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BTW: Massassi is the best web site in the history of the universe! - Otterbine
Tuesday, June 7, 2005
New MotS Single Player Level: The New Empire Special Edition (Part 1) -
File: The New Empire Special Edition (Part 1)
Author: Chris Swan
Screenshots: Screenshot 1, Screenshot 2
Description: This is a much improved version of my level The New Empire Part 1, which came out a few years ago. Since I may not complete the whole of The New Empire Special Edition, I've decided to release the first part (3 levels) for now. For more information, visit www.chrisswan.tk.
It is a time of turmoil for the Galactic Empire. Hounded by the New Republic and rejected by its citizens, the Empire has been divided by squabbling warlords. One of these warlords, the self-appointed Moff Mardon, is rumoured to have developed a deadly new technology, the Ageing Cylinder, at a hidden research facility. Created by former Maw Installation scientists, this device is capable of ageing a baby to a fully-trained Stormtrooper in hours without the loss of individuality caused by cloning. Meanwhile, Kyle Katarn is training a new apprentice, Emigra Da’kal, on Coruscant and he has sent her to the remote Ison system on her first field mission. Her objective: to gain audience with the crime lord Jaffo, who is reputedly in possession of critical data about the location of the evil Moff’s labs...
Author: Chris Swan
Screenshots: Screenshot 1, Screenshot 2
Description: This is a much improved version of my level The New Empire Part 1, which came out a few years ago. Since I may not complete the whole of The New Empire Special Edition, I've decided to release the first part (3 levels) for now. For more information, visit www.chrisswan.tk.
It is a time of turmoil for the Galactic Empire. Hounded by the New Republic and rejected by its citizens, the Empire has been divided by squabbling warlords. One of these warlords, the self-appointed Moff Mardon, is rumoured to have developed a deadly new technology, the Ageing Cylinder, at a hidden research facility. Created by former Maw Installation scientists, this device is capable of ageing a baby to a fully-trained Stormtrooper in hours without the loss of individuality caused by cloning. Meanwhile, Kyle Katarn is training a new apprentice, Emigra Da’kal, on Coruscant and he has sent her to the remote Ison system on her first field mission. Her objective: to gain audience with the crime lord Jaffo, who is reputedly in possession of critical data about the location of the evil Moff’s labs...
New Jedi Knight Mod: Imperial Weapons Patch 3 -
File: Imperial Weapons Patch 3
Author: Lord Haun
Screenshots: Screenshot 1, Screenshot 2
Description: Thats right folks dust off your JK CD and strap yourself into the final version of my mod. I had quit editing this game, but I went back and fixed alot of things up and added some things. Now you can enjoy the madness of this mod in multiplayer! Please view the readme for details. Please Enjoy.
Author: Lord Haun
Screenshots: Screenshot 1, Screenshot 2
Description: Thats right folks dust off your JK CD and strap yourself into the final version of my mod. I had quit editing this game, but I went back and fixed alot of things up and added some things. Now you can enjoy the madness of this mod in multiplayer! Please view the readme for details. Please Enjoy.
New Jedi Knight Multiplayer Level: Con Krape Canyon -
File: Con Krape Canyon
Author: BeefCaike
Screenshots: Screenshot 1, Screenshot 2
Description: Welcome to the Latest in the evergrowing Dralloc Series! Con Krape Canyon - Dralloc Sirhc 2! This is a highly detailed Conc Rifle DM level aimed more for advanced NF and FF gunners! Like it's predeccessor, you have Full Ammunition, 3 Shield Vests, Various Bacta Locations, Sniper Points, and Launch Pads! New features include Global Gravity Control, Rail Detonator, PowerBoost, ManaBoost, Surges, and a place to chill when you need a break!
Due to this level exceeding standard engine limitations, a patch is included with this download. It is the JK Enhancement Patch. It simply changes the number of visible sectors JK can process at once. This means JK can run levels that are far more detailed than traditional "Old Skool" levels without any graphical errors. Installing this patch is highly recommended.
Author: BeefCaike
Screenshots: Screenshot 1, Screenshot 2
Description: Welcome to the Latest in the evergrowing Dralloc Series! Con Krape Canyon - Dralloc Sirhc 2! This is a highly detailed Conc Rifle DM level aimed more for advanced NF and FF gunners! Like it's predeccessor, you have Full Ammunition, 3 Shield Vests, Various Bacta Locations, Sniper Points, and Launch Pads! New features include Global Gravity Control, Rail Detonator, PowerBoost, ManaBoost, Surges, and a place to chill when you need a break!
Due to this level exceeding standard engine limitations, a patch is included with this download. It is the JK Enhancement Patch. It simply changes the number of visible sectors JK can process at once. This means JK can run levels that are far more detailed than traditional "Old Skool" levels without any graphical errors. Installing this patch is highly recommended.
New Jedi Outcast Capture the Flag Level: Terminal 105 -
File: Terminal 105
Author: zavaboy
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first level I ever finished or released. The level is composed of a series of tunnels, rooms, and a large pit. All textures and shaders are custom not including the glass shader. The level is a little big in my opinion but is still fun for the most part.
Author: zavaboy
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first level I ever finished or released. The level is composed of a series of tunnels, rooms, and a large pit. All textures and shaders are custom not including the glass shader. The level is a little big in my opinion but is still fun for the most part.
New Jedi Outcast Single-Player Level: JO Part 2 -
File: JO Part 2
Author: Josip Matijevic
Screenshots: Screenshot 1, Screenshot 2
Description: This is 2nd part of Jedi Outcast. It starts one week after Desann's death.
Tavion is still alive, but she still don't know about Desann's death and she is continuing with his plans.
Author: Josip Matijevic
Screenshots: Screenshot 1, Screenshot 2
Description: This is 2nd part of Jedi Outcast. It starts one week after Desann's death.
Tavion is still alive, but she still don't know about Desann's death and she is continuing with his plans.
Monday, June 6, 2005
New Massassi Madness: Burning Sticks Trailer -
File: Burning Sticks Trailer
Author: Jon Del Sesto and Brian Ramos
Screenshots: Screenshot 1, Screenshot 2
Description: This is a trailer to a sequel of a movie called Burning Leaves. Burning Leaves was an english assignment. I bet my teacher that two kids making a documentary about the 'art of burning leaves' couldn't get their film in theaters. So my friend and I made a film about burning leaves, called up person to person to person, until we got to the major and minor film companies. They all said no. So as a joke we made this trailer to a film that will never be finished. It is supposed to be goofy and silly.... I don't really run like that and act like that. I hope you enjoy watching this as much as we did filming it.
Author: Jon Del Sesto and Brian Ramos
Screenshots: Screenshot 1, Screenshot 2
Description: This is a trailer to a sequel of a movie called Burning Leaves. Burning Leaves was an english assignment. I bet my teacher that two kids making a documentary about the 'art of burning leaves' couldn't get their film in theaters. So my friend and I made a film about burning leaves, called up person to person to person, until we got to the major and minor film companies. They all said no. So as a joke we made this trailer to a film that will never be finished. It is supposed to be goofy and silly.... I don't really run like that and act like that. I hope you enjoy watching this as much as we did filming it.
File Submissions -
I've posted roughly two-thirds of the files I have sitting in the in-box. I'll be posting the rest over the next couple of days when I have time to get to them. If you submitted a file and it hasnt been posted yet, don't worry, I'll get to it soon- I just want to give everybody a chance to be visible on the list at the top of the page.
New Jedi Academy FFA Level: The Sanctuary -
File: The Sanctuary
Author: Dark Knight
Screenshots: Screenshot 1, Screenshot 2
Description: The Sanctuary is a small map and it’s purpose is for close quarters combat, small FFA and Ladder style events. It is equipped with only small arms weapons and sabers. The battles are going to be more up close and in your face so make sure your sabers are ready, your aim is accurate and enjoy.
Author: Dark Knight
Screenshots: Screenshot 1, Screenshot 2
Description: The Sanctuary is a small map and it’s purpose is for close quarters combat, small FFA and Ladder style events. It is equipped with only small arms weapons and sabers. The battles are going to be more up close and in your face so make sure your sabers are ready, your aim is accurate and enjoy.
New Jedi Outcast Mod: SBX-JK2 Sabers v5.0 -
File: SBX-JK2 Sabers v5.0
Author: ShadowX
Screenshots: Screenshot 1, Screenshot 2
Description: This mod improves the standard sabers and TCK-based sabers both graphically and audio-wise. In SP, all projectiles cast dynamic color glow (as long as it's enabled), saber colors the NPCs have are changed a bit for variety, and the Jedi and Reborn have more balanced AI. In MP, the bots have all been configured to have a better variety of saber colors. New in this release is a better saber core graphic and color alterations to more closely match the predefined saber trail colors, which I noticed makes the sabers look very Episode II-ish now.
Author: ShadowX
Screenshots: Screenshot 1, Screenshot 2
Description: This mod improves the standard sabers and TCK-based sabers both graphically and audio-wise. In SP, all projectiles cast dynamic color glow (as long as it's enabled), saber colors the NPCs have are changed a bit for variety, and the Jedi and Reborn have more balanced AI. In MP, the bots have all been configured to have a better variety of saber colors. New in this release is a better saber core graphic and color alterations to more closely match the predefined saber trail colors, which I noticed makes the sabers look very Episode II-ish now.
New Jedi Academy Mod: SBX-JA Sabers v2.0 -
File: SBX-JA Sabers v2.0
Author: ShadowX
Screenshots: Screenshot 1, Screenshot 2
Description: This mod improves the standard sabers both graphically and audio-wise. In SP, all projectiles cast dynamic color glow too (as long as it's enabled). New in this release is a better saber core graphic and color alterations to more closely match the predefined saber trail colors, which I noticed makes the sabers look very Episode II-ish now. Also, I varied the saber hum, on, and off sounds for all the normal saber hilts since it's boring when everyone's sabers sound the same. I included the better invulnerability respawn and Ysalimiri shell thingies from SBX-JK2 sabers since I forgot them before. Last but not least, here's a fun new feature: when you throw your saber, it still spins on the way back, SBX style. However, this does not work for double-bladed sabers when you've turned off one blade, strangely. In SP, the saber stops having a trail on the way back too, whereas it's fine in MP. Oh yeah, no saber spin sound on the way back either. Oh well, it's still cool though :>
Author: ShadowX
Screenshots: Screenshot 1, Screenshot 2
Description: This mod improves the standard sabers both graphically and audio-wise. In SP, all projectiles cast dynamic color glow too (as long as it's enabled). New in this release is a better saber core graphic and color alterations to more closely match the predefined saber trail colors, which I noticed makes the sabers look very Episode II-ish now. Also, I varied the saber hum, on, and off sounds for all the normal saber hilts since it's boring when everyone's sabers sound the same. I included the better invulnerability respawn and Ysalimiri shell thingies from SBX-JK2 sabers since I forgot them before. Last but not least, here's a fun new feature: when you throw your saber, it still spins on the way back, SBX style. However, this does not work for double-bladed sabers when you've turned off one blade, strangely. In SP, the saber stops having a trail on the way back too, whereas it's fine in MP. Oh yeah, no saber spin sound on the way back either. Oh well, it's still cool though :>
New Jedi Academy Mod: SBX-JA Hilt Pack v2.0 -
File: SBX-JA Hilt Pack v2.0
Author: ShadowX
Screenshots: Screenshot 1, Screenshot 2
Description: Utilize 30 additional lightsaber hilts in SP and MP with varied hum, on, and off sounds. Another feature I threw in was having the Luke, Desann, and Anakin (if you have him) NPCs/bots use their correct sabers. The hilts show up in the SP and MP menus now, and you can also select a red blade in the SP menu in this version.
Author: ShadowX
Screenshots: Screenshot 1, Screenshot 2
Description: Utilize 30 additional lightsaber hilts in SP and MP with varied hum, on, and off sounds. Another feature I threw in was having the Luke, Desann, and Anakin (if you have him) NPCs/bots use their correct sabers. The hilts show up in the SP and MP menus now, and you can also select a red blade in the SP menu in this version.
New Jedi Academy FFA Level: New Bespin 2 -
File: New Bespin 2
Author: Dom1nuS
Screenshots: Screenshot 1, Screenshot 2
Description: - Covered the water column to fix visualization problems
- Removed the Swimming pool from the tower in order to eliminate the annoying glare of the water
- Fixed nearly all the lights of the map for the brightness
- Added some secret passages
- Due to popular demand, more people have been added to the prison
- Fixed many textures in the map
- Added AT-AT for decoration
- Added the Jedi statues in the public square
Author: Dom1nuS
Screenshots: Screenshot 1, Screenshot 2
Description: - Covered the water column to fix visualization problems
- Removed the Swimming pool from the tower in order to eliminate the annoying glare of the water
- Fixed nearly all the lights of the map for the brightness
- Added some secret passages
- Due to popular demand, more people have been added to the prison
- Fixed many textures in the map
- Added AT-AT for decoration
- Added the Jedi statues in the public square
New MotS Mod: Tatooine at War -
File: Tatooine at War
Author: Superdog and Alfred the ewok
Screenshots: Screenshot 1, Screenshot 2
Description: A MOD for Mysteries of the Sith, this one has been sitting around on an old computer for a while. I remembered recently that it had never been released, so I figured I would send it in, for posteriety's sake. It's been so long, I can't say I remember everything that was done or changed. All the weapons and skins were modified, at the very least. I recall thinking this one was quite a bit better than the first mod I made, an earlier version of Tatooine at War. Well, without further ado...
Author: Superdog and Alfred the ewok
Screenshots: Screenshot 1, Screenshot 2
Description: A MOD for Mysteries of the Sith, this one has been sitting around on an old computer for a while. I remembered recently that it had never been released, so I figured I would send it in, for posteriety's sake. It's been so long, I can't say I remember everything that was done or changed. All the weapons and skins were modified, at the very least. I recall thinking this one was quite a bit better than the first mod I made, an earlier version of Tatooine at War. Well, without further ado...
Sunday, June 5, 2005
The Star Wars Cantina Forums Officially Open -
Virtual Master has emailed us to let everyone know about his new online community, The Star Wars Cantina:
The majority of my Star Wars site is finally done, and now it's ready for some posts! Registration is required to post, but it is absolutely free to join.Thanks to Virtual Master for submitting this news item.
Saturday, June 4, 2005
File Submissions -
The ftp server for the files has not been set up on the new server yet. I have a bunch of submissions that I can't post yet because I dont have access to upload them. If you've submitted a file lately, it hasnt been posted yet for this reason, not because I did not get it. You do not need to keep resubmiting your files. Thanks.
Wednesday, June 1, 2005
Kyle Katarn & Jan Ors article -
Wizards of the Coast has released two interesting articles which detail some information about Kyle Katarn and Jan Ors. There are some rather neat references in there, you might want to look into it.
http://www.wizards.com/default.asp?x=starwars/article/sw20050407a
http://www.wizards.com/default.asp?x=starwars/article/sw20050407b
Thanks to Burrie for submitting this news item.
http://www.wizards.com/default.asp?x=starwars/article/sw20050407a
http://www.wizards.com/default.asp?x=starwars/article/sw20050407b
Thanks to Burrie for submitting this news item.
Da Gamer's Corner -
Virtual Master send's us word of his new gaming website and forum:
My friend and I have Finally finished our site, Da Gamer's Corner! Visit it here:Thanks to Virtual Master for submitting this news item.
http://dagamemaster.proboards43.com/index.cgi
We have worked on it for a month now and it is finally done. If you wish to join the site, it's absolutely free to join.
Massassi's Allies are Back in Action! -
For anyone who has been trying to access the JK Editing Hub lately at Hellraiser's homepage, the site has returned, but is now being hosted by Massassi. It's new address is http://jkhub.massassi.net/.
The Admiral's Command Chamber (also known to us as "TACC") is undergoing a site redesign. You can expect some more activity from both of these sites as they bring back some much needed vigor to the Jedi Knight series community! Stay tuned for further progress and updates.
Thanks to Daft_Vader for submitting this news item.
The Admiral's Command Chamber (also known to us as "TACC") is undergoing a site redesign. You can expect some more activity from both of these sites as they bring back some much needed vigor to the Jedi Knight series community! Stay tuned for further progress and updates.
Thanks to Daft_Vader for submitting this news item.
Map-Review starts another contest -
Map-review has announced another mapping contest for JO/JA mappers and editors. Check it out on the news page of www.map-review.com. The contest deadline is June 15, 2005.
Thanks to -Echoman for submitting this news item.
Thanks to -Echoman for submitting this news item.
JK Nar Shaddaa link (forwarder) -
The following domain name will now act as a forwarder to the Jedi Knight: Dark Forces 2 lobbies including Nar Shaddaa of the MSN Gaming Zone so you do not have to remember the url to get directly to the game rooms. Zone.com still hosts the game even though it is no longer supported by the site and it won't show up on the CD-rom games list. The domain will remain as a forwarder until it expires after 6 months.
The domain name is: http://www.jknar.com
Be sure to sign in your .NET Passport before connecting to a lobby!
Thanks to JohnChaser for submitting this news item.
The domain name is: http://www.jknar.com
Be sure to sign in your .NET Passport before connecting to a lobby!
Thanks to JohnChaser for submitting this news item.
NarShaddaa.net -
EAH_XxHeReTiKxX has e-mailed us to let everyone know about NarShaddaa.net, a site dedicated to all aspects of Jedi Knight: Dark Forces 2.
Take a look:
NarShaddaa.net
Thanks to ReT for submitting this news item.
Take a look:
NarShaddaa.net
Thanks to ReT for submitting this news item.
Monday, May 23, 2005
Screenshot of the Day Back, Sort Of -
As you can probably see the Screenshot of the Day has been restored. However, it's pulling information from the new design I'm working on over at http://www.massassi.org/ (which will eventually replace Massassi.net when things get finished over there). So please don't be surprised if there are broken links all over the place on the SotD.
JK Editing Hub Back Online -
After a server crash, the Jedi Knight Editing Hub is back online at it's new domain: http://www.jkhub.net/. If you can't access it there yet (due to DNS issues), you can always get to it here: http://jkhub.massassi.net/.
Friday, May 20, 2005
New Massassi Madness: A Killing in the Woods -
File: A Killing in the Woods
Author: Kiramin
Screenshots: Screenshot 1, Screenshot 2
Description: Kiramin's directing debut. An assignment from film school. Starring Brian Lozier & Bart Burson.
Author: Kiramin
Screenshots: Screenshot 1, Screenshot 2
Description: Kiramin's directing debut. An assignment from film school. Starring Brian Lozier & Bart Burson.
Tuesday, April 26, 2005
New Jedi Knight Program: kthxtri -
Ringmaster481 brings us word of a new 3DO editing program which takes textured .95 3DOs and triangulates the surfaces of the model with a single click. The file can be downloaded here. Please visit his thread, as well, to make comments or suggestions.
Thanks to jEDIkIRBY for submitting this news item.
Thanks to jEDIkIRBY for submitting this news item.