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2024-12-18
MotS+
2024-09-19 Old Man Bruce Wayne
2024-06-27 MotS Episode + Game Engine Cutsceā¦
2024-06-21 MotS Secret Level Remastered
2024-03-18 The power of Mara Jade
2024-01-01 Repeater Rifle Mod
2024-09-19 Old Man Bruce Wayne
2024-06-27 MotS Episode + Game Engine Cutsceā¦
2024-06-21 MotS Secret Level Remastered
2024-03-18 The power of Mara Jade
2024-01-01 Repeater Rifle Mod
In-House
- Death of Massassi Level Pack
- Massassi MP Packs: 1, 2, 3, 4, 5, 6
- Massassi Capture The Flag Pack
- Jedi Knight Arena Level Pack
- SP Contest Winners: 1, 2
- H o l i d a y Logo Contest
Hosted Sites
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JK Arena: MP Modification
JK Editing Hub RIP :(
Millennium: Cog Resource
Rbots: JK/Mots Bots
JK Arena: MP Modification
Millennium: Cog Resource
Rbots: JK/Mots Bots
Level of the Week

APG Deathmatch Castle 2023
Archives
Archives
BTW: Massassi is the best web site in the history of the universe! - Otterbine
Thursday, June 21, 2001
New Jedi Knight Multiplayer Level: CaNYoN DuELz -
File: CaNYoN DuELz
Author: JNO__MAuL_
Screenshots: Screenshot 1, Screenshot 2
Description: A fairly large open canyon with basically two big cliffs and a jagged catwalk intercepting them... plus a water fall and a small cave... This level is meant for training NF sabers but is just as fun with FF. Includes some 16bit mats.
Author: JNO__MAuL_
Screenshots: Screenshot 1, Screenshot 2
Description: A fairly large open canyon with basically two big cliffs and a jagged catwalk intercepting them... plus a water fall and a small cave... This level is meant for training NF sabers but is just as fun with FF. Includes some 16bit mats.
New Jedi Knight Mod: Water Guns -
File: Water Guns
Author: Psigen
Screenshots: Screenshot 1, Screenshot 2
Description: This patch makes all the guns turn into water guns. However it DOES NOT make them stronger. It also changes the look of some things in the game and if you use the green or yellow saber you get a different saber.
Author: Psigen
Screenshots: Screenshot 1, Screenshot 2
Description: This patch makes all the guns turn into water guns. However it DOES NOT make them stronger. It also changes the look of some things in the game and if you use the green or yellow saber you get a different saber.
New Jedi Knight Single Player Level: Escape From Mera Himbgie -
File: Escape From Mera Himbgie
Author: Otterbine Barebo
Screenshots: Screenshot 1, Screenshot 2
Description: It's been almost three years since Kyle Katarn saved the galaxy from the evil madman, Jerec. It appears as though everything is on the up and up for the Republic. However, in a distant corner of the galaxy, the planet Mera Himbgie is home to about twenty thousand Imperial prisoners who have no idea that the Republic is as strong as it is. But, when you, Prisoner EX193878, hurt yourself in the mine, you decide that it is the perfect opportunity to escape. Visit the Tides Of The Force website at http://users.rcn.com/beanhead/TOTF for more information.
Author: Otterbine Barebo
Screenshots: Screenshot 1, Screenshot 2
Description: It's been almost three years since Kyle Katarn saved the galaxy from the evil madman, Jerec. It appears as though everything is on the up and up for the Republic. However, in a distant corner of the galaxy, the planet Mera Himbgie is home to about twenty thousand Imperial prisoners who have no idea that the Republic is as strong as it is. But, when you, Prisoner EX193878, hurt yourself in the mine, you decide that it is the perfect opportunity to escape. Visit the Tides Of The Force website at http://users.rcn.com/beanhead/TOTF for more information.
New MotS Multiplayer Level: Clad 65 -
File: Clad 65
Author: Ozzarref
Screenshots: Screenshot 1, Screenshot 2
Description: This is the MotS version of my previous level Clad 65. Certain areas were improved and colored lighting was added. Cogs were fixed. I'm satisfied with it now. Do not let the beautiful courtyards or the magnificient mountains fool you. Formerly an Imperial Power Plant, Clad 65 now serves as an arena of death and carnage. Only the universe's finest Jedis have the privledge to fight at Clad 65. However, not many make it out alive. Only the brutal and strong survive. Be very careful.
Author: Ozzarref
Screenshots: Screenshot 1, Screenshot 2
Description: This is the MotS version of my previous level Clad 65. Certain areas were improved and colored lighting was added. Cogs were fixed. I'm satisfied with it now. Do not let the beautiful courtyards or the magnificient mountains fool you. Formerly an Imperial Power Plant, Clad 65 now serves as an arena of death and carnage. Only the universe's finest Jedis have the privledge to fight at Clad 65. However, not many make it out alive. Only the brutal and strong survive. Be very careful.
New Jedi Knight Mod: Guardians of the Galaxy -
File: Guardians of the Galaxy
Author: TIE
Screenshots: Screenshot 1, Screenshot 2
Description: In an effort to enhance JK for optimal saber dueling, I've created "Guardians of the Galaxy:" -It speeds up the saber attacks (The .KEYs and the time in between them), replaces the big double slash with a quick twirl doing no more damage than any other attack, and reduces saber damage to lengthen duels (and balance it as a weapon due to swing speeds.) -It adds a Sith Saber, with new animations by myself. -There are new sounds for the Lightsaber, Sith Saber (different), and most force powers. -It adds the "force push" power, new gun bolts, and Glowsaber 3 technology on the sabers with all new saber models. -There are a bunch of great new skins for duel/robe/robe-with-hood with personal robe tints, and all new player models, including 9 of the 12 Jedi Council members. -There's a useful flip feature, wherin you tap force jump in the middle of a jump, and it performs a back/front flip, depending on direction, and gives you a little boost upwards. -Also, there's a special "Dramatic Music" function, which plays a file called "music.wav" in your resource/sound folder (you must supply it, see the documentation.) I must say, the the lightsaber is now a wonderful art. Dueling (as long as you don't have too much lag) can evolve into a strategic series of blocks, swings, and dodges, and my beta testers and I all agreed that, if played correctly, this can be considered a revamp of the saber system. The only advise I can give now is "don't stop swinging." Really..the game will block when it needs to in a duel, most of the time. Trust the force! (Also, to be noted: This patch requires a video card capable of displaying 16-bit mats.)
Author: TIE
Screenshots: Screenshot 1, Screenshot 2
Description: In an effort to enhance JK for optimal saber dueling, I've created "Guardians of the Galaxy:" -It speeds up the saber attacks (The .KEYs and the time in between them), replaces the big double slash with a quick twirl doing no more damage than any other attack, and reduces saber damage to lengthen duels (and balance it as a weapon due to swing speeds.) -It adds a Sith Saber, with new animations by myself. -There are new sounds for the Lightsaber, Sith Saber (different), and most force powers. -It adds the "force push" power, new gun bolts, and Glowsaber 3 technology on the sabers with all new saber models. -There are a bunch of great new skins for duel/robe/robe-with-hood with personal robe tints, and all new player models, including 9 of the 12 Jedi Council members. -There's a useful flip feature, wherin you tap force jump in the middle of a jump, and it performs a back/front flip, depending on direction, and gives you a little boost upwards. -Also, there's a special "Dramatic Music" function, which plays a file called "music.wav" in your resource/sound folder (you must supply it, see the documentation.) I must say, the the lightsaber is now a wonderful art. Dueling (as long as you don't have too much lag) can evolve into a strategic series of blocks, swings, and dodges, and my beta testers and I all agreed that, if played correctly, this can be considered a revamp of the saber system. The only advise I can give now is "don't stop swinging." Really..the game will block when it needs to in a duel, most of the time. Trust the force! (Also, to be noted: This patch requires a video card capable of displaying 16-bit mats.)
Phantom Menace DVD -
Jedi Josh pointed out on the forums this article @ Star Wars.com that discusses the upcoming TPM DVD. It features a ton of extra features, click the link to get a list.
Tuesday, June 19, 2001
Insanity 2 mod removed -
I just removed the Insanity 2 mod after receiving word that it contained materials stolen from other mods. The post is still there, but will be removed, although the file is no longer there.
New Jedi Knight Multiplayer Level: Blue II -
File: Blue II
Author: Andrew Cockerill
Screenshots: Screenshot 1, Screenshot 2
Description: This is the sequel to one of my older levels, Blue. This level takes place in a large, dark arena made for gunning games. Best suited for about 4-6 players.
Author: Andrew Cockerill
Screenshots: Screenshot 1, Screenshot 2
Description: This is the sequel to one of my older levels, Blue. This level takes place in a large, dark arena made for gunning games. Best suited for about 4-6 players.
New MotS Single Player Level: Jedi Master Episode 1 -
File: Jedi Master Episode 1
Author: Stormie
Screenshots: Screenshot 1, Screenshot 2
Description: It's three days since Kyle defeated Jerec at The Valley of the Jedi, it is a time for Kyle and Jan to relax, the New Republic have arranged a Ceremony for their bravery, but the imperials have other ideas...
Author: Stormie
Screenshots: Screenshot 1, Screenshot 2
Description: It's three days since Kyle defeated Jerec at The Valley of the Jedi, it is a time for Kyle and Jan to relax, the New Republic have arranged a Ceremony for their bravery, but the imperials have other ideas...
New Jedi Knight Multiplayer Level: Centrifugal Force -
File: Centrifugal Force
Author: LordVirus
Screenshots: Screenshot 1, Screenshot 2
Description: A small, circular, deathmatch level for 2-8 players (Though more than four players is not recommended). Set in an industrial atmosphere. This level should be good for most gameplay types (FF, NF, Guns, Sabers, etc). New textures are courtesy of HFX.
Author: LordVirus
Screenshots: Screenshot 1, Screenshot 2
Description: A small, circular, deathmatch level for 2-8 players (Though more than four players is not recommended). Set in an industrial atmosphere. This level should be good for most gameplay types (FF, NF, Guns, Sabers, etc). New textures are courtesy of HFX.
New Jedi Knight Multiplayer Level: Blue Carpet -
File: Blue Carpet
Author: GreenJelloJunkie
Screenshots: Screenshot 1, Screenshot 2
Description: A medium-sized multiplayer level for JK. Sort of a mixture of styles. Pretty good for a first level (I think). It's only been tested on a LAN, so I'm not quite sure about the fps.
Author: GreenJelloJunkie
Screenshots: Screenshot 1, Screenshot 2
Description: A medium-sized multiplayer level for JK. Sort of a mixture of styles. Pretty good for a first level (I think). It's only been tested on a LAN, so I'm not quite sure about the fps.
New Jedi Knight Multiplayer Level: Dude -
File: Dude
Author: Wookaru
Screenshots: Screenshot 1, Screenshot 2
Description: This is an space base-ish multiplayer level (though it's not really supposed to be anything from anywhere in particular). This is my first level so i just tried to keep it simple. It plays great with 4 people & there are a few small random surprises, but probably nothing you haven't seen before.
Author: Wookaru
Screenshots: Screenshot 1, Screenshot 2
Description: This is an space base-ish multiplayer level (though it's not really supposed to be anything from anywhere in particular). This is my first level so i just tried to keep it simple. It plays great with 4 people & there are a few small random surprises, but probably nothing you haven't seen before.
New Sky Mat Pack -
Jim14 & SS4Gohan submitted a 16-bit sky mat pack which can be downloaded from our mat pack category.
Monday, June 18, 2001
New JK/MotS 3do: endtable.zip -
New JK/MotS 3do: coffeetable.zip -
New JK/MotS 3do: largecouch.zip -
New JK/MotS 3do: clock.zip -
New JK/MotS 3do: mediumcouch.zip -
New Jedi Knight 3do: fan_ss.zip -
Download: fan_ss.zip
Author: Emon
View: Screenshot
Description: A set of 3dos (includes the base, blades and shadow of blades) for this great fan setup. Includes a how-to file.
Author: Emon
View: Screenshot
Description: A set of 3dos (includes the base, blades and shadow of blades) for this great fan setup. Includes a how-to file.
Sunday, June 17, 2001
Two New Reviews @ Command Chamber -
The Admiral's Command Chamber just posted two SP level reviews, A Drug Bust Imperial Style, and Birth of a Mercenary SE. Thanks to Hebedee for the tip.
Saturday, June 16, 2001
Texture Tips -
Tonight at 9:00 PM EST Zuljin will be holding the second session of his texture classes on IRC. It's on Massassi's own server located in the room #textureclass. Contents of the sessions will be compiled into an extensive FAQ.
Friday, June 15, 2001
Massassi in Lucasarts Poll -
When I saw that headline... My jaw about dropped to the floor. Anyway, Lucasarts is running a poll asking which fan site you visit most often. Be sure to stop by and support your favorite fan site (whether or not it's this one). Note: You must be a registered Lucasarts.com member to vote in this poll - so if you already voted but weren't signed it, your vote did not count.
Thursday, June 14, 2001
SWG 360 Degree Screenshot -
Blue's News announced that the Official SWG site released a new 360 degree screenshot. This means that you can rotate the camera a full 360 degrees around the pictured Male Trandoshan. Although I don't normally post every bit of SWG news, this was too cool to pass up.
Serious Editing: New Design -
If you're interested in Serious Sam (an awesome PC first person shooter), be sure to check out my other web site, Serious Editing. It just got a facelift courtesy of ThreeDee. If you're not interested, well then, don't click.
Old Logo/Design Images -
If you're interested in seeing Massassi's original logo and a couple of pictures of our second design, click this thread.