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I just... wow. Screenshot taken from the #showcase channel.
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BTW: Massassi is the best web site in the history of the universe! - Otterbine

Sunday, May 27, 2001

New Jedi Knight Mod: Stealth Ninjas - Brian @ 12:17 PM
File: Stealth Ninjas
Author: X_Patch_M/Shadow_Of_SN
Screenshots: Screenshot 1, Screenshot 2
Description: This is a total conversion of the game. It is like 'Ninja Kage' and is based upon it. I have used many of ShadowX's cogs and added my own, as well as some new skins. The Saber fighting is almost unchanged from JK's original fighting but is more powerful. There is also an added 'Stealth Camo Toggle' which is very cool.

Saturday, May 26, 2001

New Jedi Knight Multiplayer Level Review: Castle Battle - Reviews @ 1:14 PM
The Massassi Temple Review Site has just posted a new review of Castle Battle. The level was created by Brent Slocum.

Friday, May 25, 2001

Voodoo Extreme Best of E3 2001 Awards - Brandon @ 7:27 PM
Voodoo Extreme has posted their E3 wrap up which includes a short paragraph on Jedi Outcast and a short paragraph on another upcoming LucasArts game, Knights of the Old Republic.
Jedi Knight II Information - Brian @ 12:59 PM
You can now find all the information we have about Jedi Outcast: Jedi Knight II on our JK2 info page. This includes a very long list of mirrors for the JK2 gameplay movie. On that note, I am no longer posting new mirrors, so don't bother sending any in (we have a ton!). Thanks to all webmasters and others that helped us out by submitting mirrors. If you decide to take your mirror down, please email me so I can remove the link.
New Jedi Knight 3do: hancarb.zip - Brandon @ 10:58 AM
Download: hancarb.zip
Author: fleepz
View: Screenshot
Description: Han Solo in carbonite.
LucasArts Chat Transcript - Brandon @ 10:40 AM
LucasArts has posted a transcript of the Star Wars Gaming Chat that took place Wednesday the 23rd. There are some comments about Jedi Outcast and this:
ZeroXcape: What's your relation with Fan sites like jediknight.net, massassi.net, and mixnmojo.com? Do you ever give them insider information?

Haden Blackman: Personally, I visit those sites every day, as do many people at LucasArts. :) As a company, we're trying to involve the fan sites more and more. At the same time, we don't want to "scoop" our official sites, like LucasArts.com or StarWarsGalaxies.com.
Thanks to Gelynx for the heads up.
New Jedi Knight Mod: Zelda & Link Skins - Brian @ 12:27 AM
File: Zelda & Link Skins
Author: Gsusnme
Screenshots: Screenshot 1, Screenshot 2
Description: I originally made these skins for a Zelda TC; unfortunately it went under, so I'm just releasing them as lone skins...
New Jedi Knight Mod: Saiyan Warrior - Brian @ 12:24 AM
File: Saiyan Warrior
Author: Tom Slater
Screenshots: Screenshot 1, Screenshot 2
Description: Transforms default Kyle model into a Saiyan warrior. Basically, Yun multiplayer model with Dark Kyle's beard pasted on and a Saiyan combat suit drawn on. Yes, this is my first skin (and yes, I know it shows...).
New MotS Multiplayer Level: Sith Domination - Brian @ 12:20 AM
File: Sith Domination
Author: BladeSinger
Screenshots: Screenshot 1, Screenshot 2
Description: A three-level pack of "Domination" arenas for Mysteries of the Sith. The levels are suitable for two to six players. The screenshots are from the Storage Facility and Space Arena, the other level, Dark Temple is to remain a surprise until you download it ;)
New Jedi Knight Multiplayer Level: The Old Mill - Brian @ 12:18 AM
File: The Old Mill
Author: Tee
Screenshots: Screenshot 1, Screenshot 2
Description: A (16-bit) deathmatch level set in an old alien mine/mill type setting, 2-4 players, guns FF/NF.
New Jedi Knight Multiplayer Level: Light Jedi's Training Base - Brian @ 12:16 AM
File: Light Jedi's Training Base
Author: Dice Ibegon
Screenshots: Screenshot 1, Screenshot 2
Description: The place where light jedis are trained.
New MotS Mod: Rbots Gantry - Brian @ 12:14 AM
File: Rbots Gantry
Author: KingofSuede
Screenshots: Screenshot 1, Screenshot 2
Description: This is the basic MOTS level Gantry (the little tiny one) converted to support Rbots version .23. Nothing has been changed from the base MOTS level, except that it now supports the latest version or Rbots. For more info, got to the Rbots section of Massassi or check out the discussion board.
New Jedi Knight Multiplayer Level: PurpleHaze - Brian @ 12:10 AM
File: PurpleHaze
Author: SW_tennex
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small 2-4 player level with purple tint. It should give you the feeling you're in a night club with all the tint and music. It has all the weapons with plenty of ammo and force powerups needed. I also kept the SS3 mod in mind when I made this. This level should create and exciting battle with plenty of kills for everyone.

Thursday, May 24, 2001

JK2 E3 Movie + JediKnight.net Status - Brian @ 3:34 PM
We posted word yesterday that JediKnight.net had released actual gameplay footage from the E3 build of Jedi Knight 2. Unfortunately, they got hit pretty hard and their network is currently down. They are working as fast as possible to bring it back up, but we have no word yet on how long it will take.

Because the video is no longer available on their site, I am posting it here for download. Please be nice to our server by sending it manually to all your friends over ICQ or email rather than forwarding them here to download it! Important Note: This is the exact same video that was on JediKnight.net yesterday, so if you already saw it, please do not download it again! Thanks!

Update: We will be posting all mirrors of this file, so if you can upload it somewhere, please email me a link and I will put you here. This file is 343KB.

Wednesday, May 23, 2001

Another JK2 Preview - Brian @ 4:15 PM
Daeron the Nerfherder sends word that Action Vault has posted a preview of Jedi Knight 2, based of course off the E3 demonstration. One important fact is a confirmation of light-side only play in single player mode.
Raven Developers on Community Forums - Brian @ 4:09 PM
A couple of the folks actually working on Jedi Knight II have stopped by both our JK2 forum as well as JediKnight.net's. Be sure to check out this thread on our forum.
Windows2000 + JediKnight + DX8 = Headache - Takimoto @ 3:44 PM
On another note, I'm going to try to start pulling my own weight around here. Recently while messing around with Windows2000, I ran across a launch problem with Jedi Knight. I know some of you are probably saying to yourselves, "Why is this fool trying to run games on an NT based OS in the first place?" To them I'd say, "Because."

Well, anyways, if you're trying to run Jedi Knight on Windows2000 with DirectX 8.0 installed, then you might run across the problem of the JK launcher telling you to reinstall DirectX 5 for Win9x/ME. If this is the case, just right click on your link in the programs menu, go to properties, and tell it to refer to the JK.exe (or JKM.exe if you're playing Sith) instead of the launcher program. And bing-badda-boom, there you have it. It runs fine on Windows2000, and no more problems.

Jedi Outcast In-Game Footage! - Brian @ 3:40 PM
ZeroXcape from JediKnight.net let me know that they have actual gameplay footage of Jedi Outcast: Jedi Knight II available for download. It's a very short clip, but it shows off a lot of action - certainly this game is one that's going to rock!
DarkJedi86 will be missed - Takimoto @ 3:33 PM
A great light has gone out from among us. Yet, the eternal flame of his Jedi spirit will burn on in our hearts. It is during times like this that we must reflect upon the true value of life and hold close that which we hold dear.

Okay, enough sappy crap. DarkJedi86, Archimedes, whatever you wanna call yourself, you'll be missed by the rest of the staff here at Massassi. You were always up to beta-test whatever I was working on. And no matter how much it sucked you'd always call it cool. I'll miss having an ego boost like that, and fear that I will get people's honest opinions from here on out. Anyways, I just wanted to post a farewell note and sing you a goodbye song. Okay, just the note. - Peace.

Tuesday, May 22, 2001

Resignation - Archimedes @ 3:25 PM
Before I begin, I'd just like to say that the time I have spent here on the staff and among the staff has been one of the best experiences in my life. I've learned so many things, met so many new people, and made so many new friends. I can only thank Brian, Massassi, its staff, and you for making this time so great.

That being said, please understand that I don't like doing anything half-buttocked; which, if you haven't noticed, could describe the effort I've put forth for the past few weeks. I'm becoming more and more busy with High School, extracurricular activities, friends, and whatnot. Rather than try to slide by with both, I'm just going to let go of one, which is, as I see it, best for both me and the community.

I most definitely can still be found on the forums, in the chat, and at my email address. In closing, I'd just like to say that is has been an honor, a privilege, and a pleasure to have worked with the staff and for you.
Lucasarts Interview - Brian @ 2:37 PM
The International House of Mojo (Lucasarts fan site) has an interview with Simon Jeffery, president of Lucasarts. A lot of interesting topics are discussed, so go read it! Here's a small sample from the first page.
Spaff: A lot of people are annoyed at the massive amount of Star Wars games and the so far lack of the said "50/50" ratio of Star Wars to original titles.

Simon Jeffery: Its still absolutely our intention and strategy to be 50 percent Star Wars and 50 percent non-Star Wars. You've got to remember that the games we're showing now have been in development for quite a while and at E3 next year there will be a lot of new, original titles that are not Star Wars. It just takes a long time to get there. We're not ready to say what they are yet because I think that there's not point in trying to get people over-excited about something that they won't be able to see for 12 to 18 months. Yeah, we could have shown some [original] games we're building in-house now, but then everyone would be upset at us for showing games too early. Its difficult to please everyone all the time, I guess.
More Forum Info - Brian @ 12:28 AM
If you visit the forum you will notice that older messages have been removed. Don't worry, this isn't some drastic drop in traffic or a forum bug. Recon Gamer, our host, has asked that all hosted sites prune their forums and temporarily disable the search option because the server is getting bogged down during peak times. Hopefully this will solve the problem. In an attempt to remove clutter, I have also removed the forums that are rarely used.

Monday, May 21, 2001

Forum Info - Brian @ 10:14 PM
With the help of Digital, I tweaked the forums a bit to get rid of that annoying content-type line that has been appearing for the past few weeks. Unfortunately, this may invalidate some cookies and/or lose track of which threads you've visited. If this happens to you, don't worry, it's only temporary, and should be fixed after you post a message and come back at a later time. If you run into any other problems, please let me know so I can look into them.
JK2 Developer E3 Comments - Brian @ 7:42 PM
Voodoo Extreme pointed out a very interesting .plan update by Raven Software's Jake Simpson. Click the link for the whole thing (good read), but here's a small clip.
I got to demo Jedi Knight II for Justin Chin at the Lucas Arts booth. That was a cool moment. He seemed to be into what we are doing, which is important I think. Trying to continue the whole spirit of the original game is very important to us. The reaction we got from almost everyone for both SOF2 and JKII was extremely gratifying to be honest, and makes some of the long nights worth it.
Jedi Knight II Preview @ JediKnight.net - Brian @ 7:22 PM
JediKnight.net sends word that they've posted a preview of Jedi Outcast: Jedi Knight II. It goes into a lot of detail with descriptions of actual gameplay, so be sure to read it.