
Recent Levels
2024-12-18
MotS+
2024-09-19 Old Man Bruce Wayne
2024-06-27 MotS Episode + Game Engine Cutsce…
2024-06-21 MotS Secret Level Remastered
2024-03-18 The power of Mara Jade
2024-01-01 Repeater Rifle Mod
2024-09-19 Old Man Bruce Wayne
2024-06-27 MotS Episode + Game Engine Cutsce…
2024-06-21 MotS Secret Level Remastered
2024-03-18 The power of Mara Jade
2024-01-01 Repeater Rifle Mod
In-House
- Death of Massassi Level Pack
- Massassi MP Packs: 1, 2, 3, 4, 5, 6
- Massassi Capture The Flag Pack
- Jedi Knight Arena Level Pack
- SP Contest Winners: 1, 2
- H o l i d a y Logo Contest
Hosted Sites
Admiral's Command Chamber
JK Arena: MP Modification
JK Editing Hub RIP :(
Millennium: Cog Resource
Rbots: JK/Mots Bots
JK Arena: MP Modification
Millennium: Cog Resource
Rbots: JK/Mots Bots
Level of the Week

APG Deathmatch Castle 2023
Archives
Archives
BTW: Massassi is the best web site in the history of the universe! - Otterbine
Saturday, April 7, 2001
New JK/MotS 3do: bird.zip -
New Jedi Knight Multiplayer Level: Paintball Arena 3 (Beta) -
File: Paintball Arena 3 (Beta)
Author: WarpedNewt
Screenshots: Screenshot 1, Screenshot 2
Description: You pant with fear as you walk into the musty room. You step into the arena with full hope and then it comes: a shrieking whistle. Moments later a stream of paintballs graze by your head and you know you're pinned.
This small/medium paintball level introduces some new effects. It includes more realistic textures and in two added arenas, Darkness and Strobe. The Darkness arena must be played with care because stealth is key.. if you pull out a light saber you will reveal your position for sure. The Strobe arena adds a "high" feeling from the flickering lights every where. This is still in progress and I haven't been able to get it to look exactly how I want it yet, but like it says this is a beta. Some of the JK textures are still to be changed; I just have done so much that I decided to release another version so I can get some more feedback before going on again.
Author: WarpedNewt
Screenshots: Screenshot 1, Screenshot 2
Description: You pant with fear as you walk into the musty room. You step into the arena with full hope and then it comes: a shrieking whistle. Moments later a stream of paintballs graze by your head and you know you're pinned.
This small/medium paintball level introduces some new effects. It includes more realistic textures and in two added arenas, Darkness and Strobe. The Darkness arena must be played with care because stealth is key.. if you pull out a light saber you will reveal your position for sure. The Strobe arena adds a "high" feeling from the flickering lights every where. This is still in progress and I haven't been able to get it to look exactly how I want it yet, but like it says this is a beta. Some of the JK textures are still to be changed; I just have done so much that I decided to release another version so I can get some more feedback before going on again.
New Jedi Knight Multiplayer Level: Skatepark -
File: Skatepark
Author: EAH_Psych0_MaN
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium sized level made mostly with cement. This is where skaters come to hang out and skate.
Author: EAH_Psych0_MaN
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium sized level made mostly with cement. This is where skaters come to hang out and skate.
Friday, April 6, 2001
Serious Editing: New Tutorials -
Serious Editing, my new project and an editing site for the recently released shooter, Serious Sam, has released quite a few tutorials. Not only is there the "basic mapping" tutorial which walks you through the creation of a basic room with some architecture, there are also now tutorials on water, bounce pads, and doors. Be sure to stop by if you enjoy Serious Sam. And if you don't own it yet, go do yourself a favor and get it!
New File: Massassi Mouse Cursor -
FiCtIoN submitted a unique new file for our Miscellaneous
files section. It is a Massassi Temple mouse cursor. I have been using it for a few days now and I really like it (hey it's GREEN!). Either click here to download or visit the misc section.
New Forum @ Millennium -
Millennium
has opened a new forum. It is intended for any discussion regarding cogs in general or his various projects.
Thursday, April 5, 2001
New MotS Single Player Level: Birth of a Mercenary SE -
File: Birth of a Mercenary SE
Author: Anthony Piggott
Screenshots: Screenshot 1, Screenshot 2
Description: Birth of a Mercenary tells the story of how Kyle left the Empire to become the Mercenary we know from the "Tales of a Mercenary" level series.
This pack features the three original "BoaM" levels compiled into one episode. It contains many enhancements and bug fixes, too many to list here; full details can be found in the readme.
Author: Anthony Piggott
Screenshots: Screenshot 1, Screenshot 2
Description: Birth of a Mercenary tells the story of how Kyle left the Empire to become the Mercenary we know from the "Tales of a Mercenary" level series.
This pack features the three original "BoaM" levels compiled into one episode. It contains many enhancements and bug fixes, too many to list here; full details can be found in the readme.
JK MP Level Update: KoG_City -
KoG_Waymoot sent in an update to his JK MP level, KoG_City, which had some lighting problems (lighting problems, as in, there wasn't any lighting). This update resolves that, and it replace the original file, so be sure to download this newer version.
New Jedi Knight Mod: Halfman's Sabers 2 -
File: Halfman's Sabers 2
Author: _JP_Halfman
Screenshots: Screenshot 1, Screenshot 2
Description: This is a follow-up to my last mod that I released two days ago, Halfman's Sabers. I have simply added two (hopefully) cooler sabers. One is intended to look as though it is made of blood, the other is just supposed to look cool. Criticism is to be expected, although keep in mind I haven't been making mods long. See what you think... and thanks to those of you who downloaded my last mod.
Author: _JP_Halfman
Screenshots: Screenshot 1, Screenshot 2
Description: This is a follow-up to my last mod that I released two days ago, Halfman's Sabers. I have simply added two (hopefully) cooler sabers. One is intended to look as though it is made of blood, the other is just supposed to look cool. Criticism is to be expected, although keep in mind I haven't been making mods long. See what you think... and thanks to those of you who downloaded my last mod.
New Jedi Knight Multiplayer Level: AE DM -
File: AE DM
Author: Posse
Screenshots: Screenshot 1, Screenshot 2
Description: This level is a DM level with a Nar feel to it. It includes some nice lighting and custom cogging, including an all-new trap (rather swank, I might add). Guns and sabers version included.
Author: Posse
Screenshots: Screenshot 1, Screenshot 2
Description: This level is a DM level with a Nar feel to it. It includes some nice lighting and custom cogging, including an all-new trap (rather swank, I might add). Guns and sabers version included.
New Jedi Knight Multiplayer Level: Paintball Arena 2 -
File: Paintball Arena 2
Author: WarpedNewt
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium sized Jedi Knight level, designed especially for those who like to hide and sniper. Every weapon is available except the concussion rifle, since this is mostly closed-quarters fighting. Like I said, there a lots of places to hide, whether it be on one of the castle buildings or the many cracks and holesto snipe through. If you played the first one, this one's even better: new 3DOs, new start layout, texture rearrangement. If you have questions on editing just drop a me a line up on that e-mail button.
Author: WarpedNewt
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium sized Jedi Knight level, designed especially for those who like to hide and sniper. Every weapon is available except the concussion rifle, since this is mostly closed-quarters fighting. Like I said, there a lots of places to hide, whether it be on one of the castle buildings or the many cracks and holesto snipe through. If you played the first one, this one's even better: new 3DOs, new start layout, texture rearrangement. If you have questions on editing just drop a me a line up on that e-mail button.
New Jedi Knight Multiplayer Level: Hidden Valley -
File: Hidden Valley
Author: MoS_SaBeRCrAzY_
Screenshots: Screenshot 1, Screenshot 2
Description: This is a big multiplayer level set on a remote planet where all fully-trained Jedi go to continue their training. It’s a valley with 4 rivers running into it, meeting in a lake on the main level (the lake has a shark in it). There is also a canyon leading up to a temple room; use the Force to find it. The level is a saber level for the most part, but all you gunners out there can go in with Force 4 and find guns & ammo. To play HiDDeN VaLLeY you need a 3D acceleration card; it's very hard on slow computers (that means all you framerate elite turn on your 3d cards... you have them, use them). I hope you all have as much fun playing it as I had making it. Peace
Author: MoS_SaBeRCrAzY_
Screenshots: Screenshot 1, Screenshot 2
Description: This is a big multiplayer level set on a remote planet where all fully-trained Jedi go to continue their training. It’s a valley with 4 rivers running into it, meeting in a lake on the main level (the lake has a shark in it). There is also a canyon leading up to a temple room; use the Force to find it. The level is a saber level for the most part, but all you gunners out there can go in with Force 4 and find guns & ammo. To play HiDDeN VaLLeY you need a 3D acceleration card; it's very hard on slow computers (that means all you framerate elite turn on your 3d cards... you have them, use them). I hope you all have as much fun playing it as I had making it. Peace
New Misc. File: MotS Startup Cog Generator -
File: MotS Startup Cog Generator
Author: Sam Coulson
Description: A startup cog generator written in HTML and JavaScript. Written because Jed's generator does not support MotS.
Author: Sam Coulson
Description: A startup cog generator written in HTML and JavaScript. Written because Jed's generator does not support MotS.
Sith Central Opens Link Section -
Jai Kaiman sent word that he's opened a links section at Sith Central. He rates every site so you can visit the best ones.
New Misc File: Alien Warriors -
File: Alien Warriors
Author: Dark Phoenix
Description: A pack of 7 new JK alien enemies for an author looking for some "ethnic diversity" for his levels. Pack includes new AI, SND, COG, PUP, and TPL files. Specific information can be found at http://jkphoenix.bizland.com.
Author: Dark Phoenix
Description: A pack of 7 new JK alien enemies for an author looking for some "ethnic diversity" for his levels. Pack includes new AI, SND, COG, PUP, and TPL files. Specific information can be found at http://jkphoenix.bizland.com.
Tuesday, April 3, 2001
New Jedi Knight Mod: Halfman's Sabers -
File: Halfman's Sabers
Author: _JP_Halfman
Screenshots: Screenshot 1, Screenshot 2
Description: A small download of two interesting sabers, the first ones I ever made. They are called the Rainbow Saber and the Phantom Saber, named for my clan, the Jedi Phantoms. They aren't very good, and I would appreciate any constructive critism anyone would like to submit. I hope you enjoy them...
Author: _JP_Halfman
Screenshots: Screenshot 1, Screenshot 2
Description: A small download of two interesting sabers, the first ones I ever made. They are called the Rainbow Saber and the Phantom Saber, named for my clan, the Jedi Phantoms. They aren't very good, and I would appreciate any constructive critism anyone would like to submit. I hope you enjoy them...
New Jedi Knight Multiplayer Level: N-BGJ -
File: N-BGJ
Author: DarkSkywalker
Screenshots: Screenshot 1, Screenshot 2
Description: We've all played BGJ, and, well, everyone knows it's getting sorta boring. This BGJ mod includes two modes of play (Guns/No Guns), beautifully rendered architecture, night-time atmosphere, all-new areas and dark hiding places, and hard-to-reach (but worthwhile) secrets. It actually looks like your in an asteroid, with the stars moving! Yeah, it's another mod, but give it a try, I'm sure you won't be disappointed!
Author: DarkSkywalker
Screenshots: Screenshot 1, Screenshot 2
Description: We've all played BGJ, and, well, everyone knows it's getting sorta boring. This BGJ mod includes two modes of play (Guns/No Guns), beautifully rendered architecture, night-time atmosphere, all-new areas and dark hiding places, and hard-to-reach (but worthwhile) secrets. It actually looks like your in an asteroid, with the stars moving! Yeah, it's another mod, but give it a try, I'm sure you won't be disappointed!
New Jedi Knight Multiplayer Level: KoG_City -
File: KoG_City
Author: KoG_Waymoot
Screenshots: Screenshot 1, Screenshot 2
Description: A self-contained city floating in space. Six main buildings surround a central processing unit. A medium sized level that is good on framerate, low on cogs, and meant for heated DM action.
Author: KoG_Waymoot
Screenshots: Screenshot 1, Screenshot 2
Description: A self-contained city floating in space. Six main buildings surround a central processing unit. A medium sized level that is good on framerate, low on cogs, and meant for heated DM action.
New Jedi Knight Multiplayer Level: Nar Central -
File: Nar Central
Author: GMC
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium sized multiplayer level. It is a beta version for free use. You can modify it any way you like as long as you give me credit for the base design. I did manage to spend some time on the construction, but am unable to complete or work out any bugs it may have due to computer problems. Who knows, I might submit the finished version later. Have fun editing it! Make me proud.
Author: GMC
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium sized multiplayer level. It is a beta version for free use. You can modify it any way you like as long as you give me credit for the base design. I did manage to spend some time on the construction, but am unable to complete or work out any bugs it may have due to computer problems. Who knows, I might submit the finished version later. Have fun editing it! Make me proud.
New Jedi Knight Multiplayer Level: Imperial Navy Base -
File: Imperial Navy Base
Author: Lord_Kueller
Screenshots: Screenshot 1, Screenshot 2
Description: This level is a Imperial Navy Base with Stormtroopers, Navy Officers, an Interdictor Cruiser, and a new item that I created called 'Troop Armor' which acts like a permanent super-shield. It is quite large with a few secrets/traps and lots of room to fight.
Author: Lord_Kueller
Screenshots: Screenshot 1, Screenshot 2
Description: This level is a Imperial Navy Base with Stormtroopers, Navy Officers, an Interdictor Cruiser, and a new item that I created called 'Troop Armor' which acts like a permanent super-shield. It is quite large with a few secrets/traps and lots of room to fight.
New MotS Mod: ChaosJK -
File: ChaosJK
Author: TheFPSMan
Screenshots: Screenshot 1, Screenshot 2
Description: This sequel to Unreal Tournament Knights gives you new weapons to use, like the Proxy Launcher, Cow Mines, and more.
Author: TheFPSMan
Screenshots: Screenshot 1, Screenshot 2
Description: This sequel to Unreal Tournament Knights gives you new weapons to use, like the Proxy Launcher, Cow Mines, and more.
Monday, April 2, 2001
New Misc File: Skybox Prefab -
File: skybox_prefab.zip
Author: DeTRiTiC-iQ
Description: A simple large skybox, surfaces pre-scaled so all you have to do is select the relevant 256x256 mats to put on them. DO NOT flag the surfaces as sky or use mipmapped textures. This is designed so that it is very easy to change skyboxes at any moment.
Author: DeTRiTiC-iQ
Description: A simple large skybox, surfaces pre-scaled so all you have to do is select the relevant 256x256 mats to put on them. DO NOT flag the surfaces as sky or use mipmapped textures. This is designed so that it is very easy to change skyboxes at any moment.
New MotS Multiplayer Level: The Water Tower -
File: The Water Tower
Author: GhostOfYoda
Screenshots: Screenshot 1, Screenshot 2
Description: Once, a city had a tower built to store water. It was a majestic site. The designer, Mahki Sheebe, was particulary proud of the ventilation system that supported the tower. Unfortunately, after construction, a major design flaw was discovered: as the tank filled up with water, so would the control room. It was decided the tower was to be knocked down, and Mahki was surely ruined. At the last minute, however, a young buisness man bought the tower to be used for tournaments and fights. Now, the tower is waiting, waiting for one brave enough to enter.
This level is a small/medium level for 2 to 4 players. It is recommended to be played on higher-end machines. Only a Jedi with the neutral force powers has any hope of leaving the level with a score above 0! It is hard to camp as each area is joined to the level in many ways. I hope you enjoy playing this level as much as I enjoyed making it!
Author: GhostOfYoda
Screenshots: Screenshot 1, Screenshot 2
Description: Once, a city had a tower built to store water. It was a majestic site. The designer, Mahki Sheebe, was particulary proud of the ventilation system that supported the tower. Unfortunately, after construction, a major design flaw was discovered: as the tank filled up with water, so would the control room. It was decided the tower was to be knocked down, and Mahki was surely ruined. At the last minute, however, a young buisness man bought the tower to be used for tournaments and fights. Now, the tower is waiting, waiting for one brave enough to enter.
This level is a small/medium level for 2 to 4 players. It is recommended to be played on higher-end machines. Only a Jedi with the neutral force powers has any hope of leaving the level with a score above 0! It is hard to camp as each area is joined to the level in many ways. I hope you enjoy playing this level as much as I enjoyed making it!
New Jedi Knight Mod: Kell Dragon Mutant (MP) -
File: Kell Dragon Mutant (MP)
Author: DarkShroom
Screenshots: Screenshot 1, Screenshot 2
Description: The Kell Mutant, a new race recently discovered by the Imperial Planetary Research Division. These walking lizards have the viciousness of a Kell Dragon and the intelligence of a man. Rumor has it, they are actually a genetically engineered experiment to be used as Imperial soldiers. (Story is still being developed, currently just multiplayer)
Author: DarkShroom
Screenshots: Screenshot 1, Screenshot 2
Description: The Kell Mutant, a new race recently discovered by the Imperial Planetary Research Division. These walking lizards have the viciousness of a Kell Dragon and the intelligence of a man. Rumor has it, they are actually a genetically engineered experiment to be used as Imperial soldiers. (Story is still being developed, currently just multiplayer)
New Jedi Knight Mod: PsycoPain(t)ball -
File: PsycoPain(t)ball
Author: PsycoGoopher, Xarr_Jawa
Screenshots: Screenshot 1, Screenshot 2
Description: A really funny paintball-mod! The more players are in the game the more powerful the weapons are! Enjoy that "psycho" weapon-feeling. =)
Author: PsycoGoopher, Xarr_Jawa
Screenshots: Screenshot 1, Screenshot 2
Description: A really funny paintball-mod! The more players are in the game the more powerful the weapons are! Enjoy that "psycho" weapon-feeling. =)