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BTW: Massassi is the best web site in the history of the universe! - Otterbine
Monday, May 31, 2004
New Jedi Knight Mod: Fireworks -
File: Fireworks
Author: Edward
Screenshots: Screenshot 1, Screenshot 2
Description: Makes lovely fireworks when you have a fight with guns!
Author: Edward
Screenshots: Screenshot 1, Screenshot 2
Description: Makes lovely fireworks when you have a fight with guns!
New Jedi Academy Duel Level: The Observatory -
File: The Observatory
Author: Matthias Büttner
Screenshots: Screenshot 1, Screenshot 2
Description: "The Observatory" is placed in Prague, during World War II. I added a hidden place, because many of you suggested to add secrets in my duel maps.
Author: Matthias Büttner
Screenshots: Screenshot 1, Screenshot 2
Description: "The Observatory" is placed in Prague, during World War II. I added a hidden place, because many of you suggested to add secrets in my duel maps.
Friday, May 28, 2004
New Jedi Knight Mod: Rolling Revolution -
File: Rolling Revolution
Author: ID_Junkguy
Screenshots: Screenshot 1, Screenshot 2
Description: Rolling Game was surprisingly successful for its simplicity. It presented a new type of gameplay to Jedi Knight - rolling in an obstacle course. With mostly just ramps and obstacles, Rolling Game provided hours of fun to those who discovered it. It was hailed as an instant classic.
Rolling Revolution is the official sequel to Rolling Game. It includes a large level pack consisting of nine levels. Six of the levels are completely new, and three of them are updated versions of previously released ones.
The mod is totally improved - physics are now compatible with high and low end systems, and unwanted "ramp deaths" have been removed. Also, many new features have been implemented, including an impressive stunt system with six different moves (use weapon #3), more music to roll along with, fun death markers to show where most deaths occur, and a revolutionary spectating mode to watch other players roll.
The level pack includes: Rolling Game SE, Roll City (new), Let's Roll SE, City Limits (new), Arctic Roll (new), Canyon Dipper SE, On A Roll (new), Island Rollpark (new), and Let's Roll: Director's Cut (new).
So what are you waiting for? Get Rolling!
Author: ID_Junkguy
Screenshots: Screenshot 1, Screenshot 2
Description: Rolling Game was surprisingly successful for its simplicity. It presented a new type of gameplay to Jedi Knight - rolling in an obstacle course. With mostly just ramps and obstacles, Rolling Game provided hours of fun to those who discovered it. It was hailed as an instant classic.
Rolling Revolution is the official sequel to Rolling Game. It includes a large level pack consisting of nine levels. Six of the levels are completely new, and three of them are updated versions of previously released ones.
The mod is totally improved - physics are now compatible with high and low end systems, and unwanted "ramp deaths" have been removed. Also, many new features have been implemented, including an impressive stunt system with six different moves (use weapon #3), more music to roll along with, fun death markers to show where most deaths occur, and a revolutionary spectating mode to watch other players roll.
The level pack includes: Rolling Game SE, Roll City (new), Let's Roll SE, City Limits (new), Arctic Roll (new), Canyon Dipper SE, On A Roll (new), Island Rollpark (new), and Let's Roll: Director's Cut (new).
So what are you waiting for? Get Rolling!
Tuesday, May 25, 2004
My City of Heroes Review -
I have been playing City of Heroes a lot lately and figured I'd share my experience. Feel free to check out my City of Heroes review over on the discussion forum.
Thursday, May 20, 2004
TMU Needs Your Help -
There have been many things going on with the The Matrix Unplugged TC, and Cazor sends word about some of the updates:
So if you are handy, or know of someone who is, go ahead and drop them a line!
Recently The Matrix Unplugged(link to http://www.tmunplugged.net/ )had a bunch of new updates after a long period of not a whole lot at all, and we've got a large chunk of the model and map portion of the mod done. Although, nothing from the coding/animating is currently started. This is why I am asking you, the Jedi Knight community to help us either find coders/animators to help TMU, or if you are one yourself, lend us some of your time and help get the mod going in the parts we really need progress in. Parts of the mod we are going to need people to work on are:If you're interested, or know someone who might be, please drop me an e-mail(cazor@mchsi.com). Also, if any of you were not aware, there is a TMU chat room on the IRC server: irc.holonet.org in #TMU. Thanks for everyone's support so far, it's one of the only things that keep us doing what we're doing.
- New MP modes
- Bullet-time system
- Animations for new vehicles (need to be put ingame as well)
- New stances for real-life weapons
- Matrix powers (such as Smith's replication power, Neo's flying, the ghost's phasing, etc.)
So if you are handy, or know of someone who is, go ahead and drop them a line!
Wednesday, May 19, 2004
Vacation -
As of tomorrow, I am moving out from my apartment for the summer. I will be gone for the next 2 weeks while I am on vacation in London and Paris, so you will not be seeing any updates from me. Hopefully, Buck, GoY, and Ubuu will keep things up to date with the news and the file submissions. If you submit a level or mod and it is not posted within a few days, feel free to bug them.
Also, for the rest of the summer, I will be at home where I will not have internet access available 24/7. I will try to check in at least once a day to post news and put up files, but you will not be seeing me around as much.
Also, for the rest of the summer, I will be at home where I will not have internet access available 24/7. I will try to check in at least once a day to post news and put up files, but you will not be seeing me around as much.
New Jedi Knight Multiplayer Level: Lava Wars -
File: Lava Wars
Author: Jeremiah23
Screenshots: Screenshot 1, Screenshot 2
Description: Lots of cameras , traps , secrets , a no guns saber and fist only saber dueling area , and more . The AI are not synched, but are still fun for SP in MP or coop with mods etc ... Have fun ..
Author: Jeremiah23
Screenshots: Screenshot 1, Screenshot 2
Description: Lots of cameras , traps , secrets , a no guns saber and fist only saber dueling area , and more . The AI are not synched, but are still fun for SP in MP or coop with mods etc ... Have fun ..
Tuesday, May 18, 2004
New Jedi Academy Skin: Inviso -
File: Inviso
Author: Death Monkey
Screenshots: Screenshot 1, Screenshot 2
Description: This is an invisable skin... not much to say about it. It has bot and team support.
Author: Death Monkey
Screenshots: Screenshot 1, Screenshot 2
Description: This is an invisable skin... not much to say about it. It has bot and team support.
OJP Update -
The Open Jedi Project has some important updates concerning developments with JA modeling and animations:
I'd like to announce that we've gotten our hands on Raven's source files for all the JKA animations AND the source files for all the standard player models created by Raven. We're currently in the process of sorting thru all the data and getting it organized for release.Thanks to Razor Ace for letting us know about the updates.
So far, we've released 3 packages, which can be found on lucasfiles.com:
- Humanoid Animation Source Files
- Player Model Source Files
- Non-Humanoid Animations and Models Source Files
A big thanks to Keshire for talking Raven out of the files and then spending the time to organizing them.
New Jedi Academy Single Player Level: Jedi Dojo -
File: Jedi Dojo
Author: Kevin Ghuloomali
Screenshots: Screenshot 1, Screenshot 2
Description: This is a fun ladder style map.
Author: Kevin Ghuloomali
Screenshots: Screenshot 1, Screenshot 2
Description: This is a fun ladder style map.
New Jedi Knight Multiplayer Level: Downtown Rooftops -
File: Downtown Rooftops
Author: Prophecy_64
Screenshots: Screenshot 1, Screenshot 2
Description: This is a straight-up deathmatch level that takes place on the city roofs. This level is designed for fast-pace DM, with jump pads that are scattered across the level. Please enjoy jumping rooftop to rooftop in this adrenaline pumping DM level. This level does NOT use 16-bit MATs.
Author: Prophecy_64
Screenshots: Screenshot 1, Screenshot 2
Description: This is a straight-up deathmatch level that takes place on the city roofs. This level is designed for fast-pace DM, with jump pads that are scattered across the level. Please enjoy jumping rooftop to rooftop in this adrenaline pumping DM level. This level does NOT use 16-bit MATs.
Monday, May 17, 2004
Final E3 Updates -
Got a lot of updates concerning Star Wars games from the E3 convetion:
Thats quite a list, looks like this could be a good year for Star Wars gaming.
- IGN KotOR 2 News Page
- IGN KotOR 2 Preview
- IGN "Hands On" KotOR 2 Article
- Official KotOR 2 Website (updated with new screenshots and concept art)
- GameSpot KotOR 2 News Page
- GameSpot KotOR 2 Company Line (An official anouncement from LucasArts concering the game)
- GameSpy KotOR 2 Preview
- HomeLANFed KotOR 2 Impressions
- IGN Jump to Lightspeed News Page
- IGN Jump to Lightspeed Preview
- IGN Jump to Lightspeed Preview Videos
- GameSpot Jump to Lightspeed News Page
- HomeLANFed Jump to Lightspeed Impressions
- IGN Republic Commando News Page
- IGN Republic Commando Preview
- Official Republic Commando Website (updated with new screenshots, concept art, and a video trailer)
- Republic Commando: Hard Contact Novelezation First Look Article
- IGN Republic Commando Videos
- GameSpot Republic Commando News Page
- GameSpot Republic Commando Preview
- GameSpot Republic Commando Company Line (An official anouncement from LucasArts concering the game)
- GameSpy Republic Commando Preview
- GameSpy Republic Commando Impressions
- HomeLANFed Republic Commando Impressions
- IGN Battlefront News Page
- IGN Battlefront Screenshots
- IGN Battlefront Gameplay Movies
- GameSpot Battlefront Hands On Article
- GameSpot Battlefront Planet Guide
- GameSpy Battlefront Screenshots
Thats quite a list, looks like this could be a good year for Star Wars gaming.
Sunday, May 16, 2004
Galaxies Fan Fest Deadline -
Just a reminder for those of you that play Galaxies: Tomorrow is the last day to register for the Galaxies Fan Fest.
JKII.net Files Returns -
Do to popular demand, the files section from the old JediKnightII.net website has returned, thanks to JediKnight.net. You can browse the files at the new website. While the file selection is only a fraction of the mods and level available at lucasfiles, there are quite a few Jedi Outcast files that arent available anywhere else.
Thursday, May 13, 2004
Laboratory TC Editing Contest -
Spiral is holding a map editing for his Laboratory Total Conversion project for Jedi Knight.
All levels must be Multiplayer and be Laboratory themed. Original ideas are encouraged. Toward the release of Laboratory TC (no date set yet), a select group of entries will be chosen by Spiral to appear in the TC itself under the Multiplayer option. Entries may be E-mailed to thedownward_spiral_81@hotmail.com. Good Luck.A zip file of textures used in the Laboratory TC has also been made available. You can download this file here. The majority of the textures contained within are copyrighted by the now defunct Graphtallica website, so be sure to credit Graphtallica if you use them. Spiral has also started a thread in our discussion forum about the contest, which can be viewed here.
New Jedi Academy Single Player Level: Team Corellia Interview -
File: Team Corellia Interview
Author: Simon "Kengo" Williams
Screenshots: Screenshot 1, Screenshot 2
Description: Adam Johnson talks to Team Corellia creator and allround bighead Simon "Kengo" Williams on his show, 'Tonight with Adam Johnson'. A lively and enthusiastic debate regarding the show's storyline, aims and future direction ensues, with both men gaining a great deal of mutual respect for each other from their frank exchange of views. Simon's agent has since been fired.
I have included the map file with this release, as well as the text file for the scripting. Take a look in the Editors folder in the Zip file for these, as well as an explanatory text file.
There are also some outakes and other embarrasing things I shouldn't have put in here in the Extras folder in the Zip file.
Author: Simon "Kengo" Williams
Screenshots: Screenshot 1, Screenshot 2
Description: Adam Johnson talks to Team Corellia creator and allround bighead Simon "Kengo" Williams on his show, 'Tonight with Adam Johnson'. A lively and enthusiastic debate regarding the show's storyline, aims and future direction ensues, with both men gaining a great deal of mutual respect for each other from their frank exchange of views. Simon's agent has since been fired.
I have included the map file with this release, as well as the text file for the scripting. Take a look in the Editors folder in the Zip file for these, as well as an explanatory text file.
There are also some outakes and other embarrasing things I shouldn't have put in here in the Extras folder in the Zip file.
New Jedi Academy Single Player Level: Tournament of Ieyasu -
File: Tournament of Ieyasu
Author: Simon "Kengo" Williams
Screenshots: Screenshot 1, Screenshot 2
Description: Long ago, in a time near forgotten, the Jedi Order numbered in the thousands. One man particularly respected and feared for his skills was a Jedi named Ieyasu. It was said none could equal him in combat with a lightsaber, and it was he who founded the tournament on Kai. Use of the force for attack is not allowed, lightsabers are set to a non lethal setting through careful manipulation of their crystals. Any man who can wield a saber, Jedi or not, can enter the tournament and try to prove their skills. This year, I have travelled to Kai to participate...
A single player campaign which I guess fits into the 'Ladder' category, however its in the format of a tournament. After the initial testing level, you will face opponenets in single combat, with no force powers; it is all about your skills with a lightsabre.
Author: Simon "Kengo" Williams
Screenshots: Screenshot 1, Screenshot 2
Description: Long ago, in a time near forgotten, the Jedi Order numbered in the thousands. One man particularly respected and feared for his skills was a Jedi named Ieyasu. It was said none could equal him in combat with a lightsaber, and it was he who founded the tournament on Kai. Use of the force for attack is not allowed, lightsabers are set to a non lethal setting through careful manipulation of their crystals. Any man who can wield a saber, Jedi or not, can enter the tournament and try to prove their skills. This year, I have travelled to Kai to participate...
A single player campaign which I guess fits into the 'Ladder' category, however its in the format of a tournament. After the initial testing level, you will face opponenets in single combat, with no force powers; it is all about your skills with a lightsabre.
More E3 Star Wars Gaming Updates -
Got quite a few articles and videos for upcoming Star Wars video game releases from E3. Here they are, in no particular order:
We'll continue to post E3 updates as we learn about them. If you have E3 news, feel free to submit it to us by sending an email to news@massassi.net.
- IGN Republic Commando Preview
- IGN Republic Commando Video Interview (Requires IGN Membership)
- Galaxies: Jump to Lightspeed Expansion Video
- Official Jump to Lightspeed Trailer (Click on the trailer link on the official Lightspeed Website)
- IGN Jump to Lightspeed Video Interview (Requires IGN Membership)
- New Battlefront Screenshots at IGN
- Official Battlefront E3 Trailer (Click on the trailer link on the official website)
- IGN Battlefront Video Interview (Requires IGN Membership)
- IGN Sith Lords Preview
- Gamespot Sith Lords Video Clip
We'll continue to post E3 updates as we learn about them. If you have E3 news, feel free to submit it to us by sending an email to news@massassi.net.
Wednesday, May 12, 2004
New Jedi Academy Mod: Sithworld -
File: Sithworld
Author: Chuck
Screenshots: Screenshot 1, Screenshot 2
Description: Sithworld is a mod that gives every badguy (execpt special ones like Snipers Rockettroopers and Hazardtroopers) lightsabers and force powers according to their usual difficulty/rank. This is for anyone who likes the Sabers aspect more than the guns in JA.
Author: Chuck
Screenshots: Screenshot 1, Screenshot 2
Description: Sithworld is a mod that gives every badguy (execpt special ones like Snipers Rockettroopers and Hazardtroopers) lightsabers and force powers according to their usual difficulty/rank. This is for anyone who likes the Sabers aspect more than the guns in JA.
New Jedi Knight Multiplayer Level: Nebuchadnezzar (BETA1.0) -
File: Nebuchadnezzar (BETA1.0)
Author: Brad S
Screenshots: Screenshot 1, Screenshot 2
Description: The ship, the Nebuchadnezzar, from the Matrix. BETA VERSION.
Author: Brad S
Screenshots: Screenshot 1, Screenshot 2
Description: The ship, the Nebuchadnezzar, from the Matrix. BETA VERSION.
Republic Commando E3 Trailer -
The Electronics Entertainement Expo (E3) convention is underway, and IGN has gotten its hands on a trailer for Republic Commando that was premiered at the convention. The trailer, which can be viewed here, is 2 minutes and 10 seconds long, and shows quite a bit of what the gameplay will be like. It looks like Republic Commando is shaping up to be an awesome game, and a great entry into the Star Wars FPS genre.
GameBanshee KotOR II Preview -
Got another Knights of the Old Repulblic II preview for everyone. GameBanshee has posted an in-depth look at Sith Lords, the sequel to KotOR. You can read the article here.
Tuesday, May 11, 2004
New MotS Single Player Level: Dawn of a Downfall -
File: Dawn of a Downfall
Author: Elmo
Screenshots: Screenshot 1, Screenshot 2
Description: This is only the first part of an Episode that was intended to be seperated into 2-3 Missions, unfortunately I never managed to finish more than this part. As it's only the first part there are LOTS of unanswered questions... that were supposed to be answered in the next two episodes. I hope you still enjoy that unfinished piece of my work.
(Be sure to Quicksave the game periodically. Also don't waste too much Ammo.)
Author: Elmo
Screenshots: Screenshot 1, Screenshot 2
Description: This is only the first part of an Episode that was intended to be seperated into 2-3 Missions, unfortunately I never managed to finish more than this part. As it's only the first part there are LOTS of unanswered questions... that were supposed to be answered in the next two episodes. I hope you still enjoy that unfinished piece of my work.
(Be sure to Quicksave the game periodically. Also don't waste too much Ammo.)
Sunday, May 9, 2004
GameSpot KotOR 2 Features -
GameSpot has posted several new items featuring information about Knights of the Old Republic 2: The Sith Lords. First off, they've posted an article previewing the game, as well as a couple of interviews with the games developers. Finally, GameSpot has also posted a gallery of concept art for the game.
New Jedi Academy FFA Level: Bespin Fighting Outpost -
File: Bespin Fighting Outpost
Author: BabySpinach
Screenshots: Screenshot 1, Screenshot 2
Description: This map takes place on a troop training outpost on the planet Bespin. This is my first map. I thought it was fun to play, see what you think.
Author: BabySpinach
Screenshots: Screenshot 1, Screenshot 2
Description: This map takes place on a troop training outpost on the planet Bespin. This is my first map. I thought it was fun to play, see what you think.
