Not logged in. Log In or Register
Recent Levels
In-House
Hosted Sites
Admiral's Command Chamber
JK Arena: MP Modification
JK Editing Hub RIP :(
Millennium: Cog Resource
Rbots: JK/Mots Bots
Screenshot of the Day
SotD for March 5, 2024
SMLiberator's NPC Pack
I just... wow. Screenshot taken from the #showcase channel.
Archives
Level of the Week
LotW for 2023-10-02
APG Deathmatch Castle 2023
Archives

BTW: Massassi is the best web site in the history of the universe! - Otterbine

Tuesday, May 4, 2004

New Battlefront Screenshots - DSettahr @ 11:29 PM
Gamers Gallery has posted some new Star Wars: Battlefront Screenshots. Some of the screenshots of Endor do show ewoks, although there is no word as to whether or not they will be available as playable classes.
KotOR 2 Official Announcement - DSettahr @ 8:29 PM
LucasArts has officially announced Knights of the Old Republic 2: Sith Lord. You can view the announcement and other information (including some interesting scans of concept artwork for the game) on the official KotOR2 website, which was launched in conjunction with the anouncement.
AotC TC Demo News - DSettahr @ 8:26 PM
The Attack of the Clones Total Conversion Demo has suffered through a few problems since its intended release last week. The demo is now being released in 5 seperate parts to decrease the bandwidth load on the server. Parts 1 and 2 are available for download on the AotC:TC webiste, and part 3 should be posted sometime within the next day or so.

In addition, the AotC:TC team is looking for a weapon modeler, two mappers and 3 texture artisits. If you are interested, please visit their forums for information on how to apply.
New LucasArts President - DSettahr @ 8:23 PM
LucasArts has a new president. Jim Ward, formerly of the marketing and distribution branch of LucasArts, was named president in the latest act to modernie the company. You can check out the official press release here.
New Jedi Academy Duel Level: Fearis Incident - DSettahr @ 12:50 PM
File: Fearis Incident
Author: mslaf
Screenshots: Screenshot 1, Screenshot 2
Description: Map for the second levelsource.com duel contest. Objects can be activated by the force powers: push or pull. For the best game play you should configure them on level 1 or 2. The game flow is linear, which means that you will start in one place and move through the whole level instead of running in the circle. You can use the environment to slow down or kill your opponents.

http://www.mslaf.com/
New Jedi Knight CTF Level: TinyCTF - DSettahr @ 12:41 PM
File: TinyCTF
Author: Matyy
Screenshots: Screenshot 1, Screenshot 2
Description: Since one can't really find a lot of people nowadays I once made this really tiny CTF level. It's meant to be played 2on2 or 3on3 (more is possible tough). I made it some time ago, now I improved it a bit and there you go. Have fun!

UPDATE: This file has been updated to fix a bug that was discovered by the author.

Monday, May 3, 2004

All Submissions Have Been Posted - DSettahr @ 7:16 PM
The files inbox is now empty, and all submissions have been posted. If you submitted a file, and it was not posted, then most likely you submitted it incorrectly. I emailed everyone whose submissions did not conform to the submission guidelines, but its possible that another staff member may have also deleted submissions that did not conform.

Some things to remember when submitting a level:

  • Please use a subject that clearly describes that you are making a submission, and for what game and gameplay type. For example, "JO MP Level Submission" would be good. This will help us pick out the valid submission emails from the spam.
  • Please include the type of file you are submitting, the level/mod name, the author's name, the authors prefered email address, and the file description in the body of the email, rather than the attachment. Again, this will help us differentiate the file submissions from spam, and also making adding the information to the database a lot easier for us.
  • Screenshots can be included in the zip file or attached to the same email seperately. Please remember to include your screenshots, and also we'd appreciate it if they were jpeg format, less than 100Kb each in size, and no larger that 600 pixels wide and tall. If you need a program to convert, resize, and compress your screenshots, I suggest using SlowView.
  • Remeber to include in the zip file both the project file itself (whether it be a .gob or .pk3 file) and a valid readme. An example readme for JK/MotS can be found here, and a sample readme for JO/JA can be found here.
  • When naming your zip and jpg files, please try to use as descriptive names as possible, to prevent multiple files with the same name. Also, do not use spaces in the file name, as we will have to convert them to underscores in order for the script to work correctly.

If you have any questions or concerns, feel free to send an email to staff@massassi.net and we will answer them. Thanks.
New Jedi Academy Skin: Boko Skin - DSettahr @ 6:56 PM
File: Boko Skin
Author: Boko
Screenshots: Screenshot 1, Screenshot 2
Description: My first skin using shaders, it is a cultist reskin with a cartoony feel.
New Jedi Academy FFA Level: Submarine Station - DSettahr @ 6:46 PM
File: Submarine Station
Author: Matthias Büttner
Screenshots: Screenshot 1, Screenshot 2
Description: After releasing "Taris Project", I thought to build a map, which I've seen in the game "Indiana Jones and the Emperor's tomb". It is submarine-station made by the nazis in the Second-World-War. Don't expect thousand of curves or electronical switchboards, like in the most of starwars-based maps. It's a place, which has been mapped, which is over 60 years old. Have fun!
New Jedi Knight Multiplayer Level: Sullen Malignance - DSettahr @ 6:39 PM
File: Sullen Malignance
Author: Keith Marshall
Screenshots: Screenshot 1, Screenshot 2
Description: A medium size multiplayer level with support for up to 8 people. I implemented new music and jump pads to make the level more fast paced. I also took the time to add lighting to this level as well as new textures. Enjoy...

Sunday, May 2, 2004

Levels/Mod Updates - DSettahr @ 9:41 PM
There are still a few files left to post, so if your submission has not been added to the file server yet, it is probably still in the inbox. I will finish posting the files tomorrow, I just want to give these submissions a fair amount of time on the "Recent Levels" list. Thank you for your patience with the file server and the recent problems we've had with it.
New Jedi Knight Multiplayer Level: ORJ Secret Temple - Preview - DSettahr @ 9:36 PM
File: ORJ Secret Temple - Preview
Author: ORJ JoS
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small multiplayer level, a one-room-preview of the upcoming ORJ Secret Temple. The temple is located deep inside a volcano. The room features lava, bridges in various sizes, and a duelling platform. It is meant for saberduelling, and features no guns. Brightness level 2 or 3 recommended. Best played with the Saber Battle X mod. I didn't go all out on architecture and cogs, in order to keep the framerate decent. This personal training room is built in honour of ORJ Hawke , the first Master Saberist of the Order of Reborn Jedi. This my first released level.
New Jedi Knight Multiplayer Level: The Level of Wasted Time - DSettahr @ 9:29 PM
File: The Level of Wasted Time
Author: rrian
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small-medium sized multiplayer saber level for 6 players. I started this level one night when I couldn't sleep, but finished it later. There's no theme, really, just sabering. This is my second level.
New Jedi Outcast Skin: Phoenix Skin - DSettahr @ 9:23 PM
File: Phoenix Skin
Author: {PE}-=PhoeniX=-
Screenshots: Screenshot 1, Screenshot 2
Description: An adaption of the Jedi to add a Phoenix Design.
New Jedi Academy Mod: Staff Sounds - DSettahr @ 7:01 PM
File: Staff Sounds
Author: PerfectJamie (aka Kir-Ja Yoshur)
Screenshots: Screenshot 1, Screenshot 2
Description: What this does is, it changes the swing, block, and hum sounds of the staff only. It doesnt affect the single sabers and makes duels sound like the one seen at the end of episode1!
New Jedi Academy Duel Level: The Emperor's Tower - DSettahr @ 6:44 PM
File: The Emperor's Tower
Author: Eike Legien
Screenshots: Screenshot 1, Screenshot 2
Description: This is the dark tower of the emperor we've seen in Episode 6 "Return of the Jedi". I hope you will enjoy it :)
New Jedi Academy FFA Level: BridgeStreet - Team Corellia Location - DSettahr @ 6:25 PM
File: BridgeStreet - Team Corellia Location
Author: Simon "Kengo" Williams
Screenshots: Screenshot 1, Screenshot 2
Description: Bridge Street is in a busy district of Coronet, capital of Corellia. The bridge that crosses the river here is of a fairly modern design, although some Corellian archaeologists believe it is built upon far older foundations, that a bridge has stood here for many centuries past. This was the location chosen by Agent Black to assemble the people who would form Team Corellia; The three Republic soldiers Anders, Dalta and Harris; The Jedi Car'Let; The CorSec policeman Lt. Castle; The mercenary Makso; N.R.I. agent Black himself. It was believed to be an easy location to find, sadly it wasn't quite easy enough for Cpl. Anders.

The map is for multiple gametypes. It forms a fairly large arena for Duel and Powerduel (with numerous weapons for a gun based duel), a fairly tight area for FFA or Team FFA, and also a very small CTF map which would I think prove very hectic and turn into a big brawl on the bridge!
New Jedi Academy Single Player Level: Team Corellia Part 2 - A Place in the Shade - DSettahr @ 6:14 PM
File: Team Corellia Part 2 - A Place in the Shade
Author: Simon "Kengo" Williams
Screenshots: Screenshot 1, Screenshot 2
Description: This animated short is made up of scripted cutscenes created within Star Wars Jedi Knight: Jedi Academy. To view them, you will need to have the full retail version of Jedi Academy. A Windows Media version is on the way.

The team's first stop off on their mission is Ord Mantell, to look for one of Ackalas' collaborators in the hope that he can provide insight into where Ackalas has disappeared to. Ord Mantell is known as a large trading port, and a dangerous home to large criminal elements. It's a good place to go if you don't want to be found, but some people who go there just disappear completely, forever. It can prove a very hazardous destination for the ignorant, foolhardy or plain idiotic. Based on those parameters, the team may well be in serious trouble as soon as they set foot on the planet...
Editors Corner and Image Corner reminder: - Cool Matty @ 12:29 PM
Now that the Editors Corner now is online again, I want to remind you all that used the Image Corner that the Image Corner is for NON-EDITING RELATED images only! Due to the previous problems with the Editors Corner, the admins of the IC were willing to waive this rule, but now that the EC has returned, the admins of the IC (Me, Cavey, and Pommy) wish that you would return to using the EC for your editing related images. It's faster too, so its a win/win situation.

I'll be giving everyone who currently is using editing related images a week of leeway before I will begin contacting folks breaking the rules. And also, if you have a problem with the IC, please make sure you e-mail CoolMatty and not the staff. The IC is not part of Massassi, but the EC is. So keep all IC questions for the IC admins, and all EC questions for the Massassi Staff. Thank you.

Thursday, April 29, 2004

AotC:TC Demo Release Tomorrow - DSettahr @ 8:26 PM
The Attack of the Clones Total Conversion is gearing up for the release of its first demo.
Over a year and a half in the making, the Attack of the Clones: Total Conversion mod has finally made its way to the public. With over 100 modifcations to the basejk install, AOTC: TC is designed as a Total Conversion mod; changing almost everything that was in the release version of Jedi Knight: Jedi Academy. Key features include new User Interface and Music from the Attack of the Clones Saga. It's loaded with Admin Commands, Client Commands, Emotes, Options, cVars, New Graphics, Several Bug Fixes. This package also includes never-seen-before maps and models. This mod is the wave of the future for the Jedi Knight Series. Extremely modified to meet anyones expectations, this is truly the only mod you will ever need to get for your server.

Please visit us at http://www.aotctc.com or on IRC at #aotctc, irc.quakenet.org.
The demo is scheduled for release tomorrow (friday). Thanks to Anakin for letting us know about the demo.

EDIT: There is also a server party being organized for the release of the demo. Visit this thread on LucasForums for more info.
Editors Corner Up And Running Again - DSettahr @ 2:56 PM
Brian and I have gotten the Editors Corner working again, you should be able to upload images without any problems. If you encounter any bugs, be sure to let me know via email.
New Reviews At OSC - DSettahr @ 12:39 PM
OSC Empire has posted a few new reviews, including a review of the full version of Painkiller as well as a review for the second demo of the game. You can view the reviews by going to the main page and clicking on "Reviews" on the menu on the left. Thanks to Aaron "Yecti" Shanas for letting us know about the updates.

Wednesday, April 28, 2004

LevelSource Contest Winners! - mscbuck @ 8:29 PM
The winners of the LevelSource Duel 2 Contest have been announced, and you can see the results here.

And, a congratulations to our very own Thrawn42689, for his third place finish!

GamerFeed KotOR2 Info - DSettahr @ 8:17 AM
In addition to their article on Galaxies (see the news post below) GamerFeed has also posted an article containing some new information about Knights of the Old Republic 2.
The story is set five years after the end of the original, taking place in a galaxy in unrest: with the Republic in utter disarray, the Jedi splintered and you, the last remaining Jedi, returning from exile to find out everything that's gone down the tubes. Of course, you'll have your trusty, and extremely limited, Jedi powers at the beginning to help you out. Lightsaber? Yeah, that will appear sometime down the road.
Gameplay will be pretty much the same as in the original KotOR, with a few minor tweaks and changes. New force powers, such as Dark Side Rage, Battle Meditation, Force Sight and Force Clairvoyance will also be available in the game.
GamerFeed Galaxies Articles - DSettahr @ 8:14 AM
GamerFeed has posted the first in a series of articles about Star Wars: Galaxies. This first article is an overview of the game for those that are just getting started playing it. You can read the article here.