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2024-12-18
MotS+
2024-09-19 Old Man Bruce Wayne
2024-06-27 MotS Episode + Game Engine Cutsce…
2024-06-21 MotS Secret Level Remastered
2024-03-18 The power of Mara Jade
2024-01-01 Repeater Rifle Mod
2024-09-19 Old Man Bruce Wayne
2024-06-27 MotS Episode + Game Engine Cutsce…
2024-06-21 MotS Secret Level Remastered
2024-03-18 The power of Mara Jade
2024-01-01 Repeater Rifle Mod
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Tuesday, May 4, 2004
New Jedi Knight CTF Level: TinyCTF -
File: TinyCTF
Author: Matyy
Screenshots: Screenshot 1, Screenshot 2
Description: Since one can't really find a lot of people nowadays I once made this really tiny CTF level. It's meant to be played 2on2 or 3on3 (more is possible tough). I made it some time ago, now I improved it a bit and there you go. Have fun!
UPDATE: This file has been updated to fix a bug that was discovered by the author.
Author: Matyy
Screenshots: Screenshot 1, Screenshot 2
Description: Since one can't really find a lot of people nowadays I once made this really tiny CTF level. It's meant to be played 2on2 or 3on3 (more is possible tough). I made it some time ago, now I improved it a bit and there you go. Have fun!
UPDATE: This file has been updated to fix a bug that was discovered by the author.
Monday, May 3, 2004
All Submissions Have Been Posted -
The files inbox is now empty, and all submissions have been posted. If you submitted a file, and it was not posted, then most likely you submitted it incorrectly. I emailed everyone whose submissions did not conform to the submission guidelines, but its possible that another staff member may have also deleted submissions that did not conform.
Some things to remember when submitting a level:
If you have any questions or concerns, feel free to send an email to staff@massassi.net and we will answer them. Thanks.
Some things to remember when submitting a level:
- Please use a subject that clearly describes that you are making a submission, and for what game and gameplay type. For example, "JO MP Level Submission" would be good. This will help us pick out the valid submission emails from the spam.
- Please include the type of file you are submitting, the level/mod name, the author's name, the authors prefered email address, and the file description in the body of the email, rather than the attachment. Again, this will help us differentiate the file submissions from spam, and also making adding the information to the database a lot easier for us.
- Screenshots can be included in the zip file or attached to the same email seperately. Please remember to include your screenshots, and also we'd appreciate it if they were jpeg format, less than 100Kb each in size, and no larger that 600 pixels wide and tall. If you need a program to convert, resize, and compress your screenshots, I suggest using SlowView.
- Remeber to include in the zip file both the project file itself (whether it be a .gob or .pk3 file) and a valid readme. An example readme for JK/MotS can be found here, and a sample readme for JO/JA can be found here.
- When naming your zip and jpg files, please try to use as descriptive names as possible, to prevent multiple files with the same name. Also, do not use spaces in the file name, as we will have to convert them to underscores in order for the script to work correctly.
If you have any questions or concerns, feel free to send an email to staff@massassi.net and we will answer them. Thanks.
New Jedi Academy Skin: Boko Skin -
File: Boko Skin
Author: Boko
Screenshots: Screenshot 1, Screenshot 2
Description: My first skin using shaders, it is a cultist reskin with a cartoony feel.
Author: Boko
Screenshots: Screenshot 1, Screenshot 2
Description: My first skin using shaders, it is a cultist reskin with a cartoony feel.
New Jedi Academy FFA Level: Submarine Station -
File: Submarine Station
Author: Matthias Büttner
Screenshots: Screenshot 1, Screenshot 2
Description: After releasing "Taris Project", I thought to build a map, which I've seen in the game "Indiana Jones and the Emperor's tomb". It is submarine-station made by the nazis in the Second-World-War. Don't expect thousand of curves or electronical switchboards, like in the most of starwars-based maps. It's a place, which has been mapped, which is over 60 years old. Have fun!
Author: Matthias Büttner
Screenshots: Screenshot 1, Screenshot 2
Description: After releasing "Taris Project", I thought to build a map, which I've seen in the game "Indiana Jones and the Emperor's tomb". It is submarine-station made by the nazis in the Second-World-War. Don't expect thousand of curves or electronical switchboards, like in the most of starwars-based maps. It's a place, which has been mapped, which is over 60 years old. Have fun!
New Jedi Knight Multiplayer Level: Sullen Malignance -
File: Sullen Malignance
Author: Keith Marshall
Screenshots: Screenshot 1, Screenshot 2
Description: A medium size multiplayer level with support for up to 8 people. I implemented new music and jump pads to make the level more fast paced. I also took the time to add lighting to this level as well as new textures. Enjoy...
Author: Keith Marshall
Screenshots: Screenshot 1, Screenshot 2
Description: A medium size multiplayer level with support for up to 8 people. I implemented new music and jump pads to make the level more fast paced. I also took the time to add lighting to this level as well as new textures. Enjoy...
Sunday, May 2, 2004
Levels/Mod Updates -
There are still a few files left to post, so if your submission has not been added to the file server yet, it is probably still in the inbox. I will finish posting the files tomorrow, I just want to give these submissions a fair amount of time on the "Recent Levels" list. Thank you for your patience with the file server and the recent problems we've had with it.
New Jedi Knight Multiplayer Level: ORJ Secret Temple - Preview -
File: ORJ Secret Temple - Preview
Author: ORJ JoS
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small multiplayer level, a one-room-preview of the upcoming ORJ Secret Temple. The temple is located deep inside a volcano. The room features lava, bridges in various sizes, and a duelling platform. It is meant for saberduelling, and features no guns. Brightness level 2 or 3 recommended. Best played with the Saber Battle X mod. I didn't go all out on architecture and cogs, in order to keep the framerate decent. This personal training room is built in honour of ORJ Hawke , the first Master Saberist of the Order of Reborn Jedi. This my first released level.
Author: ORJ JoS
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small multiplayer level, a one-room-preview of the upcoming ORJ Secret Temple. The temple is located deep inside a volcano. The room features lava, bridges in various sizes, and a duelling platform. It is meant for saberduelling, and features no guns. Brightness level 2 or 3 recommended. Best played with the Saber Battle X mod. I didn't go all out on architecture and cogs, in order to keep the framerate decent. This personal training room is built in honour of ORJ Hawke , the first Master Saberist of the Order of Reborn Jedi. This my first released level.
New Jedi Knight Multiplayer Level: The Level of Wasted Time -
File: The Level of Wasted Time
Author: rrian
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small-medium sized multiplayer saber level for 6 players. I started this level one night when I couldn't sleep, but finished it later. There's no theme, really, just sabering. This is my second level.
Author: rrian
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small-medium sized multiplayer saber level for 6 players. I started this level one night when I couldn't sleep, but finished it later. There's no theme, really, just sabering. This is my second level.
New Jedi Outcast Skin: Phoenix Skin -
File: Phoenix Skin
Author: {PE}-=PhoeniX=-
Screenshots: Screenshot 1, Screenshot 2
Description: An adaption of the Jedi to add a Phoenix Design.
Author: {PE}-=PhoeniX=-
Screenshots: Screenshot 1, Screenshot 2
Description: An adaption of the Jedi to add a Phoenix Design.
New Jedi Academy Mod: Staff Sounds -
File: Staff Sounds
Author: PerfectJamie (aka Kir-Ja Yoshur)
Screenshots: Screenshot 1, Screenshot 2
Description: What this does is, it changes the swing, block, and hum sounds of the staff only. It doesnt affect the single sabers and makes duels sound like the one seen at the end of episode1!
Author: PerfectJamie (aka Kir-Ja Yoshur)
Screenshots: Screenshot 1, Screenshot 2
Description: What this does is, it changes the swing, block, and hum sounds of the staff only. It doesnt affect the single sabers and makes duels sound like the one seen at the end of episode1!
New Jedi Academy Duel Level: The Emperor's Tower -
File: The Emperor's Tower
Author: Eike Legien
Screenshots: Screenshot 1, Screenshot 2
Description: This is the dark tower of the emperor we've seen in Episode 6 "Return of the Jedi". I hope you will enjoy it :)
Author: Eike Legien
Screenshots: Screenshot 1, Screenshot 2
Description: This is the dark tower of the emperor we've seen in Episode 6 "Return of the Jedi". I hope you will enjoy it :)
New Jedi Academy FFA Level: BridgeStreet - Team Corellia Location -
File: BridgeStreet - Team Corellia Location
Author: Simon "Kengo" Williams
Screenshots: Screenshot 1, Screenshot 2
Description: Bridge Street is in a busy district of Coronet, capital of Corellia. The bridge that crosses the river here is of a fairly modern design, although some Corellian archaeologists believe it is built upon far older foundations, that a bridge has stood here for many centuries past. This was the location chosen by Agent Black to assemble the people who would form Team Corellia; The three Republic soldiers Anders, Dalta and Harris; The Jedi Car'Let; The CorSec policeman Lt. Castle; The mercenary Makso; N.R.I. agent Black himself. It was believed to be an easy location to find, sadly it wasn't quite easy enough for Cpl. Anders.
The map is for multiple gametypes. It forms a fairly large arena for Duel and Powerduel (with numerous weapons for a gun based duel), a fairly tight area for FFA or Team FFA, and also a very small CTF map which would I think prove very hectic and turn into a big brawl on the bridge!
Author: Simon "Kengo" Williams
Screenshots: Screenshot 1, Screenshot 2
Description: Bridge Street is in a busy district of Coronet, capital of Corellia. The bridge that crosses the river here is of a fairly modern design, although some Corellian archaeologists believe it is built upon far older foundations, that a bridge has stood here for many centuries past. This was the location chosen by Agent Black to assemble the people who would form Team Corellia; The three Republic soldiers Anders, Dalta and Harris; The Jedi Car'Let; The CorSec policeman Lt. Castle; The mercenary Makso; N.R.I. agent Black himself. It was believed to be an easy location to find, sadly it wasn't quite easy enough for Cpl. Anders.
The map is for multiple gametypes. It forms a fairly large arena for Duel and Powerduel (with numerous weapons for a gun based duel), a fairly tight area for FFA or Team FFA, and also a very small CTF map which would I think prove very hectic and turn into a big brawl on the bridge!
New Jedi Academy Single Player Level: Team Corellia Part 2 - A Place in the Shade -
File: Team Corellia Part 2 - A Place in the Shade
Author: Simon "Kengo" Williams
Screenshots: Screenshot 1, Screenshot 2
Description: This animated short is made up of scripted cutscenes created within Star Wars Jedi Knight: Jedi Academy. To view them, you will need to have the full retail version of Jedi Academy. A Windows Media version is on the way.
The team's first stop off on their mission is Ord Mantell, to look for one of Ackalas' collaborators in the hope that he can provide insight into where Ackalas has disappeared to. Ord Mantell is known as a large trading port, and a dangerous home to large criminal elements. It's a good place to go if you don't want to be found, but some people who go there just disappear completely, forever. It can prove a very hazardous destination for the ignorant, foolhardy or plain idiotic. Based on those parameters, the team may well be in serious trouble as soon as they set foot on the planet...
Author: Simon "Kengo" Williams
Screenshots: Screenshot 1, Screenshot 2
Description: This animated short is made up of scripted cutscenes created within Star Wars Jedi Knight: Jedi Academy. To view them, you will need to have the full retail version of Jedi Academy. A Windows Media version is on the way.
The team's first stop off on their mission is Ord Mantell, to look for one of Ackalas' collaborators in the hope that he can provide insight into where Ackalas has disappeared to. Ord Mantell is known as a large trading port, and a dangerous home to large criminal elements. It's a good place to go if you don't want to be found, but some people who go there just disappear completely, forever. It can prove a very hazardous destination for the ignorant, foolhardy or plain idiotic. Based on those parameters, the team may well be in serious trouble as soon as they set foot on the planet...
Editors Corner and Image Corner reminder: -
Now that the Editors Corner now is online again, I want to remind you all that used the Image Corner that the Image Corner is for NON-EDITING RELATED images only! Due to the previous problems with the Editors Corner, the admins of the IC were willing to waive this rule, but now that the EC has returned, the admins of the IC (Me, Cavey, and Pommy) wish that you would return to using the EC for your editing related images. It's faster too, so its a win/win situation.
I'll be giving everyone who currently is using editing related images a week of leeway before I will begin contacting folks breaking the rules. And also, if you have a problem with the IC, please make sure you e-mail CoolMatty and not the staff. The IC is not part of Massassi, but the EC is. So keep all IC questions for the IC admins, and all EC questions for the Massassi Staff. Thank you.
I'll be giving everyone who currently is using editing related images a week of leeway before I will begin contacting folks breaking the rules. And also, if you have a problem with the IC, please make sure you e-mail CoolMatty and not the staff. The IC is not part of Massassi, but the EC is. So keep all IC questions for the IC admins, and all EC questions for the Massassi Staff. Thank you.
Thursday, April 29, 2004
AotC:TC Demo Release Tomorrow -
The Attack of the Clones Total Conversion is gearing up for the release of its first demo.
EDIT: There is also a server party being organized for the release of the demo. Visit this thread on LucasForums for more info.
Over a year and a half in the making, the Attack of the Clones: Total Conversion mod has finally made its way to the public. With over 100 modifcations to the basejk install, AOTC: TC is designed as a Total Conversion mod; changing almost everything that was in the release version of Jedi Knight: Jedi Academy. Key features include new User Interface and Music from the Attack of the Clones Saga. It's loaded with Admin Commands, Client Commands, Emotes, Options, cVars, New Graphics, Several Bug Fixes. This package also includes never-seen-before maps and models. This mod is the wave of the future for the Jedi Knight Series. Extremely modified to meet anyones expectations, this is truly the only mod you will ever need to get for your server.The demo is scheduled for release tomorrow (friday). Thanks to Anakin for letting us know about the demo.
Please visit us at http://www.aotctc.com or on IRC at #aotctc, irc.quakenet.org.
EDIT: There is also a server party being organized for the release of the demo. Visit this thread on LucasForums for more info.
Editors Corner Up And Running Again -
Brian and I have gotten the Editors Corner working again, you should be able to upload images without any problems. If you encounter any bugs, be sure to let me know via email.
New Reviews At OSC -
OSC Empire has posted a few new reviews, including a review of the full version of Painkiller as well as a review for the second demo of the game. You can view the reviews by going to the main page and clicking on "Reviews" on the menu on the left. Thanks to Aaron "Yecti" Shanas for letting us know about the updates.
Wednesday, April 28, 2004
LevelSource Contest Winners! -
The winners of the LevelSource Duel 2 Contest have been announced, and you can see the results here.
And, a congratulations to our very own Thrawn42689, for his third place finish!
GamerFeed KotOR2 Info -
In addition to their article on Galaxies (see the news post below) GamerFeed has also posted an article containing some new information about Knights of the Old Republic 2.
The story is set five years after the end of the original, taking place in a galaxy in unrest: with the Republic in utter disarray, the Jedi splintered and you, the last remaining Jedi, returning from exile to find out everything that's gone down the tubes. Of course, you'll have your trusty, and extremely limited, Jedi powers at the beginning to help you out. Lightsaber? Yeah, that will appear sometime down the road.Gameplay will be pretty much the same as in the original KotOR, with a few minor tweaks and changes. New force powers, such as Dark Side Rage, Battle Meditation, Force Sight and Force Clairvoyance will also be available in the game.
GamerFeed Galaxies Articles -
Tuesday, April 27, 2004
Jump To Lightspeed Previews -
TheForce.net has posted an article that gives some details about the upcoming expansion to Galaxies, Jump To Lightspeed. You can view the article here, and also download a video preview of the expansion from TFn here. (7.7 MB, Quicktime, Zipped, click on the link in the news article, TFn apparently does not allow remote linking to files on their server)
In addtion, GameSpy has posted their own Jump to Lightspeed preview, which includes interviews with a few of the team members, and a couple of new screenshots.
In addtion, GameSpy has posted their own Jump to Lightspeed preview, which includes interviews with a few of the team members, and a couple of new screenshots.
TFn KotOR2 Details -
The Force.net has managed to get some new details on Knights of the Old Republic 2.
- Title is Sith Lords
- Totally revamped graphics engine
- Enhanced item upgrading sytem
- You're the last known Jedi from the Jedi Order
- You can influence party member Light/Dark alignment
- Swoop Racing, Pazaak, and the shooter mini-games are back
LucasArts Confirms Game Based On Episode III -
GamesRadar has confirmed that there will be a Episode III based game. The game will be released on the PS2 and the Xbox. There is no mention of a PC version, however the article does state that there will be a preview of it on the Star Wars Original Trilogy DVD set when it is released in the fall.
More On Republic Commando Novelization -
StarWars.com has posted some new information about the Republic Commando Novelization, which will be titled "Republic Commando: Hard Contact."
This fall, LucasArts will bring the explosive action of clone commando missions to life in their upcoming title, Star Wars: Republic Commando. Del Rey Books will also spotlight these hard-hitting soldiers in an original story, Star Wars: Republic Commando: Hard Contact, a new paperback novel written by Karen Traviss.
On a mission to sabotage a nanovirus research facility on a Separatist-held planet, four clone troopers operate under the very noses of their enemies. The commandos are outnumbered and outgunned, deep behind enemy lines with no backup -- and working with strangers instead of trusted teammates. Matters don't improve when Darman, the squad's demolitions expert, gets separated from the others during planetfall. Even Darman's apparent good luck in meeting the Jedi Padawan Etain Tur-Mukan vanishes once Etain admits to her woeful inexperience.
For the separated clone commandos and stranded Jedi, a long, dangerous journey lies ahead, through hostile territory brimming with Trandoshan slavers, Separatists, and suspicious natives. A single misstep could mean discovery ... and death. It's a virtual suicide mission for anyone -- anyone except Republic Commandos.
Monday, April 26, 2004
New Stand-Alone Star Wars Game -
A new stand-alone independant Star Wars game has been released and is available for download.
Bruno R. Marcos has just released his new standalone game, The Battle of Yavin, which uses the Truevision 3D engine. Play as Luke Skywalker in the battle of Yavin. Assault and destroy the empire's Death Star. Fight in space, on the Death Star's surface, make the trench run, and try not to get blasted by Darth Vader's Ship. Six stages of intense action. Did I mention this game is free?Thanks to Craig Techak of www.phoenixknights.net for letting us know about the release of this game.
http://www.bruneras.com/