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BTW: Massassi is the best web site in the history of the universe! - Otterbine

Thursday, January 22, 2004

Interview with Steve 'Blaster' Brown - BV @ 6:14 PM
Kengo sends us news from his site Map-Review.com:
Hey guys, Over at Map-Review we have an interview with Steve "Blaster" Brown, author of the highly enjoyable single player levels Mainframe 2.0 and Dark Alliance for Jedi Outcast, who is now working on a single player project for Jedi Academy called 'Revenge of the Sith'!

All the best,
Kengo

Check it out!

Saturday, January 17, 2004

New Jedi Academy Single Player Level: Imperial Outpost Part 1 - GhostOfYoda @ 7:26 AM
File: Imperial Outpost Part 1
Author: Eike Legien
Screenshots: Screenshot 1, Screenshot 2
Description: Your ship has been captured by an imperial outpost. You, Jaden, an apprentice of Kyle Katarn, have to find a way out of the Imperial Outpost. This Outpost has been alerted of your presense and some troops are on the way to docking bay 134 where your ship has landed.
New Jedi Knight Mod: Scorpion - GhostOfYoda @ 7:04 AM
File: Scorpion
Author: Darth Slaw
Screenshots: Screenshot 1, Screenshot 2
Description: In this mod, you get to be Scorpion from Mortal Kombat 2 (instead of Kyle), complete with harpoon feature and teleport ability, though you must be Scorpion to be able to use them. If you are Scorpion, you can also punch more rapidly. When you teleport, you will be able to select your target and warp behind him (above head level). And when you harpoon a sorry character, "C'me here!"

Friday, January 16, 2004

Jedi Academy Duel Level Contest - kak @ 8:35 AM
Gothix sent word that Levelsource is having a Jedi Academy level contest. For more information, check out this thread!

Thursday, January 15, 2004

New Jedi Knight Mod: SSR 4000 Pro - mscbuck @ 8:02 PM
File: SSR 4000 Pro
Author: ID_Junkguy
Screenshots: Screenshot 1, Screenshot 2
Description: This sequel to the highly successful SSR 4000 includes the improved SSR 4000 Pro sniper rifle (based on the SIG SSG-3000) with body-piercing bullets and a better scope, a new UGW assault rifle (based on the Steyr AUG) that uses virtually lagless cogs, useful dodge maneuvers, punches and uppercuts and kicks, ability to dive and go prone, an improved jetpack, heart-thumping music, and more.

There are also TWO revolutionary and totally unique modes, both activated by a hotkey. Combat Mode lets you run on walls while having lower gravity, faster movement, a green Matrix-like tint, and spinning reloads. eXtreme Time is like "Bullet Time"; everything is in slowmo, with slow animations and warped sounds.

Please ensure that you set all of the hotkeys, and remember that the only new guns are #2 (SSR) and #6 (UGW). I hope you enjoy this fun mod!
New Jed Plugin - Brian @ 3:59 PM
Darth Slaw sends word that dr0id has released a new plugin for Jed:
drOid has put together a new Jed Plugin. It cleaves a group of multiselected sectors along a plane defined by 3 multiselected vertices (not necessarily part of the sectors). Download locations for the plugin and the source code are found below.
All these sites and links appear to be down as of now, but they were up yesterday so they will likely be back online soon.

Plugin: Download
Source Code: Download
dr0id's Site: http://droid.codealliance.ca/
Battlefront Interviews - Brian @ 11:18 AM
ShackNews noted that there are two new Star Wars: Battlefront interviews.

Wednesday, January 14, 2004

Screenshot of the Day & Level of the Week - Brian @ 6:00 PM
As you can probably see, the Screenshot of the Day and Level of the Week scripts are back up and running. There was a problem with the Level of the Week, however. Most of the votes for the current LotW were lost, which made it so the LotW is based on a very small number of votes. Please vote again for your favorite levels so they get recognized properly.
JKArena Site Update - oSiRiS @ 12:43 PM
The JKArena site now has a section with screenshots of all of the levels in the pack. Also, it now works properly with Opera.

Tuesday, January 13, 2004

Star Wars Battlefront Info - Brian @ 10:33 AM
buck posted some scans out of a recent Playstation Magazine, and KOP_Snake notes that LucasArts posted a press release (dated today) announcing the game. There are also 12 screenshots on the LEC site.

Monday, January 12, 2004

JKArena Update - oSiRiS @ 5:02 AM
The cog files have been updated for a small bug, and therefore we have uploaded a new version of the devkit. It can be found HERE.

THIS IS IMPORTANT TO LEVEL AUTHORS! The old devkit is not the one used in the official pack, this IS, so you should grab this new one immediately for any JKArena levels you may be working on.
3do Terrain Generator - Brian @ 3:05 AM
Hellcat has posted a very interesting tool for creating realistic looking terrain in Jedi Knight! It uses a heightmap (similar to Quake3 engine games, Serious Sam, and likely a lot of others), which is basically a 2d image containing shades of gray between black and white, to create a 3d representation (which of course is a 3do for JK). There are a lot of screenshots in the thread, and quite a few other showcase threads featuring this technology have been popping up.
Site Status - Brian @ 3:02 AM
As you probably have noticed, certain parts of our site are still down due to the recent PHP upgrade. Unfortunately, some server configuration still needs to be done and we are waiting for our host to accomplish that. Until that time, we won't be updating SotD or LotW and the EC will be down as well. Other sections will likely be down till we move to the new back-end, hopefully within two or three weeks. Sorry for any inconvenience.

Sunday, January 11, 2004

New Jedi Knight Utility: Patch Enforcer - GhostOfYoda @ 2:14 PM
File: Patch Enforcer
Author: The Mega-ZZTer
Description: To sum it up, Patch Enforcer is Patch Commander's little, faster, brother. However, Patch Enforcer has some features that Patch Commander does not, and Patch Enforcer lacks some of PC's more advanced features in favor of faster loading times. Just try Patch Enforcer for a few days, mmk?
New Jedi Knight Mod: Duel Zero - GhostOfYoda @ 12:37 PM
File: Duel Zero
Author: Checksum and Acharjay
Screenshots: Screenshot 1, Screenshot 2
Description: WELCOEM TOO MY JEDI NIEGHT MODAFICATION !!! XTREME UBAR SABAR FIGHTINGZ0R !!!
I'll summarize this mod for the front page, check the level page for a much more detailed description.
  • New saber and gun graphics.
  • New gigantic block radius.
  • Choose from one of four different saber systems.
  • Choose from one of seven different saber forms.
  • Modified player physics, a new force power, some other stuff.
In short, I can't do it justice here. Check it out in the level summary page instead.

Thursday, January 8, 2004

New Jedi Academy Mod: StarwarsiaNewHope 1.2 to 1.3 Update - GhostOfYoda @ 11:07 AM
File: StarwarsiaNewHope 1.2 to 1.3 Update
Author: Teddy X
Screenshots: Screenshot 1, Screenshot 2
Description: This update deals with some requests I recieved concerning the sabers and the force FX tonedown.
  • Episode I sabers vs1.31 replaces Brighter Sabers vs1.2 (This mod gives you sabers that are straight, not pointy and look more like the Episode I sabers).
  • Alternate file: Brighter Sabers vs1.3 (Like 1.2, Episode IV through VI look, but straight sabers like in Episode I Sabers vs.1.31)
  • Force FX-SFX Tonedown (Jedi Academy only) -Replaces Force Effects Tonedown, this does everything Force Effects Tonedown does and also removes the force protection and absorbtion aura's almost completely).
New Jedi Academy Capture the Flag Level: Yavin Valley - GhostOfYoda @ 10:57 AM
File: Yavin Valley
Author: Torchy
Screenshots: Screenshot 1, Screenshot 2
Description: This is a Yavin themed ctf map, inspired by the yavin single player mission. Each base resides on a landing bay in the clearing. There are 3 main routes to the enemy base; a couple forest trails and a lower trail through a small rocky valley and cave.
New Jedi Academy Mod: Minimal_HUD - GhostOfYoda @ 10:24 AM
File: Minimal_HUD
Author: Gigon
Screenshots: Screenshot 1, Screenshot 2
Description: Because I was annoyed by the solid metalic parts of the hud I removed them. In my opinion, everything that blocks vision is not good!

Tuesday, January 6, 2004

New Jedi Knight Arena Level: Official Jedi Knight Arena Level Pack - Brian @ 4:32 PM
File: Official Jedi Knight Arena Level Pack
Author: JKA Team
Screenshots: Screenshot 1, Screenshot 2
Description: Jedi Knight Arena is a multiplayer modification for Jedi Knight, similar to Rocket Arena which was originally released for the Quake series. JKArena pits two players against each other at a time. Other players wait in the observation area until it's their turn. Available weapons can be selected by the host and players can take themselves out of the "queue" at any time. These settings are saved across level transitions, making psuedo-dedicated servers a possibility (host can start a game, set up the weapons, remove him/herself from the queue, and then leave the game to run itself on a score or time limit).

More information on creating your own JKA levels can be found on the Official Jedi Knight Arena web site.

Authors:
  • Brad "oSiRiS" Huizenga
  • Justin "Juz`" Stocks
  • Brian Lozier
  • Rishka
  • The_Mega_ZZTer
  • Blood_Asp
  • time_b0mb
New Jedi Academy Duel Level: Beware The Rancor - Duel - GhostOfYoda @ 2:04 PM
File: Beware The Rancor - Duel
Author: Gigon
Screenshots: Screenshot 1, Screenshot 2
Description: This is a dungeon-like duel arena. It has a respawnable rancor and a usable portcullis.
New Jedi Academy FFA Level: MultiDuelPad - GhostOfYoda @ 1:58 PM
File: MultiDuelPad
Author: Gigon
Screenshots: Screenshot 1, Screenshot 2
Description: This is multipad structure floating in space.

Sunday, January 4, 2004

Jedi Knight Arena Contest Winners Announced - Brian @ 9:19 PM
Brad has posted a thread containing the JKA winners on the Discussion Forum. The post includes screenshots of all the winning levels. Word is that the mod will be released tonight or tomorrow.

Wednesday, December 31, 2003

New Jedi Knight Mod: FireWorks v1 - GhostOfYoda @ 5:24 PM
File: FireWorks v1
Author: Edward
Screenshots: Screenshot 1, Screenshot 2
Description: This is a Mod where your projectiles from your guns look like fireworks. There are a few bugs as this is only version 1. I've added a little MP level in this package so you can have fun, have a drink, enjoy the fireworks. Oh, wait. I haven't added a bar yet: Hopefully there'll be one in version 2! There are weapons all over the place, and two that are hidden because they are EXTREMELY dangerous in the wrong hands. You'll find more infromation on the weapons in the package under ExtraInfo.TXT. Almost every thing has an action when you activate it. I hope you'll enjoy this, and hope you enjoyed New Years Eve.

Monday, December 29, 2003

New Jedi Academy Skin: SJ16 (version 2) - GhostOfYoda @ 12:34 PM
File: SJ16 (version 2)
Author: SkaterJohn16
Screenshots: Screenshot 1, Screenshot 2
Description: Using the reborn twin model (because he's really cool and fat) I decided I would make a skin to remember me by. I gave him some skater shoes and a couple battle marks, implanted my face, gave him my voice box and changed his suit color to something a little more gothic and, voila. It's me - kinda. At least it will add some spice to the JKA world. Enjoy.
New Jedi Academy Single Player Level: Team Corellia: Part 1 - Corellia - GhostOfYoda @ 12:17 PM
File: Team Corellia: Part 1 - Corellia
Author: Simon "Kengo" Williams and Lasse "Lassev" Vääriskoski
Screenshots: Screenshot 1, Screenshot 2
Description: This animated short is made up of scripted cutscenes created within Star Wars Jedi Knight: Jedi Academy. To view them, you will need to have the full retail version of Jedi Academy. A Quicktime version is on the way.

Check the readme for two installation options. Full subtitle support is provided, but remember this option is generally off by default.

Corellia

The Galactic Civil war is over. Corellia is free. Chaotic times are upon them, but the Empire is gone. New Republic troops are still stationed here in small numbers as the Corellian Security Force, or CorSec, is rebuilt. There is of course a certain amount of tension between the independence loving Corellians and the New Republic troops, but Corporal Mikeal Anders is doing his best to promote solidarity...