Not logged in. Log In or Register
Recent Levels
In-House
Hosted Sites
Admiral's Command Chamber
JK Arena: MP Modification
JK Editing Hub RIP :(
Millennium: Cog Resource
Rbots: JK/Mots Bots
Screenshot of the Day
SotD for March 5, 2024
SMLiberator's NPC Pack
I just... wow. Screenshot taken from the #showcase channel.
Archives
Level of the Week
LotW for 2023-10-02
APG Deathmatch Castle 2023
Archives

BTW: Massassi is the best web site in the history of the universe! - Otterbine

Thursday, December 18, 2003

New Jedi Academy Skin: Deus Ex NSF Trooper - GhostOfYoda @ 4:55 AM
File: Deus Ex NSF Trooper
Author: The Seventh Blessing
Screenshots: Screenshot 1, Screenshot 2
Description: This is a skin of an NSF terrorist from Deus Ex. I took certain liberties with the face due to model restrictions
New Jedi Academy Skin: Deus Ex Chinese Military Police - GhostOfYoda @ 4:48 AM
File: Deus Ex Chinese Military Police
Author: The Seventh Blessing
Screenshots: Screenshot 1, Screenshot 2
Description: This is a skin of a Chinese Military Police officer from Deus Ex.
New Jedi Academy Mod: Reebo Sabers - GhostOfYoda @ 4:42 AM
File: Reebo Sabers
Author: The Max Reebo Band
Screenshots: Screenshot 1, Screenshot 2
Description: This mod makes each hilt give different bonuses, affecting the saber. These include damage, speed, range, and other attributes, making each saber hilt more useful in unique situations. A full list of changes is included with this file.
New Jedi Knight Multiplayer Level: Runic Omen - GhostOfYoda @ 4:37 AM
File: Runic Omen
Author: MoNoXiDe
Screenshots: Screenshot 1, Screenshot 2
Description: This is a runic temple that beckons you in your sleep. You can't rid it from you dreams, until one ominous day you wake in this mysterious dwelling.
New Jedi Academy FFA Level: SwoopFun - GhostOfYoda @ 4:29 AM
File: SwoopFun
Author: Gigon
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small multiplayer level set on an oval swoop racetrack. It was mostly designed for FFA gameplay, but duel, power duel, and CTF are possible.
New Jedi Academy Mod: Lightkatana - GhostOfYoda @ 4:20 AM
File: Lightkatana
Author: Wanderer
Screenshots: Screenshot 1, Screenshot 2
Description: The Lightkatana is a powerful weapon. I made several modifications to the properties of the hilt. The hilt now is a reskin. The blade is from a Katana which I edited a bit, so that it fits with the hilt. The blades are bigger and wider than normal blades. Normal hilts will also show up with the new blades. You will see a red 'blood' dust when you strike your opponent with the Katana.

Wednesday, December 17, 2003

JKArena Contest Reminder - oSiRiS @ 6:49 PM
This is a reminder to all of you Jedi Knight editors: the contest deadline is looming near! We are about half-way to the deadline now, so your levels should be about half-way done. Good Luck!

For more info on JKArena, click here.
JKPlus - Brian @ 11:23 AM
As you can probably see, I'm going through my email posting stuff that slipped through somehow. Anyway, UggBoot sent word of his latest invention, JKPlus.
Changes JK/MotS textures to 16-bit and blurs them to reduce pixelation. This also darkens the textures making Jedi Knight look more Quake-ish.

Suggestions for other effects can be emailed to me (ugg_boot@yahoo.com), or posted in the main editing forum.
The site linked above also has screenshots showing the difference between the original textures and the converted ones.

Be sure to also check out JKPaint, a graphics program for Jedi Knight and MotS.
New Proving Grounds JA Ladder - Brian @ 11:14 AM
Binary sent word about a new ladder at Proving Grounds:
Proving Grounds has a new ladder up based on the brand new xMod 2. The JA xMod CTF 5vs5 ladder will withstand the most elite Jedi Academy teams this side of the galaxy using the xMod 2 feature set as well as PG's rules and competitive infrastructure. New teams will want to read through the Quick Start guide under the Help menu at www.provinggrounds.com. Get your team signed up today! If you have any questions regarding PG ladders, please contact Prometheus or Binary or post in our JA Forum.
Belated News: Jedi Outcast Linux Dedicated Server v1.04b - Brian @ 11:07 AM
Raven sent us this soon after the bonus map pack was released, but apparently it slipped through. Anyway, here is a mirror of the new Jedi Outcast Linux Dedicated Server. Please read the readme.txt file included with the archive before you upgrade.

Sunday, December 14, 2003

MaDa Memorial Level Packs - BV @ 8:53 AM
The MaDa Memorial Level Packs have new official submission/rules threads. If you're interested, take a look, and if you're going to make a level, post your submission info, and then get cracking!

The JO/JA level submission can be taken care of here.
The JK/MotS level submission can be taken care of here.
For discussion about either of the above, go here.

If you have any questions, contact jEDIkIRBY or GothicX at MaDaMemorial@Sorrowind.net.

Saturday, December 13, 2003

New Jedi Knight Multiplayer Level: Tomb of Hollows II - GhostOfYoda @ 4:08 PM
File: Tomb of Hollows II
Author: Flexor
Screenshots: Screenshot 1, Screenshot 2
Description: This is an ancient tomb filled with tight cramped corridors and pools of deadly lava. It is good for 2 to 4 players. It includes 16bit textures and features new music by Crystal Nova.
New Jedi Knight Multiplayer Level: Acquaria - GhostOfYoda @ 4:06 PM
File: Acquaria
Author: Flexor
Screenshots: Screenshot 1, Screenshot 2
Description: This is an old hydro-electric plant set on an alien planet. It is good for 2 to 4 players. It includes 16bit textures and features new music by Crystal Nova.
New Jedi Knight Multiplayer Level: The Bunker - GhostOfYoda @ 11:22 AM
File: The Bunker
Author: sNooVa
Screenshots: Screenshot 1, Screenshot 2
Description: Deep underground there is a bunker. In this bunker is a weapon store room, a cafeteria, a whole fleet on a mission to go to the planets core, a temple, 5 or 6 different hidden cameras, a teleport room, a gun training room, a garrison, the main monk of the temples room.

NB:You can't get to the planets core, and that's thats why you teleport away from it.

Special thanks to _yo_starwars4 and _WBR_CL_VulcaN for beta testing my level and also for _yo_starwars4 for giving me level ideas.
New Jedi Knight Mod: Max The Bunny Skin Pack - GhostOfYoda @ 11:15 AM
File: Max The Bunny Skin Pack
Author: Red Rover
Screenshots: Screenshot 1, Screenshot 2
Description: This is a skin pack with six Max the bunny skins, a gun, and a level situated in a house with enemies and a lot of guns. This is my first mod, made with JK3DO/JKedit. Any online constructive criticism is appreciated. No e-mails please.
New Jedi Knight Multiplayer Level: Chester High School - GhostOfYoda @ 11:08 AM
File: Chester High School
Author: Spiral
Screenshots: Screenshot 1, Screenshot 2
Description: This multiplayer level is a rendition of the highschool I actually attended. I started this level in 2001, but deleted it in 2002. I had graduated in 2002, and felt the level would never be completely finished. I was right. However, I found this level on one of my old discs the other day, and decided to work on it again. Now, living in Florida, I had nothing to base the level off of anymore, so I just blocked off the unfinished parts with doors that won't open. These include one of the gyms, a lot of class rooms, the library, and the whole 2nd floor of the old building. I figured it would be better to release at least this much, rather than nothing at all. You may notice several errors including disappearing 3DOs, and pretty much all the stairs in the level. I figured it would be too time consuming and too much trouble to go back and fix all these errors. They arn't too noticable though. And now, I present to you Chester High School!

Friday, December 12, 2003

Project Lighthouse Fixed - Brian @ 10:58 AM
The Jedi Outcast SP map, Project Lighthouse, has been reuploaded due to file corruption. If you haven't downloaded this yet, please do, it's a great single player experience! If you have downloaded it, you probably missed out on the new skin for Kyle.

Thursday, December 11, 2003

New Jedi Academy Mod: StarwarsiaNewHope 1.2 - kak @ 6:25 PM
File: StarwarsiaNewHope 1.2
Author: Teddy X
Screenshots: Screenshot 1, Screenshot 2
Description:  All those tiny details they always manage to get wrong. It's time we did something about it!  Before they ruin our gameplay. Don't despair my fellow Star wars fans! There is a New Hope... StarwarsiaNewHope strives to fix many of these mistakes.
 - Brighter Sabers
 - No more yellow blaster bolts.
   You can choose between red and green bolts for the bryar type    weapons, with their corresponding sounds.
 - No more manual saving.
 - Force power FX/SFX tonedown
- Light & Darkside sabers. Light siders no longer use random saber colors.
 - Survival Guide for when you can't save your game.
 - And much more
 Version 1.2 has extra features for Jedi Academy, but minimal  improvements for Jedi Outcast. A completely revised Brighter Sabers  mod benefits both though.
Ban Lists Cleared - Brian @ 5:29 PM
The Massassi Temple ban lists (for level commenting, EC, forums, etc.) have been completely cleared. I don't want to deny anyone the opportunity to join our discussions in this time of grief.

Rest assured that if you abuse this priviledge, you will be banned again, this time forever (I'm not joking).

Consider every altercation forgiven and please use this as a chance to redeem yourselves instead of wreaking havoc again. Please understand that while all bans have been cleared, if you post under a nickname that breaks a rule (for instance, that contains a curse word), or if you break the rules in any other way, you will be banned again.

Wednesday, December 10, 2003

Raven News - Brian @ 11:28 AM
Aside from the Jedi Academy Bonus Map Pack below (!), Raven sent some interesting news.
New Jedi Academy Official Release: Jedi Academy Bonus Map Pack - Brian @ 11:18 AM
File: Jedi Academy Bonus Map Pack
Author: Raven Software
Screenshots: Screenshot 1, Screenshot 2
Description: Happy Holidays from Raven Software! Included in this map pack are 6 new MP maps (1 Duel, 1 CTF, and 4 FFA).

Once installed, new maps will appear on top of the existing ones in the map selection list. Press OK to unzip to your Jedi Academy installation folder (the default installation path is selected automatically).

These maps are released "as is" and are not supported by Raven Software, Activision, or LucasArts.

New Maps:
duel_bonus1 - Coruscant
ctf_bonus1 - Rift of Shadows
ffa_bonus1 - Gas Mine
ffa_bonus2 - The Fortress
ffa_bonus3 - Conquest of Byss
ffa_bonus4 - Ord Mantell Canyon

Unzip to your Jedi Academy Installation folder. The maps will appear at the top of the map selection menu when you host your own game in multiplayer.

Troubleshooting:
If you do not see the new maps listed in-game, ensure that the file "bonus.pk3" is located in your installation's "GameData\base" folder. The default path is "C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base". You will see other .pk3 files in the correct "base" folder. Simply drag and drop the "bonus.pk3" file into the correct "base" folder if it has been installed to the wrong location.

Tuesday, December 9, 2003

Sad News... - Cool Matty @ 7:24 PM
Madaventor, well known for his textures and old site, The Limelite, has passed away. We were informed just recently by his friend Travis (FCTuner04).

Madaventor was diagnosed with a brain tumor about 2 and a half years ago. He had multiple surgeries, removing about 90-95% of the tumor. However, the tumor grew back, to nearly double it's original size.

4 weeks ago, his parents were informed by doctors that he only had 3 weeks to live. He was kept on strong painkillers, and was most likely in very little pain.

You can read more about it, and post your condolences here: http://forums.massassi.net/html/Forum1/HTML/031774.html

Rest In Peace, Adam.


Update: jEDIkIRBY has initiated a memorial of sorts, by making some sort of collection of all the things Adam has made and contributed to the Massassi Community.

You can read more and help out by going here: http://forums.massassi.net/html/Forum1/HTML/031775.html

Monday, December 8, 2003

JKArena Devkit Update - oSiRiS @ 7:16 PM
It appears we left something entirely vital out of the original devkit. Please check the JKArena website for more information.

We've also updated the site with some information about how exactly JKArena works; it appears many of you were unclear on that issue.

And lastly, we've also created a JKArena demo example level for level authors to figure out how to implement the cogs and to figure out what JKArena is like. It's nothing spectacular, but gets the job done. It's included in the new devkit.

Sunday, December 7, 2003

New Jedi Academy FFA Level: Area 51 S-4 Flight Hangar - GhostOfYoda @ 3:50 AM
File: Area 51 S-4 Flight Hangar
Author: Reyor-Wan Semaj
Screenshots: Screenshot 1, Screenshot 2
Description: This is an adaptation of ideas gathered from programs on SciFi channel and throughout the net. We've all heard about area 51 before and most of us have played games based on the premise of the base. This is a map originally made for JK2 but never released because of the arrival of JKA. It's a possible hangar located in the S-4 area of the Area 51 facilities with some 'vehicles' of unknown origin located inside. It is pure fiction, but it was fun to do.
New Jedi Academy Mod: Single Player All Saber Colors - GhostOfYoda @ 1:16 AM
File: Single Player All Saber Colors
Author: Teddy X
Screenshots: Screenshot 1, Screenshot 2
Description: Lets you use all the saber colors in the single player game, including red.