Not logged in. Log In or Register
Recent Levels
In-House
Hosted Sites
Admiral's Command Chamber
JK Arena: MP Modification
JK Editing Hub RIP :(
Millennium: Cog Resource
Rbots: JK/Mots Bots
Screenshot of the Day
SotD for March 5, 2024
SMLiberator's NPC Pack
I just... wow. Screenshot taken from the #showcase channel.
Archives
Level of the Week
LotW for 2023-10-02
APG Deathmatch Castle 2023
Archives

BTW: Massassi is the best web site in the history of the universe! - Otterbine

Monday, November 3, 2003

New Jedi Knight Multiplayer Level: Reactor Complex - GhostOfYoda @ 11:35 AM
File: Reactor Complex
Author: Flexor
Screenshots: Screenshot 1, Screenshot 2
Description: The unfinished structure of this reactor facility's central core consists of metallic beams, catwalks and cables. This map is best played with 2-4 players.

This level contains 16 bit textures.
New Jedi Knight Multiplayer Level: Containement Zone - GhostOfYoda @ 11:32 AM
File: Containement Zone
Author: Flexor
Screenshots: Screenshot 1, Screenshot 2
Description: This worn-out warehouse located in the heart of an urban region now serves as a battle arena. This level is best played with 2-3 players.

This level contains 16 bit textures.

Sunday, November 2, 2003

New Jedi Knight Single Player Level: The Darkest Thing - kak @ 1:50 PM
File: The Darkest Thing
Author: Cave Demon & Vedder
Screenshots: Screenshot 1, Screenshot 2
Description: Imperial lab ax-1, log number 15. We made a big step towards success today. We installed the nvs device on an agloid. After turning invisible the subject escaped it's tube and killed everyone from lab ax-8. Seeing how the device made a peacefull creature kill 6 people and two armed guards, I'm not sure if it's a good idea to test it with humans. The device did have some errors, like making the subject partially visible for a few seconds. Tomorrow, by Lord Vader's order, we are going to install an updated device on 500 troopers. I don't like the idea, but i love my life too much to say no to Vader. End of log 15.

Tuesday, October 28, 2003

New Jedi Outcast Skin: Bob v2 - GhostOfYoda @ 12:21 AM
File: Bob v2
Author: The Seventh Blessing
Screenshots: Screenshot 1, Screenshot 2
Description: This skin is version 2 of Bob. Luke made the skin I did everything else. The skin is inspired by my 27 stickman cartoons, my 15 normal cartoons and my book. It has team colours is Desert camo (red) and Jungle camo (blue). Bot support is included.
New Jedi Academy Skin: Lord Sanguinus - GhostOfYoda @ 12:14 AM
File: Lord Sanguinus
Author: The Seventh Blessing
Screenshots: Screenshot 1, Screenshot 2
Description: Lord Sanguinus is from the Schutzil race- a barely even heard of highly militaristic race who generally live for about 330 years. He joined his planet's military at the age of 20, and as is custom for the Schutzil he received tattoos of allegiance on his face, He fought in the Schutzil army for many years, becoming a renowned soldier with many promotions and high skill in the use of weapons. With every battle his fame and Rank would grow, by the time he was 40 and almost at the top of the military ladder the Schutzil noticed that he began to feel lust for battle, he found pleasure in killing. On one of his next campaigns, Bupa sandi ki, as he was known at that time, was captured by a mysterious group of natives of the planet Dogabae. What the Schutzil didn't know was that he had secretly been training to become a sith. He was apprentice to the Sith lord Darth Saulis and as his training was near completion they had set up his "capture" with the natives to make the Schutzil believe him dead. After being helped by the natives known as the they betrayed and murdered them. To hide his past and true identity Sanguinus forged himself a mask which is now inseperable from his face. He finished the training with Darth Saulis and all he had left do was murder a Jedi knight. Sanguius, as he is now called, swore an oath to his master Darth Saulis that he would kill Lor San Keim as the final part of his training. Lord Sanguinus has yet to accomplish this goal but he has succeeded in killing many other Jedi Knights (including Shrii Gios)-earning himself the title Lord Sanguinus(Lord Sanguinus uses a purple sabrestaff, unlike most sith who use red), some of which happened to be Lor San Keim's friends. This has angered Lor San Keim. Lord Sanguius and Darth Saulis have both felt the Dark side stirring in him so Lord Sanguinus' new goal is to covert Lor San Keim to the Sith cult.
New Jedi Academy Skin: Lor San Keim - GhostOfYoda @ 12:05 AM
File: Lor San Keim
Author: The Seventh Blessing
Screenshots: Screenshot 1, Screenshot 2
Description: Lor San Keim is a Human whose birthplace was Coruscant. He had A happy childhood there until one-day Remnant forces came to the flat he was living in and took his parents away. By his 18th Birthday Liam (actual name) had been an orphan in the care of his grandfather for 5 years. Shortly after his 18th birthday his grandfather passed away and Liam was left with nothing. Liam was living on the streets of Coruscant for 9 months before he was spotted by a student at the Jedi academy on yavin 4, Shrii Gios a student on a mission on Coruscant saw that Liam needed help and took him back to the academy with her, Liam stayed there for 2 months, simply living in the same quarters as Shrii. One day however Liam suddenly was able to use the force (to date no one knows how or why this event occurred) and he was allowed to become a student at the academy, not just an occupant. Within a period of 3 months he had far surpassed Shrii and by 8 months he was to become Jedi Master Lor San Keim (Lor San uses duel lightsabers 1 Green and 1 Gold). Lor San decided to help Luke and Kyle to wipe out the remaining remnant forces, on his 3rd mission he learned of a Sith lord called Darth Saulis that was linked to capture of his parents, over the next year he and Shrii gathered as much information that they could about the mysterious Darth Saulis and the pair of them set of on a mission to defeat Saulis and learn the true fate of his parents. During this mission Lor San and Shrii found Saulis on the remote planet of Tatooine. The pair attempted to defeat Saulis, but before they could get to him his apprentice Sanguinus appeared. Lor San had no mind to give up however; he challenged Darth Saulis to a duel, Saulis agreed on condition that Sanguius and Shrii were to fight a duel as well. Lor San began to have second thoughts but Shrii accepted before he had time to warm her that it might not be a good idea. At first the duels went well for the pair but soon Shrii began to tire, her attacks were not strong enough to parry Sanguius' strikes and Sanguinus got the better of her and struck her down. Lor San saw this as he was dueling and was enraged; he used this rage to attack Saulis with new speed and strength. As Lor San gained the upper hand and it looked like he would win, Sanguinus joined the battle. Even with the use of two lightsabers Lor San knew that he couldn't beat two fully trained sith so in a desperate final attack he managed to fatally wound Darth Saulis and escape. Darth Saulis didn't die but he was rendered unable to fight again. Lor San escaped with Shrii's body and cremated it on her home planet of Pishrii, he never learned the fate of his parents.

Monday, October 27, 2003

New Jedi Outcast Skin: MacOSX Prisoner - GhostOfYoda @ 8:47 AM
File: MacOSX Prisoner
Author: redsaurus
Screenshots: Screenshot 1, Screenshot 2
Description: This is a version of the prisoner skin with Mac inspired symbols (and writing) and some mud on the legs.
New Jedi Academy Skin: Elite Mandolorian - GhostOfYoda @ 8:40 AM
File: Elite Mandolorian
Author: Darth_Maul_999
Screenshots: Screenshot 1, Screenshot 2
Description: This my first skin for Jedi Academy. It replaces Boba Fett in singleplayer and multiplayer. If there are any errors please feel free to email me. Enjoy!
New Jedi Knight Mod: Conda - Deleted - GhostOfYoda @ 8:32 AM
This mod has been removed since a few resources included it are not the work of the skin's author, nor were they aquired with permission.

Please guys, remember that if you want to use someone else's work, ask for permission, and if they grant it, please include them in the readme file.

Sunday, October 26, 2003

New Jedi Knight Multiplayer Level: Oak Street JK Edition - kak @ 8:42 AM
File: Oak Street JK Edition
Author: Cave Demon
Screenshots: Screenshot 1, Screenshot 2
Description: A level originally made for the JK MP mod Dark Fist. I never had the time to finish that mod, and had this level lying on my hd useless... I saw it as a waste of a good level, made a few little modifications and released it. I know there are some bugs, since i didn't have much time to fix them, or finish the level. Still, I do want you to tell me about the bugs you find. Who knows, maybe one day I'll finish dark fist...

Friday, October 24, 2003

Jedi Outcast Mac Patch - Brian @ 9:32 PM
Blue's News reports that there is a new Jedi Outcast Mac patch available at Aspyr.com. Mainly just some bug fixes.
New Jedi Knight Multiplayer Level: Nar Shadda Rooftops - Skimpy @ 2:05 PM
File: Nar Shadda Rooftops
Author: Ian Stachowicz a.k.a. rrian
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium sized multiplayer level set on the rooftops right in the middle of Nar Shadda. It has a few buildings, a landing platform, and a couple hangers for ships. I tried to spruce it up a bit by adding hologram billboards, some traps, and some attempts at secret areas. This is my first level.
New Jedi Academy FFA Level: Stuff in Space - Skimpy @ 1:47 PM
File: Stuff in Space
Author: Elmo
Screenshots: Screenshot 1, Screenshot 2
Description: This is not only the result of a sleepless night, but also my first attempt in Q3Engine based editing. "Stuff In Space" is a small FFA/Team FFA map best played with 3-6 players without force powers (if you don't like being pushed or gripped in a pit). This map has no bot support.
Star Wars FPS Mod News - Brian @ 4:25 AM
I was browsing the latest issue of Computer Games Magazine and I ran across a couple of interesting tidbits. First off, they have a Jedi Academy review (3.5 stars). (Forgive me if these have been mentioned on Massassi before.) Second, they have an interesting array of Star Wars mods for other games.

First off is UT2003 Troopers, a total conversion for Unreal Tournament 2003. They are entering their mod in the Make Something Unreal contest, and they already have a 3-level demo released (and it looks like there is an open beta as well). The screenshots are impressive, and they also have a downloadable movie (I was going to post a thumbnail of some AT-ATs in action, but I don't have FTP access yet!).

Next up is the Galactic Conquest, a mod for Battlefield 1942. I didn't like or buy BF1942, so I won't be able to personally check this one out, but frankly, it looks awesome. They have a ton of apparently drivable vehicles and so far, at least three separate areas (from the original trilogy). Definitely check this one out if you have BF1942.

Finally, they have a short feature on a level for JO called Colosseum, by Jake Keating. This level was LotW here back in July and is in fact still rated an impressive 10! Anyway, they say it's an incredible level (as we all know), and upon visiting his site, I learned that he has landed a job as a professional level designer for Terminal Reality. Congratulations, Jake, but too bad we won't be seeing those improvements you had planned for version 2.0. I strongly urge all mappers and mod developers to check out Jake's site. It has a ton of information on how this level came together
Etc. - Brian @ 4:03 AM
My name is Brian. I used to run this site. I have recently asked blujay to let me help out around here. Frankly, I have been doing a lot of "professional" programming lately (for paying clients), and I am a bit tired of it. I want to get back to the things I enjoy, even for a little while each day. I will be posting news and working on some feature enhancements around the site to start out. Feel free to drop me an e-mail message if you have any thoughts.

Wednesday, October 22, 2003

New Jedi Knight Multiplayer Level: One-Room Industrial Nightmare - GhostOfYoda @ 12:17 PM
File: One-Room Industrial Nightmare
Author: LKOH_SniperWolf
Screenshots: Screenshot 1, Screenshot 2
Description: This is a one-room industrial nightmare which serves absolutely no purpose except as for a background to slaughter. Enjoy killing each other here. There are two versions, one abounding with weaponry, and another for saberists.
New Jedi Knight Mod: Sephiroth has been Deleted - GhostOfYoda @ 11:46 AM
It has come to my attention that the skin Sephiroth is not actually the work of the person who submitted it, but was actually created by Shred.

No more files submitted by yo_yoda0 will be accepted. Let this be a lesson to you all.
New Jedi Knight Multiplayer Level: Beach - GhostOfYoda @ 11:43 AM
File: Beach
Author: weird_kingman22
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small beach level. There is not much room to saber, but there are a lot of guns.
New Jedi Outcast Capture the Flag Level: Small Bespin CTF - GhostOfYoda @ 11:40 AM
File: Small Bespin CTF
Author: 444
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small Capture the Flag level situated in an indoor arena in Cloud City, Bespin. It can be played as FFA, TFFA, JEDIMASTER, CTY and CTF. It is best with 8 to 12 people. It is basically one large room in the centre with two small flag rooms on the sides.
New Jedi Academy Mod: Razer Sabers - GhostOfYoda @ 11:32 AM
File: Razer Sabers
Author: Nauree
Screenshots: Screenshot 1, Screenshot 2
Description: This is a weapon's mod that changes the saber blades and blurs.
New Jedi Academy Mod: Long Saber Mod - GhostOfYoda @ 11:29 AM
File: Long Saber Mod
Author: Jaguar 36
Screenshots: Screenshot 1, Screenshot 2
Description: This mod makes all the player's lightsabers much longer so you can slice your opponents from afar. It works in both Singleplayer and Multiplayer.
New Jedi Knight Multiplayer Level: RX-345 - GhostOfYoda @ 11:26 AM
File: RX-345
Author: A Grim Zombie
Screenshots: Screenshot 1, Screenshot 2
Description: Welcome to man's first faster then light ship! All went well until after the jump. Now many of the ship's systems are malfunctioning, and what's left of the crew is trying to kill you!

This is a Arena rather then a attempt to make a 'real' looking starship, so it should provide some good old fashion guns & saber fun!
New Jedi Academy Single Player Level: The Zeus Academy Ladder - GhostOfYoda @ 11:21 AM
File: The Zeus Academy Ladder
Author: Zeus (GRANT JAMES)
Screenshots: Screenshot 1, Screenshot 2
Description: Fight your way to the top to become the ultimate Jedi!
New MotS Mod: Unreal Knights v2.0 - GhostOfYoda @ 11:14 AM
File: Unreal Knights v2.0
Author: TheFPSMan
Screenshots: Screenshot 1, Screenshot 2
Description: This weapons MOD replaces the regular guns with guns from Unreal Tournament. In this updated version the weapons have accurate models, accurate templates, better screens, better texturing, and internal views. The weapons include the Enforcer, the Biorifle, the Shockrifle, the Plasma Gun, the Flack Cannon, the Rocket Launcher, an Automatic Redeemer, the Sniper Rifle, the Ripper, and the Minigun.
New Jedi Knight Single Player Level: The New Threat 2: Imperial Base on Hoth - GhostOfYoda @ 10:58 AM
File: The New Threat 2: Imperial Base on Hoth
Author: Nigel McLoughlin
Screenshots: Screenshot 1, Screenshot 2
Description: This is the sequel to the new threat and obviously you go to hoth. This starts just as you have to get off the cargo ship you boarded in the last one. The objective of this one is to find out what the new threat is about. You will get the whole story line in this one mostly. Also, sorry for the lame Luke Skywalker suit but I couldn’t find any Kyle snowsuits and I tried to make it look like Kyle but that was a disaster. Part 3 is under construction right now but I don’t know when it'll get done though.