
2024-09-19 Old Man Bruce Wayne
2024-06-27 MotS Episode + Game Engine Cutsce…
2024-06-21 MotS Secret Level Remastered
2024-03-18 The power of Mara Jade
2024-01-01 Repeater Rifle Mod
- Death of Massassi Level Pack
- Massassi MP Packs: 1, 2, 3, 4, 5, 6
- Massassi Capture The Flag Pack
- Jedi Knight Arena Level Pack
- SP Contest Winners: 1, 2
- H o l i d a y Logo Contest
JK Arena: MP Modification
Millennium: Cog Resource
Rbots: JK/Mots Bots

Archives
BTW: Massassi is the best web site in the history of the universe! - Otterbine
Wednesday, October 22, 2003
Author: Big Shirtless Ron
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first JKII map. It's a little light on the plot, but it's got customized NPCs, lots of scripting, cut scenes, custom menus and objectives, and hopefully decent architecture. It starts off a bit rough, as I was learning the tools, but I think it shapes up into a pretty fun level. Please see my site for more screenshots, direct download and a walkthrough.
Author: GothiX
Screenshots: Screenshot 1, Screenshot 2
Description: This is a JA (power)duel map, that takes place in an ancient, tomb-like environment. Players who have Force Jump level 3 (quite common in duel) have the ability to jump around the entire map. Botroutes are included.
Author: The Mega-ZZTer
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small Bespin-themed level. It's not in any particular place, just somewhee "random." My beta testrers seems to like this level more than I thought they would! Bot paths are included (though they are slightly buggy).
Author: Darkstrike
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small multiplayer level. It should be played with 2-6 people. There are a few guns spread out though the level.
Author: Patrick
Screenshots: Screenshot 1, Screenshot 2
Description: This is a TIE fighter base made for dueling. It has bot support and guns. This is my first multiplayer level.
Author: The Seven Blessings
Screenshots: Screenshot 1, Screenshot 2
Description: (Pronounced Kran-a-kov.) This a skin of one of Luke's characters from his books, comics, and stickman comics.
Kranachov is a clone of Bob. A Kunst spy infiltrated the EDF science facility and took some of the DNA sample being used. An early version of Kranachov was sent back to the past to kill Bob but failed and was killed. The Kunst, with their advanced technology made a new Kranachov. Stronger, faster and tougher than any normal person. They also distorted his appearance so he would not be recognizable as Bob. He moved up the EDF ranks quickly winning staged battles with the Kunst so his 'superior intellectual capacity' is stretched. He reveals himself to Bob on the star cruiser, 'The Defiant' during an attack on planet EX-21 but as the ship is re-taken by the EDF he is transported onto a hidden ship. When the Kunst attack Sheffield (one of the last remaining Earth cities) he reveals himself again and attacks Bob, fatally wounding him and capturing Jeff, Bob's friend also resurrected form the past. As Bob loses consciousness he swears he will take his revenge upon the Clone.
Author: Darth Slaw
Screenshots: Screenshot 1, Screenshot 2
Description: This skin is cool. I made the skin dan did everything else. The skin is inspired by my 27 stickman cartoons, my 15 normal cartoons and my book. It has no team colours but it does have bot support!
Bob was a veteran in the army for 70 years, in the field and at tactical ops fighting wars across the world. He died a peaceful death still serving and was given a heros funeral. But, as technologies advanced earth made contact with an alien race named the Kunst. They were a peaceful culture but expressed a high intrest in the humans. So much so that it was found that the Kunst had been taking humans from the boarder planets. When they refused to stop the EDF (Earth Defence Force) declared war. To begin with, the war went well and as other planets joined Earth's rapididly growing empire. It looked like it was all over when the EDF lay siege to the Kunst homeworld but the Kunst attacked with massed forces ten times larger than the whole population of Earth! One by one, EDF controlled planets fell until only a handful of planets were inhabited by humans. In a desparate attempt to turn the tide of the war, some EDF scientists began a project that would win the war. It was called "Project Resurrection", and its purpose was to bring back the hero of the past.
Tuesday, October 21, 2003
Author: Lasse "lassev" Vääriskoski
Screenshots: Screenshot 1, Screenshot 2
Description: Kyle and Jan are spending some time on planet Rapah Kdvik, repairing the Raven's Claw and planning their future. As a scarcely populated oceanic planet with few small rocky islands Rapah Kdvik is an ideal place for those who want privacy. Kyle got an offer to use the small villa Lando had won years ago in a game of gambling. After the busy beaches of Spira, Rapah Kdvik is a good place for silent relaxation and meditation. Yet, even before landing on the planet, Kyle had an uneasy feeling that something was going to come up very soon - sooner than he would have welcomed...
Author: SwedishBorgie
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small platform based duel level placed inside a smoldering hot cave filled with lava. It was originally supposed to look like a level from Phantasy Star Online. This level has full bot support. Also included are instructions on porting this level into Jedi Academy. Hope this one is worth the download! Enjoy!
Author: Radagast
Screenshots: Screenshot 1, Screenshot 2
Description: This is a mod that turns the blue lightsaber into one of boiling water. If you listen closely you can hear it boil.
Author: Darth Slaw
Screenshots: Screenshot 1, Screenshot 2
Description: This is a pack of 14 new skins (Boc, the bartender, Kyle-sized Max, Maw, Gorc, Pic, Gran 1 and 2, the brown tusken, red and gold-padded sandtroopers, a stormtrooper, C-2P0, and Darth Maul). I have included new and fixed existing character soundclasses and sounds. MP Skin selection is now alphabetized. Saber attacks are faster. Two new saber choices are available. Other small modifications were also implemented here and there. This mod has been in the "factory" for quite some time now - a couple years to be exact. This is my second skinpack and after a long period of work (considering I was an amateur editor), I think it turned out pretty well.
Author: Darth Slaw
Screenshots: Screenshot 1, Screenshot 2
Description: This is my third skinpack, which contains the 12 selectable characters from the game Mortal Kombat 2 (Liu Kang, Kung Lao, Johnny Cage, Reptile, Sub-Zero, Shang Tsung, Kitana, Jax, Mileena, Baraka, Scorpion, and Rayden) as well as Smoke (Human) and Noob Saibot. All have been created and added to the end of the default JK models list. Enjoy!
Saturday, October 18, 2003
Note: If you've already submitted your JA file, please be patient and we'll get it posted. Please do not resend it for at least a week from now. Thanks.
Tuesday, October 14, 2003
Author: Edward
Screenshots: Screenshot 1, Screenshot 2
Description: This is a level where you and your friends get thrusted through large pipes. There is also fuel so you better be careful with blaster fire! Not only that, the throwables have been changed so now, when you punch, blast, dinamite, etc. them they will go all crazy. And they ride with the thrust so you wouldn't want one of those in the head! In any case, enjoy the game!
Author: David Sevy
Screenshots: Screenshot 1, Screenshot 2
Description: In the middle of the affluent Zindel Sector of Coruscant stand two towers that are beginning to show their age. They're outdated and slated for demolition next month, but until then you're free to explore. Just try not to shoot any tenants, please. This large, vertical level is good for up to 16 players, and uses some 16-bit textures.)
Author: RLegolas777
Screenshots: Screenshot 1, Screenshot 2
Description: Ok, this is my very first map that I've really released to the public outside of my clan Redeemed. The basic idea of the map is that it's an old sith stadium. I did not get these from any Star Wars books I've read; this is a completely imaginative stretch. Basically, the sith stadium is an ancient stadium where the sith would gather to witness some gruesome entertainment. Either that or they'd take it out on each other. It's kinda like the Roman colosseums. You're sure to find some very unpleasant surprises in this map.
Author: Nigel Mcloughlin
Screenshots: Screenshot 1, Screenshot 2
Description: This level is set about a year after Kyle defeted Jerec. To find out who is behind the uprising you will have to wait for part 2, which I have already started working on and should come out in a few months. This will be a possible 6, 7 or 8 part series I am making. If you get through the first level too fast then just explore around courasant. the are interesting things lying around. Also kyle has his new jedi robes and a really cool saber colour by me.
Monday, October 13, 2003
Author: Voronwe_Elf
Screenshots: Screenshot 1, Screenshot 2
Description: Alright, this is NOTHING like the Lazer War edition maps...*wipes brow* I have made a map consisting of 8 rooms, each themed differently...1) a snow-based map 2) a force-saber-duel room, 3) a rocket, slippery-floored room, 4)an ammo and item dump, 5) a teleport room.(going under the arches with I,II,III will teleport you to different locations. Going under the central arch will also teleport you, only the arch with no figure above in the cylinder will do nothing. ) 6) a big room, filled with "foxholes" and a flechette, a repeater, and rockets, 7)a yavin-like room, with trees, water, etc. 8) a maze... has weapons with bouncing projectiles.
Sunday, October 12, 2003
Head over to Radiant and get it!
Thanks goes to Saberopus for sending us news. He's also created a forum thread for discussion about it.
Friday, October 3, 2003
CoolMatty: In addition, I have taken down the Emergency Backup server, since there is no real purpose in keeping it up. So if you had it bookmarked, make sure you notice the change.
Thursday, October 2, 2003
He writes:
I am proud to announce my first noteworty contribution to the Jedi Knight community... I have made a replacement for the excelent Patch Commander, called Patch Enforcer. Why, you ask? Well, I have had various problems with Patch Commander over the years, including slow loading times. So I was inspired to make my own clone!Some people have reported having problems with my site, others none. I appologize if you can't download it, if too many people have a problem I can upload it to GeoS$%^ies.
Here is a comparison between PC and PE:
- PE loads quicker than PC because it gathers lass gob information. However, it cannot give said detailed gob information, nor can it check for patch conflicts.
- PE shows all JK and MotS patches in one screen with handy icons for clarity, no switching between games.
- PE allows you to install and delete patches with ease... or even mothball patches.
- PE has a refresh button so you don't have to restart it if you move patches around.
- PE has a "Turn off all patches now" option, so you don't accidentally put two patches on at once.
- PE doesn't have annoying sounds... ok the truth is I can't do sounds. So what. :P
- PE has the fabled legendary "Gebohq Easter Egg"... those with old alpha copies of PE can scour the source code for a hint on how to enable it.
Of course, PC has it's Repository, GOB Viewer, and Conflict Detection Thingy... I've never used them, have you?
This IS a beta, please send me bug reports at the_mega_zzter@yahoo.com... but one thing tho, this is NOT a bug:
- Sorting the list is disabled, it will not sort when you click the column headers. This is intentional.Have fun!
The [official] forum thread is here.
- The Mega-ZZTer
Once the files come back online, Massassi will set up a mirror to help out. Good job Mega! Check it out!