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Monday, October 27, 2003
New Jedi Knight Mod: Conda - Deleted -
This mod has been removed since a few resources included it are not the work of the skin's author, nor were they aquired with permission.
Please guys, remember that if you want to use someone else's work, ask for permission, and if they grant it, please include them in the readme file.
Please guys, remember that if you want to use someone else's work, ask for permission, and if they grant it, please include them in the readme file.
Sunday, October 26, 2003
New Jedi Knight Multiplayer Level: Oak Street JK Edition -
File: Oak Street JK Edition
Author: Cave Demon
Screenshots: Screenshot 1, Screenshot 2
Description: A level originally made for the JK MP mod Dark Fist. I never had the time to finish that mod, and had this level lying on my hd useless... I saw it as a waste of a good level, made a few little modifications and released it. I know there are some bugs, since i didn't have much time to fix them, or finish the level. Still, I do want you to tell me about the bugs you find. Who knows, maybe one day I'll finish dark fist...
Author: Cave Demon
Screenshots: Screenshot 1, Screenshot 2
Description: A level originally made for the JK MP mod Dark Fist. I never had the time to finish that mod, and had this level lying on my hd useless... I saw it as a waste of a good level, made a few little modifications and released it. I know there are some bugs, since i didn't have much time to fix them, or finish the level. Still, I do want you to tell me about the bugs you find. Who knows, maybe one day I'll finish dark fist...
Friday, October 24, 2003
Jedi Outcast Mac Patch -
Blue's News reports that there is a new Jedi Outcast Mac patch available at Aspyr.com. Mainly just some bug fixes.
New Jedi Knight Multiplayer Level: Nar Shadda Rooftops -
File: Nar Shadda Rooftops
Author: Ian Stachowicz a.k.a. rrian
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium sized multiplayer level set on the rooftops right in the middle of Nar Shadda. It has a few buildings, a landing platform, and a couple hangers for ships. I tried to spruce it up a bit by adding hologram billboards, some traps, and some attempts at secret areas. This is my first level.
Author: Ian Stachowicz a.k.a. rrian
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium sized multiplayer level set on the rooftops right in the middle of Nar Shadda. It has a few buildings, a landing platform, and a couple hangers for ships. I tried to spruce it up a bit by adding hologram billboards, some traps, and some attempts at secret areas. This is my first level.
New Jedi Academy FFA Level: Stuff in Space -
File: Stuff in Space
Author: Elmo
Screenshots: Screenshot 1, Screenshot 2
Description: This is not only the result of a sleepless night, but also my first attempt in Q3Engine based editing. "Stuff In Space" is a small FFA/Team FFA map best played with 3-6 players without force powers (if you don't like being pushed or gripped in a pit). This map has no bot support.
Author: Elmo
Screenshots: Screenshot 1, Screenshot 2
Description: This is not only the result of a sleepless night, but also my first attempt in Q3Engine based editing. "Stuff In Space" is a small FFA/Team FFA map best played with 3-6 players without force powers (if you don't like being pushed or gripped in a pit). This map has no bot support.
Star Wars FPS Mod News -
I was browsing the latest issue of Computer Games Magazine and I ran across a couple of interesting tidbits. First off, they have a Jedi Academy review (3.5 stars). (Forgive me if these have been mentioned on Massassi before.) Second, they have an interesting array of Star Wars mods for other games.
First off is UT2003 Troopers, a total conversion for Unreal Tournament 2003. They are entering their mod in the Make Something Unreal contest, and they already have a 3-level demo released (and it looks like there is an open beta as well). The screenshots are impressive, and they also have a downloadable movie (I was going to post a thumbnail of some AT-ATs in action, but I don't have FTP access yet!).
Next up is the Galactic Conquest, a mod for Battlefield 1942. I didn't like or buy BF1942, so I won't be able to personally check this one out, but frankly, it looks awesome. They have a ton of apparently drivable vehicles and so far, at least three separate areas (from the original trilogy). Definitely check this one out if you have BF1942.
Finally, they have a short feature on a level for JO called Colosseum, by Jake Keating. This level was LotW here back in July and is in fact still rated an impressive 10! Anyway, they say it's an incredible level (as we all know), and upon visiting his site, I learned that he has landed a job as a professional level designer for Terminal Reality. Congratulations, Jake, but too bad we won't be seeing those improvements you had planned for version 2.0. I strongly urge all mappers and mod developers to check out Jake's site. It has a ton of information on how this level came together
First off is UT2003 Troopers, a total conversion for Unreal Tournament 2003. They are entering their mod in the Make Something Unreal contest, and they already have a 3-level demo released (and it looks like there is an open beta as well). The screenshots are impressive, and they also have a downloadable movie (I was going to post a thumbnail of some AT-ATs in action, but I don't have FTP access yet!).
Next up is the Galactic Conquest, a mod for Battlefield 1942. I didn't like or buy BF1942, so I won't be able to personally check this one out, but frankly, it looks awesome. They have a ton of apparently drivable vehicles and so far, at least three separate areas (from the original trilogy). Definitely check this one out if you have BF1942.
Finally, they have a short feature on a level for JO called Colosseum, by Jake Keating. This level was LotW here back in July and is in fact still rated an impressive 10! Anyway, they say it's an incredible level (as we all know), and upon visiting his site, I learned that he has landed a job as a professional level designer for Terminal Reality. Congratulations, Jake, but too bad we won't be seeing those improvements you had planned for version 2.0. I strongly urge all mappers and mod developers to check out Jake's site. It has a ton of information on how this level came together
Etc. -
My name is Brian. I used to run this site. I have recently asked blujay to let me help out around here. Frankly, I have been doing a lot of "professional" programming lately (for paying clients), and I am a bit tired of it. I want to get back to the things I enjoy, even for a little while each day. I will be posting news and working on some feature enhancements around the site to start out. Feel free to drop me an e-mail message if you have any thoughts.
Wednesday, October 22, 2003
New Jedi Knight Multiplayer Level: One-Room Industrial Nightmare -
File: One-Room Industrial Nightmare
Author: LKOH_SniperWolf
Screenshots: Screenshot 1, Screenshot 2
Description: This is a one-room industrial nightmare which serves absolutely no purpose except as for a background to slaughter. Enjoy killing each other here. There are two versions, one abounding with weaponry, and another for saberists.
Author: LKOH_SniperWolf
Screenshots: Screenshot 1, Screenshot 2
Description: This is a one-room industrial nightmare which serves absolutely no purpose except as for a background to slaughter. Enjoy killing each other here. There are two versions, one abounding with weaponry, and another for saberists.
New Jedi Knight Mod: Sephiroth has been Deleted -
It has come to my attention that the skin Sephiroth is not actually the work of the person who submitted it, but was actually created by Shred.
No more files submitted by yo_yoda0 will be accepted. Let this be a lesson to you all.
No more files submitted by yo_yoda0 will be accepted. Let this be a lesson to you all.
New Jedi Knight Multiplayer Level: Beach -
File: Beach
Author: weird_kingman22
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small beach level. There is not much room to saber, but there are a lot of guns.
Author: weird_kingman22
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small beach level. There is not much room to saber, but there are a lot of guns.
New Jedi Outcast Capture the Flag Level: Small Bespin CTF -
File: Small Bespin CTF
Author: 444
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small Capture the Flag level situated in an indoor arena in Cloud City, Bespin. It can be played as FFA, TFFA, JEDIMASTER, CTY and CTF. It is best with 8 to 12 people. It is basically one large room in the centre with two small flag rooms on the sides.
Author: 444
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small Capture the Flag level situated in an indoor arena in Cloud City, Bespin. It can be played as FFA, TFFA, JEDIMASTER, CTY and CTF. It is best with 8 to 12 people. It is basically one large room in the centre with two small flag rooms on the sides.
New Jedi Academy Mod: Razer Sabers -
File: Razer Sabers
Author: Nauree
Screenshots: Screenshot 1, Screenshot 2
Description: This is a weapon's mod that changes the saber blades and blurs.
Author: Nauree
Screenshots: Screenshot 1, Screenshot 2
Description: This is a weapon's mod that changes the saber blades and blurs.
New Jedi Academy Mod: Long Saber Mod -
File: Long Saber Mod
Author: Jaguar 36
Screenshots: Screenshot 1, Screenshot 2
Description: This mod makes all the player's lightsabers much longer so you can slice your opponents from afar. It works in both Singleplayer and Multiplayer.
Author: Jaguar 36
Screenshots: Screenshot 1, Screenshot 2
Description: This mod makes all the player's lightsabers much longer so you can slice your opponents from afar. It works in both Singleplayer and Multiplayer.
New Jedi Knight Multiplayer Level: RX-345 -
File: RX-345
Author: A Grim Zombie
Screenshots: Screenshot 1, Screenshot 2
Description: Welcome to man's first faster then light ship! All went well until after the jump. Now many of the ship's systems are malfunctioning, and what's left of the crew is trying to kill you!
This is a Arena rather then a attempt to make a 'real' looking starship, so it should provide some good old fashion guns & saber fun!
Author: A Grim Zombie
Screenshots: Screenshot 1, Screenshot 2
Description: Welcome to man's first faster then light ship! All went well until after the jump. Now many of the ship's systems are malfunctioning, and what's left of the crew is trying to kill you!
This is a Arena rather then a attempt to make a 'real' looking starship, so it should provide some good old fashion guns & saber fun!
New Jedi Academy Single Player Level: The Zeus Academy Ladder -
File: The Zeus Academy Ladder
Author: Zeus (GRANT JAMES)
Screenshots: Screenshot 1, Screenshot 2
Description: Fight your way to the top to become the ultimate Jedi!
Author: Zeus (GRANT JAMES)
Screenshots: Screenshot 1, Screenshot 2
Description: Fight your way to the top to become the ultimate Jedi!
New MotS Mod: Unreal Knights v2.0 -
File: Unreal Knights v2.0
Author: TheFPSMan
Screenshots: Screenshot 1, Screenshot 2
Description: This weapons MOD replaces the regular guns with guns from Unreal Tournament. In this updated version the weapons have accurate models, accurate templates, better screens, better texturing, and internal views. The weapons include the Enforcer, the Biorifle, the Shockrifle, the Plasma Gun, the Flack Cannon, the Rocket Launcher, an Automatic Redeemer, the Sniper Rifle, the Ripper, and the Minigun.
Author: TheFPSMan
Screenshots: Screenshot 1, Screenshot 2
Description: This weapons MOD replaces the regular guns with guns from Unreal Tournament. In this updated version the weapons have accurate models, accurate templates, better screens, better texturing, and internal views. The weapons include the Enforcer, the Biorifle, the Shockrifle, the Plasma Gun, the Flack Cannon, the Rocket Launcher, an Automatic Redeemer, the Sniper Rifle, the Ripper, and the Minigun.
New Jedi Knight Single Player Level: The New Threat 2: Imperial Base on Hoth -
File: The New Threat 2: Imperial Base on Hoth
Author: Nigel McLoughlin
Screenshots: Screenshot 1, Screenshot 2
Description: This is the sequel to the new threat and obviously you go to hoth. This starts just as you have to get off the cargo ship you boarded in the last one. The objective of this one is to find out what the new threat is about. You will get the whole story line in this one mostly. Also, sorry for the lame Luke Skywalker suit but I couldn’t find any Kyle snowsuits and I tried to make it look like Kyle but that was a disaster. Part 3 is under construction right now but I don’t know when it'll get done though.
Author: Nigel McLoughlin
Screenshots: Screenshot 1, Screenshot 2
Description: This is the sequel to the new threat and obviously you go to hoth. This starts just as you have to get off the cargo ship you boarded in the last one. The objective of this one is to find out what the new threat is about. You will get the whole story line in this one mostly. Also, sorry for the lame Luke Skywalker suit but I couldn’t find any Kyle snowsuits and I tried to make it look like Kyle but that was a disaster. Part 3 is under construction right now but I don’t know when it'll get done though.
New Jedi Outcast Single-Player Level: Escape from Takron-Galtos -
File: Escape from Takron-Galtos
Author: Big Shirtless Ron
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first JKII map. It's a little light on the plot, but it's got customized NPCs, lots of scripting, cut scenes, custom menus and objectives, and hopefully decent architecture. It starts off a bit rough, as I was learning the tools, but I think it shapes up into a pretty fun level. Please see my site for more screenshots, direct download and a walkthrough.
Author: Big Shirtless Ron
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first JKII map. It's a little light on the plot, but it's got customized NPCs, lots of scripting, cut scenes, custom menus and objectives, and hopefully decent architecture. It starts off a bit rough, as I was learning the tools, but I think it shapes up into a pretty fun level. Please see my site for more screenshots, direct download and a walkthrough.
New Jedi Academy Duel Level: Endurance of Hatred -
File: Endurance of Hatred
Author: GothiX
Screenshots: Screenshot 1, Screenshot 2
Description: This is a JA (power)duel map, that takes place in an ancient, tomb-like environment. Players who have Force Jump level 3 (quite common in duel) have the ability to jump around the entire map. Botroutes are included.
Author: GothiX
Screenshots: Screenshot 1, Screenshot 2
Description: This is a JA (power)duel map, that takes place in an ancient, tomb-like environment. Players who have Force Jump level 3 (quite common in duel) have the ability to jump around the entire map. Botroutes are included.
New Jedi Academy FFA Level: Bespin - Some Random Place -
File: Bespin - Some Random Place
Author: The Mega-ZZTer
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small Bespin-themed level. It's not in any particular place, just somewhee "random." My beta testrers seems to like this level more than I thought they would! Bot paths are included (though they are slightly buggy).
Author: The Mega-ZZTer
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small Bespin-themed level. It's not in any particular place, just somewhee "random." My beta testrers seems to like this level more than I thought they would! Bot paths are included (though they are slightly buggy).
New Jedi Knight Multiplayer Level: Level of 2 Sides -
File: Level of 2 Sides
Author: Darkstrike
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small multiplayer level. It should be played with 2-6 people. There are a few guns spread out though the level.
Author: Darkstrike
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small multiplayer level. It should be played with 2-6 people. There are a few guns spread out though the level.
New Jedi Outcast Multiplayer Level: TIE Fighter Base -
File: TIE Fighter Base
Author: Patrick
Screenshots: Screenshot 1, Screenshot 2
Description: This is a TIE fighter base made for dueling. It has bot support and guns. This is my first multiplayer level.
Author: Patrick
Screenshots: Screenshot 1, Screenshot 2
Description: This is a TIE fighter base made for dueling. It has bot support and guns. This is my first multiplayer level.
New Jedi Outcast Skin: Kranachov -
File: Kranachov
Author: The Seven Blessings
Screenshots: Screenshot 1, Screenshot 2
Description: (Pronounced Kran-a-kov.) This a skin of one of Luke's characters from his books, comics, and stickman comics.
Kranachov is a clone of Bob. A Kunst spy infiltrated the EDF science facility and took some of the DNA sample being used. An early version of Kranachov was sent back to the past to kill Bob but failed and was killed. The Kunst, with their advanced technology made a new Kranachov. Stronger, faster and tougher than any normal person. They also distorted his appearance so he would not be recognizable as Bob. He moved up the EDF ranks quickly winning staged battles with the Kunst so his 'superior intellectual capacity' is stretched. He reveals himself to Bob on the star cruiser, 'The Defiant' during an attack on planet EX-21 but as the ship is re-taken by the EDF he is transported onto a hidden ship. When the Kunst attack Sheffield (one of the last remaining Earth cities) he reveals himself again and attacks Bob, fatally wounding him and capturing Jeff, Bob's friend also resurrected form the past. As Bob loses consciousness he swears he will take his revenge upon the Clone.
Author: The Seven Blessings
Screenshots: Screenshot 1, Screenshot 2
Description: (Pronounced Kran-a-kov.) This a skin of one of Luke's characters from his books, comics, and stickman comics.
Kranachov is a clone of Bob. A Kunst spy infiltrated the EDF science facility and took some of the DNA sample being used. An early version of Kranachov was sent back to the past to kill Bob but failed and was killed. The Kunst, with their advanced technology made a new Kranachov. Stronger, faster and tougher than any normal person. They also distorted his appearance so he would not be recognizable as Bob. He moved up the EDF ranks quickly winning staged battles with the Kunst so his 'superior intellectual capacity' is stretched. He reveals himself to Bob on the star cruiser, 'The Defiant' during an attack on planet EX-21 but as the ship is re-taken by the EDF he is transported onto a hidden ship. When the Kunst attack Sheffield (one of the last remaining Earth cities) he reveals himself again and attacks Bob, fatally wounding him and capturing Jeff, Bob's friend also resurrected form the past. As Bob loses consciousness he swears he will take his revenge upon the Clone.
New Jedi Outcast Skin: Bob -
File: Bob
Author: Darth Slaw
Screenshots: Screenshot 1, Screenshot 2
Description: This skin is cool. I made the skin dan did everything else. The skin is inspired by my 27 stickman cartoons, my 15 normal cartoons and my book. It has no team colours but it does have bot support!
Bob was a veteran in the army for 70 years, in the field and at tactical ops fighting wars across the world. He died a peaceful death still serving and was given a heros funeral. But, as technologies advanced earth made contact with an alien race named the Kunst. They were a peaceful culture but expressed a high intrest in the humans. So much so that it was found that the Kunst had been taking humans from the boarder planets. When they refused to stop the EDF (Earth Defence Force) declared war. To begin with, the war went well and as other planets joined Earth's rapididly growing empire. It looked like it was all over when the EDF lay siege to the Kunst homeworld but the Kunst attacked with massed forces ten times larger than the whole population of Earth! One by one, EDF controlled planets fell until only a handful of planets were inhabited by humans. In a desparate attempt to turn the tide of the war, some EDF scientists began a project that would win the war. It was called "Project Resurrection", and its purpose was to bring back the hero of the past.
Author: Darth Slaw
Screenshots: Screenshot 1, Screenshot 2
Description: This skin is cool. I made the skin dan did everything else. The skin is inspired by my 27 stickman cartoons, my 15 normal cartoons and my book. It has no team colours but it does have bot support!
Bob was a veteran in the army for 70 years, in the field and at tactical ops fighting wars across the world. He died a peaceful death still serving and was given a heros funeral. But, as technologies advanced earth made contact with an alien race named the Kunst. They were a peaceful culture but expressed a high intrest in the humans. So much so that it was found that the Kunst had been taking humans from the boarder planets. When they refused to stop the EDF (Earth Defence Force) declared war. To begin with, the war went well and as other planets joined Earth's rapididly growing empire. It looked like it was all over when the EDF lay siege to the Kunst homeworld but the Kunst attacked with massed forces ten times larger than the whole population of Earth! One by one, EDF controlled planets fell until only a handful of planets were inhabited by humans. In a desparate attempt to turn the tide of the war, some EDF scientists began a project that would win the war. It was called "Project Resurrection", and its purpose was to bring back the hero of the past.
Tuesday, October 21, 2003
New Jedi Outcast Single Player Level: Project Lighthouse -
File: Project Lighthouse
Author: Lasse "lassev" Vääriskoski
Screenshots: Screenshot 1, Screenshot 2
Description: Kyle and Jan are spending some time on planet Rapah Kdvik, repairing the Raven's Claw and planning their future. As a scarcely populated oceanic planet with few small rocky islands Rapah Kdvik is an ideal place for those who want privacy. Kyle got an offer to use the small villa Lando had won years ago in a game of gambling. After the busy beaches of Spira, Rapah Kdvik is a good place for silent relaxation and meditation. Yet, even before landing on the planet, Kyle had an uneasy feeling that something was going to come up very soon - sooner than he would have welcomed...
Author: Lasse "lassev" Vääriskoski
Screenshots: Screenshot 1, Screenshot 2
Description: Kyle and Jan are spending some time on planet Rapah Kdvik, repairing the Raven's Claw and planning their future. As a scarcely populated oceanic planet with few small rocky islands Rapah Kdvik is an ideal place for those who want privacy. Kyle got an offer to use the small villa Lando had won years ago in a game of gambling. After the busy beaches of Spira, Rapah Kdvik is a good place for silent relaxation and meditation. Yet, even before landing on the planet, Kyle had an uneasy feeling that something was going to come up very soon - sooner than he would have welcomed...
