Not logged in. Log In or Register
Recent Levels
In-House
Hosted Sites
Admiral's Command Chamber
JK Arena: MP Modification
JK Editing Hub RIP :(
Millennium: Cog Resource
Rbots: JK/Mots Bots
Screenshot of the Day
SotD for March 5, 2024
SMLiberator's NPC Pack
I just... wow. Screenshot taken from the #showcase channel.
Archives
Level of the Week
LotW for 2023-10-02
APG Deathmatch Castle 2023
Archives

BTW: Massassi is the best web site in the history of the universe! - Otterbine

Wednesday, October 1, 2003

DBZ: TDiR needs Your Input! - Ubuu @ 2:48 PM
Hell Raiser, head cogger, from the DBZ: TDiR (The Destruction is Real) Modification would like your input! He is contemplating on fixing some of the bugs that made the modification unplayable for few, so if you think you would play an upgrade and it is worth his time, let him know!

Tuesday, September 30, 2003

JK Competition - BV @ 6:56 PM
jEDIkIRBY and the Underground Resistance have set up some good old fashioned Jedi Knight games over the course of this week.

Kirby writes...

Hello Massassi! jEDIkIRBY here with important news from the Underground Resistance! We’re having our 1st Competition, and you can be part! You’ve just got to join the Resistance and presto, you can take place in any of the competitions we host! Tons of Jedi Knight: Dark Forces 2 action awaits you! The rules are here and the UR chatroom to get signed up is at the mIRC Server: irc.holonet.org Channel: #UR. Talk to anyone with an @ in front of your name, then start gaming! Hope to see more and more members over the course of the week! Have fun!

Dust off your JK disc (some people might kill me for saying that =P) and check it out!

Rolling Revolution! - BV @ 6:03 PM
ID_Junkguy brings us this about his mod:

Hi! ID_Junkguy here, and I can't wait to tell you the news! You all remember that Rolling Game mod I released a while back, right? Some people had problems with it, however, and thus were not able to enjoy it fully. So now, I am working on a new project called Rolling Revolution, and it will feature a completely updated Rolling mod. It will offer new and high quality stereo songs to roll to, improved cogs, and more!

In addition, I am going to package with the mod every single Rolling level ever released, including original levels by me, MrRavenX, and The Mega-ZZTer. In addition, I invite EVERY LEVEL MAKER out there to create and submit their own Rolling levels to me so that I can include it in the final release of Rolling Revolution.

I have also created a Rolling Development Kit (RDK) for people planning on making Rolling levels. It includes a mod that is almost the same as the original Rolling mod, but has modified cogs and improved physics so that level makers can test their own Rolling levels accurately. Also, it is full of information for Rolling level makers to get started. This RDK is available at my site NOW, so check www.junkguy.tk to get it if you want to have your level released with Rolling Revolution. The deadline is not announced yet, but it will most likely be in one month.

Thank you guys for being so great. Without your support, I surely would not have made so many fun mods for the Jedi Knight community! Keep Rolling!

- ID_Junkguy

Check it out!

Monday, September 29, 2003

Jedi Academy Siege Guides - Ubuu @ 4:13 PM
What would we do without Kenn Hoekstra? ;D He has made available for us, several links to new Jedi Academy Siege Guides. You can download them at the following links:
Mirror 1 (12kb)
Mirror 2 (12kb)
Reviews, Reviews, and More Reviews! - Ubuu @ 4:05 PM
Hats off to our buddy, Kenn Hoesktra, for these links to several review sites. Take a look at what several of our peers thought of Jedi Academy!

GameRaiders (91%)
GameOver: (92% - Gamers Choice Award)
Game Revolution: B+
Jolt.co.uk: (91%)
Tweak Town Gamer: (95%)
Christian Game Review (94%)
HomelanFed (87%)

Sunday, September 28, 2003

New Interview with JA Designer Ford Dye - BV @ 6:46 AM
Map-Review.com (formerly known as JK2Review) has posted an interview with one of Jedi Academy's designers looking into some of the technical editing changes in Jedi Academy, including a very interesting portion on Siege mapping.

Check it out!

Saturday, September 27, 2003

I'm Gone. - Pommy @ 11:53 AM
Goodbye, my friends. Pride, peace.

Wednesday, September 24, 2003

Emergency files.massassi.net Server - Cool Matty @ 6:10 PM
I have launched an Emergency Backup server, containing all the levels, mods, and programs hosted on Massassi. This server can be accessed at ftp://24.166.245.117.

To use the server effectively, please read the instructions file on the server. Just click the link, the file is very hard to miss. This server is not by any means "fast", and is only meant as a backup until the main server comes back online. The files are also not completely accurate. The files are only current as of 8/11/03, meaning that any levels posted on Massassi after this date will not be on this backup. It should return with the return of the main server, so don't resubmit your levels.

If you have any problems, PLEASE email me, at CoolMatty@massassi.net and not the staff email address. Be sure we are trying our best to get the main server back online as soon as possible. Thank you.

Monday, September 22, 2003

No Downloads by E-mail - blujay @ 8:06 PM
Before anyone else e-mails us and asks, we do not provide downloads by e-mail while the files server is down. We have neither the time nor the bandwidth. In fact, we don't have all of the files either, because they are stored on the server.

Please be patient. Thank you.

Saturday, September 20, 2003

Paint it up - Pommy @ 2:20 PM
Our favorite UGG sends word of a smashing new JKPaint update:
JKPaint version 0.8 (737KB)
An editor for Jedi Knight BM, CMP, MAT, and SFT files.
[Download] (Temporarily down because of file server - check official site for mirror)

Major new features:
- SFT character editing.
- SFT internal palette support removed.
- Image zooming.
- Improved palette editing.
- Transparency color bug fixed.
- Help file.

[Official Site]
Send [UGG] email if you have any suggestions or bug reports.
Take a look!
Do Not Use levels@massassi.net For Contacting Us - blujay @ 3:08 AM
This will probably fall on deaf ears, but it's worth a shot.

Please, do not use levels@massassi.net to contact us! That address is for receiving files only.

Going through the e-mails in the account, I found an e-mail from the 17th reporting problems downloading levels. However, that address is only checked when our file posters are looking for files to post. E-mails to that address are not forwarded to the rest of the staff. They just sit there, and if they don't have a file to post, they maybe get read by one person, and maybe get deleted.

Also, if you have something to tell us, please try taking a minute to type coherent sentences, and have the decency to sign your name or screenname. E-mails like, "Y cant i down load levels" (that was the entire e-mail), or "wuts wrong with ur site???" are not helpful, and are actually annoying.

Perhaps if someone had reported the file server outage sooner, it could have been fixed sooner, possibly before the weekend. Unfortunately, the e-mails were sent to levels@, and didn't get seen. And, alas, I don't download files from the file server every day, so I don't always notice the problems as soon as they occur.

Well, thanks for your patience.

Friday, September 19, 2003

Files Server Down - blujay @ 6:42 PM
For some reason, the files server is down. This means that levels, skins, mods, and some other files cannot be downloaded right now. I've no idea why it's down. I'll try to contact Recon, but unfortunately, it's the weekend now. Remember, patience is the way of the Jedi.

Tuesday, September 16, 2003

Jedi Academy PC Arena Review: 4.5 of 5 - blujay @ 9:58 PM
PC Arena has posted their Jedi Academy review, and they gave it a 4.5 out of 5 arcs. They also have some nice screenshots.
Jedi Academy Gets 8.4 in GameSpot Review - blujay @ 9:49 PM
GameSpot has posted their Jedi Academy review, in which they rate it an 8.4 out of 10. They have over 100 screenshots of JA, so check it out.
Jedi Academy Easter Egg? - Kedri @ 7:15 PM
Rogue36 wrote in to let us know about this hidden nugget in the Jedi Academy demo:
I found a great easter egg in the Jedi Academy demo, and I thought I'd share it with my fellow Massassians. When playing the Tatooine mission, go into clip mode (type devmap into the console, then noclip). Float outside the level and you should spot a big brown box. Once inside of it, you will find two speeder models, including Zam Wessel's speeder from Episode II.

Pretty cool! I'm guessing if it's in the demo, it's in the full release as well. Thanks for sending this in, Rogue36, and thanks to DoZeR for confirming!

Jedi Academy Dedicated Server Software Released - Kedri @ 6:34 PM
We got a hold of the binaries to run dedicated servers for Jedi Academy off your machines. The Linux version weighs in at about 1.4 MB, and the Win32 version is 406 KB. These files will be permanently linked from our Programs section. Thanks to Kenn Hoekstra for the download links!
Jedi Academy Added to Jedi Outcast Editing Forum - Kedri @ 8:05 AM
Because Jedi Outcast and Jedi Academy are based on the same Quake 3 engine, it made sense to make an editing forum that combined both games. We've therefore updated the existing forum to combine the two. May you find great use in it!

Monday, September 15, 2003

Jedi Academy Gets 8.8 From IGN - mscbuck @ 9:28 PM
IGN.com has posted their review of Jedi Academy, giving it a high score of 8.8 out of 10. Check out the review here.
Official Jedi Academy Modelling, Skinning, and Animation Guide Released - blujay @ 2:33 PM
Kenn Hoekstra over at Raven sent word of the official Jedi Academy modelling, skinning, and animation guide, which can be found on our Misc downloads page. It weighs in at 17.8 MB. So all you skinners and modellers, get crackin'!
Balance of the Force Beta 1.2 Released - blujay @ 1:36 PM
david sends word that he's released Beta 1.2 of Balance of the Force. Here's a list of the changes:
When the Imperials gain access to the Ion Cannon control platform the doors will stay open for 10/15 seconds (near/far door), the doors will close after the old delay if a Rebel opens them.

botf_bepsin has been relit so hopefully it'll look a bit better

The Ion Cannon effect now gets reset properly

Rebels no longer get class points for opening their down door

If you're charging a weapon and you die, you'll release the charged shot

Detpacks/tripmines now explode with damage when the person who placed them died

Storm Trooper Blaster alt fire slightly less accurate

Bryar Pistol ROF is higher
Sounds good, so check it out!

Sunday, September 14, 2003

New JK/MotS 3do: schoolbus.zip - Kedri @ 3:14 PM
Download: schoolbus.zip
Author: Brad S
View: Screenshot
Description: A school bus.

Saturday, September 13, 2003

New JA Development Diary at Gamespot - Kedri @ 8:26 AM
Gamespot has published their third and final dev diary for Jedi Academy, which is due in stores just a few days from now. In this diary entry we hear from Raven's Ford Dye, discussing level design, and Christopher Foster, who talks about the pacing of the game, Force powers, and porting it to consoles.

Thursday, September 11, 2003

The Matrix: Unplugged - BV @ 8:20 PM
Cazor fills us in on an incredible Matrix mod in the making for Jedi Academy, responsible for filling our Showcase Forum with unbelievable screenshots.

Cazor writes:

Hey, this is Cazor, Team Leader of The Matrix: Unplugged for Jedi Academy. I just got the new site up, so everyone go check it out here.

As you can see we are in need of player modelers (who can skin also) and coders. Check the screenshots for the latest pics from the mod. I hope you like our progress so far! Thanks a lot.

Definitely check this one out.

Jedi Outcast Mod Contest at LucasFiles - Kedri @ 5:18 PM
Word arrived that LucasFiles.com is having a Jedi Outcast Mod Contest where people have a chance to win a free copy of the soon-to-arrive Jedi Academy. For more contest information, visit: http://www.lucasfiles.com/index.php?s=&action=feature&id=1

Wednesday, September 10, 2003

New Jedi Knight Multiplayer Level: Grid Matrix - GhostOfYoda @ 10:18 AM
File: Grid Matrix
Author: Flexor
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium sized multiplayer level set in a very atmospheric and mysterious computer generated holographic arena. It includes new powerups and contains 16 bit textures. It features new music by Crystal Nova.