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BTW: Massassi is the best web site in the history of the universe! - Otterbine
Wednesday, September 10, 2003
New Jedi Knight Multiplayer Level: Dark Tempest 8 -
File: Dark Tempest 8
Author: Flexor
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium sized (somewhat larger than it's predecessors) multiplayer level consisting of platforms floating in the frigid atmosphere of a turbulent gas giant's polar region. It is good for 3-4 players. It includes new powerups and contains 16 bit textures. It features new music by Crystal Nova.
Author: Flexor
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium sized (somewhat larger than it's predecessors) multiplayer level consisting of platforms floating in the frigid atmosphere of a turbulent gas giant's polar region. It is good for 3-4 players. It includes new powerups and contains 16 bit textures. It features new music by Crystal Nova.
Monday, September 8, 2003
Balance of the Force Mod Beta 1 for JO Released -
Spotted this over at Blue's News earlier: Beta 1 of Balance of the Force, a Jedi Outcast mod that allows for classes and advancement in objective-based multiplayer games, has been released. Visit the BOTF Homepage for downloading info and check out the About BOTF page to get more details about the mod.
Sunday, September 7, 2003
Jedi Academy Demo Walkthrough -
For those of you curious or just plain stumped with the newly-released JA Demo, I've created an illustrated walkthrough for both of the included missions. It's got a healthy dose of screenshots for each, plus I've thrown in information on accessing secret areas. Corrections and comments are welcomed!
New Jedi Outcast Skin: Snake V2 -
File: Snake V2
Author: graves
Screenshots: Screenshot 1, Screenshot 2
Description: This is version 2 of my original Snake model. You don't need the original for this one to work. This includes the MGS1 and MGS2 model. Both models have their own set of team colors and bot files.
Author: graves
Screenshots: Screenshot 1, Screenshot 2
Description: This is version 2 of my original Snake model. You don't need the original for this one to work. This includes the MGS1 and MGS2 model. Both models have their own set of team colors and bot files.
New Jedi Knight Multiplayer Level: _yo_WaterWorld -
File: _yo_WaterWorld
Author: _yo_wasup_
Screenshots: Screenshot 1, Screenshot 2
Description: This level is a very fun level to compete in. There ares underwater Anti-Gravity tubes that suck you to different positions. At the top, you will find the main dueling room. It has a huge object of water that you can fight in with a ring catwalk around it. There are also two secrets with a way through the glass tube and a 2000 yard long slide. Hey, everyone loves slides, right?
Author: _yo_wasup_
Screenshots: Screenshot 1, Screenshot 2
Description: This level is a very fun level to compete in. There ares underwater Anti-Gravity tubes that suck you to different positions. At the top, you will find the main dueling room. It has a huge object of water that you can fight in with a ring catwalk around it. There are also two secrets with a way through the glass tube and a 2000 yard long slide. Hey, everyone loves slides, right?
Friday, September 5, 2003
New Jedi Outcast Single-Player Level: Nar Shadda: The Cargo Crate -
File: Nar Shadda: The Cargo Crate
Author: Darthyun
Screenshots: Screenshot 1, Screenshot 2
Description: Battle it out with NPCS in this pit offspring available only in Single player. Features 1 light source for that creepy, dark, and dank feeling. Support for up to 30 NPCS (TESTED) and the player. This is my first level so any help you can give me would be very helpful!
Author: Darthyun
Screenshots: Screenshot 1, Screenshot 2
Description: Battle it out with NPCS in this pit offspring available only in Single player. Features 1 light source for that creepy, dark, and dank feeling. Support for up to 30 NPCS (TESTED) and the player. This is my first level so any help you can give me would be very helpful!
New Jedi Outcast Skin: Sariss Jedi Outcast Version -
File: Sariss Jedi Outcast Version
Author: Mystery_Knight
Screenshots: Screenshot 1, Screenshot 2
Description: A Sariss skin for Jedi Outcast. Read the read-me for detailed information about the skin.
Author: Mystery_Knight
Screenshots: Screenshot 1, Screenshot 2
Description: A Sariss skin for Jedi Outcast. Read the read-me for detailed information about the skin.
New Jedi Knight Multiplayer Level: Wood Cabin -
File: Wood Cabin
Author: SkyXax
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small wood cabin set somewhere up in the dune type hills. It's my 3rd released level, good for 2-4 players. Tell me what you think, and I may make a second version!
Author: SkyXax
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small wood cabin set somewhere up in the dune type hills. It's my 3rd released level, good for 2-4 players. Tell me what you think, and I may make a second version!
New Jedi Knight CTF Level: CTF Skyhigher -
File: CTF Skyhigher
Author: _Mantissa_
Screenshots: Screenshot 1, Screenshot 2
Description: My Sky Higher level, copied/pasted to be a symmetric CTF level.
Author: _Mantissa_
Screenshots: Screenshot 1, Screenshot 2
Description: My Sky Higher level, copied/pasted to be a symmetric CTF level.
Jedi Academy Singleplayer Demo -
The singleplayer demo of Jedi Knight: Jedi Academy has just been released and we have uploaded a mirror for your benefit:
Download (187mb)
In the event of being unable to use our mirror the following mirrors are also available:
3D Gamers
AOL
FilePlanet (membership required)
FileShack (membership required)
Gamer's Hall
GameSpot (membership required)
IGN
LucasFiles
pcgamemods
Samurai of the Grey
Worthplaying
If you know of any other mirrors, don't hesitate to inform us so we can keep this list updated.
Download (187mb)
In the event of being unable to use our mirror the following mirrors are also available:
3D Gamers
AOL
FilePlanet (membership required)
FileShack (membership required)
Gamer's Hall
GameSpot (membership required)
IGN
LucasFiles
pcgamemods
Samurai of the Grey
Worthplaying
If you know of any other mirrors, don't hesitate to inform us so we can keep this list updated.
Thursday, September 4, 2003
New Jedi Academy Dev Diary at Gamespot -
Earlier today Gamespot posted a new developer diary for the soon-to-be-released Jedi Academy. This one features commentary from two people in particular: Raven level designer Justin Negrete and lead animator Jarrod Showers.
Saturday, August 30, 2003
Role-Playing Training Course Today! -
jEDIkIRBY, leader of the Underground Resistance, writes:
The Underground Resistance is holding special Role-Playing classes in mIRC. The course will be offered all day today, and tomorrow. Anyone who's interested can come and participate, and perhaps join the Resistance! Go to mIRC Server irc.holonet.org room #UR, or send a personal message to d-_-b in the Massassi chatroom. Hope to see you all there!
The training will be focused on Jedi Knight, but it can be applied to all levels of roleplaying. Check it out today!
Monday, August 25, 2003
Jedi Academy Dev Diary at Gamespot -
Reading other people's diaries is always fun, and this one's no exception. Jon Zuk, the Co-Project Lead at Raven for Jedi Academy's conversion to the Xbox, posts his first developer's diary entry at GameSpot, sharing with us some of the thoughts and discussions that went into designing and developing the game. Thanks go the ShackNews for the skinny.
Saturday, August 23, 2003
New Jedi Outcast Skin: Spike -
File: Spike
Author: Andrew Cockerill
Screenshots: Screenshot 1, Screenshot 2
Description: This is my second skin, based off Spike from Buffy the Vampire Slayer. Comes with bot and team support and a custom taunt.
Author: Andrew Cockerill
Screenshots: Screenshot 1, Screenshot 2
Description: This is my second skin, based off Spike from Buffy the Vampire Slayer. Comes with bot and team support and a custom taunt.
New Jedi Knight Multiplayer Level: Let's Roll! -
File: Let's Roll!
Author: The_Mega-ZZTer
Screenshots: Screenshot 1, Screenshot 2
Description: A VotJ-themed level meant for use with ID_Junkguy's Rolling Game Mod. There are two paths, and some very original things not seen in the rolling game original level, the best of which is moving ramps and obstacles.
See if you can find the conc secret! It involves the river seen at the beginning.
Author's Note: Although I have edited Jedi Knight for a while, this is my first released level. Make SURE you use it with Junky's Rolling Mod, or else it won't be enjoyable.
Author: The_Mega-ZZTer
Screenshots: Screenshot 1, Screenshot 2
Description: A VotJ-themed level meant for use with ID_Junkguy's Rolling Game Mod. There are two paths, and some very original things not seen in the rolling game original level, the best of which is moving ramps and obstacles.
See if you can find the conc secret! It involves the river seen at the beginning.
Author's Note: Although I have edited Jedi Knight for a while, this is my first released level. Make SURE you use it with Junky's Rolling Mod, or else it won't be enjoyable.
New Jedi Outcast Multiplayer Level: Karshok, Security Depot -
File: Karshok, Security Depot
Author: Axcerion
Screenshots: Screenshot 1, Screenshot 2
Description: Small/Medium Bespin-themed map containing two separate areas linked together by a double-helix-surrounded catwalk. Intended for sized duels as it offers different places which should prove challanging to the duelists, including: spiral stairs, narrow rooms, open spaced platforms, and a double helix walkway. Will fit for smaller FFA and team-based games.
Author: Axcerion
Screenshots: Screenshot 1, Screenshot 2
Description: Small/Medium Bespin-themed map containing two separate areas linked together by a double-helix-surrounded catwalk. Intended for sized duels as it offers different places which should prove challanging to the duelists, including: spiral stairs, narrow rooms, open spaced platforms, and a double helix walkway. Will fit for smaller FFA and team-based games.
New Jedi Knight Multiplayer Level: Sith Temple at Coruscant -
File: Sith Temple at Coruscant
Author: JK FoxHound
Screenshots: Screenshot 1, Screenshot 2
Description: As you could see this is the place in the first Darth Maul Comic from year 2001; if you got the comic and look over the pictures you will see many things... well, almost everything is much the same, except perhaps the throne room. I have been noticing there is a drop in framerate in this level but you're gonna have to bare with it. That's pretty much about it, except this is the actual first Coruscant or any level that JK FoxHound has been releasing, you can visit the JK FoxHound page at www.snakearea.cjb.net.
Author: JK FoxHound
Screenshots: Screenshot 1, Screenshot 2
Description: As you could see this is the place in the first Darth Maul Comic from year 2001; if you got the comic and look over the pictures you will see many things... well, almost everything is much the same, except perhaps the throne room. I have been noticing there is a drop in framerate in this level but you're gonna have to bare with it. That's pretty much about it, except this is the actual first Coruscant or any level that JK FoxHound has been releasing, you can visit the JK FoxHound page at www.snakearea.cjb.net.
New Jedi Knight Mod: The Dungeons and Dragons TC -
File: The Dungeons and Dragons TC
Author: Justin "Saber-Scorpion" Stebbins
Screenshots: Screenshot 1, Screenshot 2
Description: The Dungeons and Dragons Total Conversion may not be what some would call a true "Total Conversion", but I think I've worked long and hard enough on this mod now to put the two letters "TC" at the end. Others are welcome to disagree with this statement. Anyway, the D&DTC changes the existing weapons, skins, and Force powers to weapons, skins, and spells from Dungeons and Dragons (been living under a rock and don't know what D&D is? It's the medieval fantasy role-playing rule system that games like Baldur's Gate, Dark Alliance, and Neverwinter Nights run on). This mod does not, however, add anything to do with statistics, skills, or other aspects of the Dungeons and Dragons rule-set. It simply changes the game to look like it is taking place in an up-close-and-personal version of the world of Baldur's Gate or Baldur's Gate II, two of my favorite games of all time. Oh, and I am planning to release a multiplayer level (The Candlekeep RPG) for this mod in the future. For now it works best with existing medieval levels. Any level that takes place in a castle-like or all-natural environment will do, I guess. ;-) I hope you enjoy this mod, and feel free to e-mail any comments to me.
PS: Please read the manual.doc included in the ZIP for more info.
Author: Justin "Saber-Scorpion" Stebbins
Screenshots: Screenshot 1, Screenshot 2
Description: The Dungeons and Dragons Total Conversion may not be what some would call a true "Total Conversion", but I think I've worked long and hard enough on this mod now to put the two letters "TC" at the end. Others are welcome to disagree with this statement. Anyway, the D&DTC changes the existing weapons, skins, and Force powers to weapons, skins, and spells from Dungeons and Dragons (been living under a rock and don't know what D&D is? It's the medieval fantasy role-playing rule system that games like Baldur's Gate, Dark Alliance, and Neverwinter Nights run on). This mod does not, however, add anything to do with statistics, skills, or other aspects of the Dungeons and Dragons rule-set. It simply changes the game to look like it is taking place in an up-close-and-personal version of the world of Baldur's Gate or Baldur's Gate II, two of my favorite games of all time. Oh, and I am planning to release a multiplayer level (The Candlekeep RPG) for this mod in the future. For now it works best with existing medieval levels. Any level that takes place in a castle-like or all-natural environment will do, I guess. ;-) I hope you enjoy this mod, and feel free to e-mail any comments to me.
PS: Please read the manual.doc included in the ZIP for more info.
New Jedi Knight Multiplayer Level: Big City No. 1 -
File: Big City No. 1
Author: Darkstrike
Screenshots: Screenshot 1, Screenshot 2
Description: A big multiplayer map with lots of sewers and buildings. Not very many weapons. Best played with six people.
Author: Darkstrike
Screenshots: Screenshot 1, Screenshot 2
Description: A big multiplayer map with lots of sewers and buildings. Not very many weapons. Best played with six people.
Friday, August 22, 2003
New Outcast Single Player Level: Maw - The Revenge (version 2) -
File: Maw - The Revenge (version 2)
Author: Belgian Padawan
Screenshots: Screenshot 1, Screenshot 2
Description: An updated version of Maw - The Revenge. For people who think they can improve it, I've included the .map file of the level.
Author: Belgian Padawan
Screenshots: Screenshot 1, Screenshot 2
Description: An updated version of Maw - The Revenge. For people who think they can improve it, I've included the .map file of the level.
New Jedi Knight Multiplayer Level: XciLLinT -
File: XciLLinT
Author: XeN
Screenshots: Screenshot 1, Screenshot 2
Description: This is a semi-small guns level with catwalks, ramps, a pool, and more. The gameplay should be excellent due to item placement, size, and how it's all set up. Good for 2-4 players.
Author: XeN
Screenshots: Screenshot 1, Screenshot 2
Description: This is a semi-small guns level with catwalks, ramps, a pool, and more. The gameplay should be excellent due to item placement, size, and how it's all set up. Good for 2-4 players.
New Jedi Outcast Mod: Dual-Colored Sabers -
File: Dual-Colored Sabers
Author: Jenacen
Screenshots: Screenshot 1, Screenshot 2
Description: A small alternation to the sabers. When you swing your saber, the saber streak is a different color.
Author: Jenacen
Screenshots: Screenshot 1, Screenshot 2
Description: A small alternation to the sabers. When you swing your saber, the saber streak is a different color.
New Jedi Knight 3do: subwaytrain.zip -
Download: subwaytrain.zip
Author: DjDTM
View: Screenshot
Description: A subway train for urban levels, uses dflt.cmp.
Author: DjDTM
View: Screenshot
Description: A subway train for urban levels, uses dflt.cmp.
Jedi Academy Interview at CVG -
The crew at Computer and Video Games sat down with Activision producer Graham Fuchs for an interesting little Q&A. Here's a snippet:
What's your personal favourite thing about Jedi Academy, and why choose that?The interview also includes a whole series of exclusive screenshots, so be sure to check them out. Thanks to Kenn Hoekstra for tipping us to the story!
Fuchs: I think my favourite thing is the way in which you can combine your acrobatic moves and saber attacks. I've had fights in the game that look like they were straight out of the movies, and dare I say, some that looked even better. For example, when fighting a dark Jedi, he may push me to the ground and try to stab me before I get up, but I can backflip up to a standing position and jump over him while swinging my saber downward to kill him while his saber is still stuck in the ground trying to stab where I was.
The game winds up being sort of a "Jedi simulator". It's just a ton of fun.
Thursday, August 21, 2003
Jedi Academy Site Re-Launches -
The web site for Jedi Academy at LucasArts.com has re-launched, providing a lot more information about the game, such as its system requirements, and demonstrations of possible combat and saber movements you can execute. Have Flash and your income tax forms handy; you can do your taxes while the Flash-based site loads. Thanks go to Emon for the heads-up!