
2024-09-19 Old Man Bruce Wayne
2024-06-27 MotS Episode + Game Engine Cutsce…
2024-06-21 MotS Secret Level Remastered
2024-03-18 The power of Mara Jade
2024-01-01 Repeater Rifle Mod
- Death of Massassi Level Pack
- Massassi MP Packs: 1, 2, 3, 4, 5, 6
- Massassi Capture The Flag Pack
- Jedi Knight Arena Level Pack
- SP Contest Winners: 1, 2
- H o l i d a y Logo Contest
JK Arena: MP Modification
Millennium: Cog Resource
Rbots: JK/Mots Bots

Archives
BTW: Massassi is the best web site in the history of the universe! - Otterbine
Wednesday, August 20, 2003
Therefore, if you don't already have anti-virus software installed and have scanned your system (and why not? There are many free AV scanners available), please download Symantec's free removal tool and run it to clean your system.
Tuesday, August 19, 2003
Author: Redirpraw
Screenshots: Screenshot 1, Screenshot 2
Description: This skin started out as a design for a uniform for my clan to use in JO. It is based off of a US Navy uniform. I tried to get the rank on the sleeves as close in spacing as they are on a real uniform. The rank on this skin is that of an Admiral. Includes team colors, variations off the theme developed in the default skin.
Author: ScOrPiOn WLP
Screenshots: Screenshot 1, Screenshot 2
Description: A Ruind church map that was intentionaly made for Blade Knight od Dracul mod. It was released with the KOD MP demo, and now I'm releasing it as a duel map. It is a fairly sized map for duels. Some might prefer to use a little force here especialy jump to get up onto the roof.
Author: |GlobensGeng|Carl
Screenshots: Screenshot 1, Screenshot 2
Description: A reskin of Raven's Ugnaught model. The default skin is called holo Ugnaught. And that's what he is, a hologram Ugnaught. The red skin is Darth Ugnaught, a sith Ugnaught. The blue skin is Master Ugnaught, a Jedi Ugnaught.
Author: Wesley Wong
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small little FFA/TeamFFA temple map (in Yavin) that I thought would be cool. Hope you enjoy this multiplayer map!
Sunday, August 17, 2003
Author: Michael Frost
Description: An elaborate, comprehensive tutorial on taking models created in 3D Studio Max, and exporting them for use in Jedi Knight 2. Includes information on testing and troubleshooting, creating .SKIN, and .SURF files, accomodating custom sound packs, handling shaders, packing up your PK3 for distribution, and much much more.
Staff Note: This is, to date, the largest, most detailed tutorial that's ever been submitted here at the Massassi Temple. Although there are several areas in this multi-part tutorial that may not pertain to your project, it is definitely our recommendation you read through it to get a better understanding of how Q3Engine-based file systems operate. Countless thanks go to Michael Frost and all who contributed in the making of this tutorial.
Author: Michael Frost
Description: Describes an effective technique for UV mapping various character model pieces using 3D Studio Max.
Friday, August 15, 2003
Kengo: I was just about to ask about them. Can you first tell us anything about the new SP levels you are thinking of creating for version 2.0?It's a great read; be sure to check it out when you can!
Clu: It's so hard to predict how much time I will have to spend on them, but ideally they will expand a level or two before Gluteus finds himself in the basement prison, and maybe an extension of the existing level that elaborates on his escape from the arena. The earlier levels will focus on his occupation as a thief, and they will rob and plagiarize extensively from the "Thief" games. Just kidding. But I would like to have more of a stealth feel with a bit more exploration. Roman sewers, the Forum, bath houses and just the merchant-filled streets of Rome are all possible settings. I'm also really looking forward to authoring it for Jedi Academy. The combat system seems so much more flexible and advanced, and there may be the possibility for integration of vehicles and various beasts. Lions! Tigers! GRRRRRRRR!!!....ahem...excuse me.
Kengo: Man, I am so not editing that out [grins]"
Thursday, August 14, 2003
Wednesday, August 13, 2003
LucasArts has announced that Raven Software has finished development on Jedi Knight: Jedi Academy and that the game has gone gold.
Go check it out for yourself. September 17th can't come any slooowwwweerrrrr.
Check it out! This answers many common questions including Jedi Academy's relationship to the other Jedi Knight Series games, character backgrounds, improvements since Jedi Outcast, and much much more!
Tuesday, August 12, 2003
Author: Shadow Angel
Screenshots: Screenshot 1, Screenshot 2
Description: Heres a recreation of my favorate level, Nar. Set on the rooftops of the city around a space port / depot for cargo vessels. Theres a small indoor area, but nothing huge as its mainly set for battles high up on the roofs. So be careful as its a looooooooooong drop down!
Author: Vash the Stampede
Screenshots: Screenshot 1, Screenshot 2
Description: This is a skin of Vash the Stampede from Trigun. The only way you can use this skin is by folowing the instructions in the instructions.txt file in the zip. If you can help me with this skin please e-mail me. Thank and enjoy!
Author: [SF]PJB
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small Capture The Flag level, based in the Valley of the Jedi while its under the influence of "Vansar" the Sith wannabe. There is one secret involving the Tie Bomber and a big switch, or three; it depends how you get there. Have fun blocking the entry into your bases.
Author: ErtyOragan40
Screenshots: Screenshot 1, Screenshot 2
Description: This is my second level. This time you can access the lava as often as you want! I recommend to play in duel or 4 players, full force and any saber mod like SBX or Ninja Kage.
Author: Prince Xizor
Screenshots: Screenshot 1, Screenshot 2
Description: The level is a puzzle of portals like the house of madness. You have some good lightsaber fighting and scenery. You will know when you have come to the end.
Author: Corn
Screenshots: Screenshot 1, Screenshot 2
Description: This is a very large level made from the single player level "The Falling Ship". The ship isn't falling because time has stopped. Made for 4-8 players. The gravity is lower than usual so stay away from the cliffs.
Author: Bellan "Kartoon" Karl
Screenshots: Screenshot 1, Screenshot 2
Description: This model has been complete for sometime now, but was not finished and imported until now. Please enjoy! Thank you those who helped out, and hope you guys enjoy this new Darth Vader!
Author: Silverwest
Screenshots: Screenshot 1, Screenshot 2
Description: This is a Yavin-themed multi-player level taking place in the swamp a little after dusk. It supports CTF, CTY, FFA, Team FFA, Holocron FFA, and Jedi Master. The map features several elements that add interesting strategies to team games, especially in CTF. Look for the underwater entrance to each team's side, and for the cave behind the waterfall. This map includes custom shaders, a custom sky, and a custom effect.
Author: SavageX
Screenshots: Screenshot 1, Screenshot 2
Description: The Jedi Outcast version of my Gundam model. This time, it has much more improved textures than the JK one and the meshes has been improved as well. This model also comes with 3 skins (2 for team colors), new sounds from the show, and bot support. However, the model does not contain any LODs and no shaders.
Author: TQB
Screenshots: Screenshot 1, Screenshot 2
Description: This is a good roleplaying level. I spent about 7 months making it. It includes:
-Pyro Effects
-Wrestlers music
-Wreslters titan tron movies
>The Rock
>Rob Van Dam
>Undertaker
>Shawn Micheals
>Triple H
>Hulk Hogan
>Kane
>Booker T
>The Raw opener
>and three more secret people
-A secret match stipulation
One would expect it to be laggy in MP but it's actually not, (at least it hasn't been all the times I've played it in MP with my buds). I hope you all enjoy it. If it is a success i will make another WWE level. I'm sorry about the file size, that kinda happens.
I would like to thank Midnight, GBK, JeDiZz, Mr.Karandras, Ancalagon, and Madaventor.
Wednesday, August 6, 2003
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