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Sunday, July 7, 2002
New Jedi Knight Mod: Samus Aran -
File: Samus Aran
Author: Geoff Archer
Screenshots: Screenshot 1, Screenshot 2
Description: This skin is Samus Aran from Metroid. It is also the first model to be textured by ForceRemap - a new JKI editing tool I am still coding. It is still in alpha stage, but the beta will be released by the end of July. I got rid of Kyle's voice sounds, because it would be really weird to have Samus talk like Kyle. You must have support for 16-bit textures. Copyright belongs to Nintendo.
Author: Geoff Archer
Screenshots: Screenshot 1, Screenshot 2
Description: This skin is Samus Aran from Metroid. It is also the first model to be textured by ForceRemap - a new JKI editing tool I am still coding. It is still in alpha stage, but the beta will be released by the end of July. I got rid of Kyle's voice sounds, because it would be really weird to have Samus talk like Kyle. You must have support for 16-bit textures. Copyright belongs to Nintendo.
New Jedi Outcast Multiplayer Level: Nar Shaddaa Loading Terminal Updated -
File: Nar Shaddaa Loading Terminal Updated
Author: Claxon
Screenshots: Screenshot 1, Screenshot 2
Description: Based on the original Loading Terminal map from Dark Forces 2: Jedi Knight, this map has a fun layout with many routes around the level. Aside from the standard weapons there are traps that can be activated by players and force fields. Although it was based on the original Nar Shaddaa Loading Terminal map as much as possible, alterations had to be made due to the changes in game engine and features, but hopefully it will retain the enjoyment factor. Some of the updates are now that it supports all gametypes, the gun turrets now fire more randomly, and it has improved bot support. The forcefield must be toggled on and off. It has working conveyers, tunnel traps, and improved level sounds.
Author: Claxon
Screenshots: Screenshot 1, Screenshot 2
Description: Based on the original Loading Terminal map from Dark Forces 2: Jedi Knight, this map has a fun layout with many routes around the level. Aside from the standard weapons there are traps that can be activated by players and force fields. Although it was based on the original Nar Shaddaa Loading Terminal map as much as possible, alterations had to be made due to the changes in game engine and features, but hopefully it will retain the enjoyment factor. Some of the updates are now that it supports all gametypes, the gun turrets now fire more randomly, and it has improved bot support. The forcefield must be toggled on and off. It has working conveyers, tunnel traps, and improved level sounds.
New Jedi Outcast Mod: Advanced Effects -
File: Advanced Effects
Author: PerfectJamie
Screenshots: Screenshot 1, Screenshot 2
Description: This mod basically changes the saber sound effects to the ones heard in the original trilogy. It also changes the taunt sounds of some characters, and adds are more V shaped trails to sabers. This mod also makes Kyle wear better looking clothes, and some other small effects. (This is my first mod that was good enough to be submitted so go easy on me.)
Author: PerfectJamie
Screenshots: Screenshot 1, Screenshot 2
Description: This mod basically changes the saber sound effects to the ones heard in the original trilogy. It also changes the taunt sounds of some characters, and adds are more V shaped trails to sabers. This mod also makes Kyle wear better looking clothes, and some other small effects. (This is my first mod that was good enough to be submitted so go easy on me.)
New Jedi Outcast Multiplayer Level: Sabers Pad -
File: Sabers Pad
Author: [GI]Hal
Screenshots: Screenshot 1, Screenshot 2
Description: A remake of my MOTS Sabers Pad level for JK2. It is designed for Duels but FFA and Team modes are included if that is your preference. No guns or Force pick-ups are in the level, but feel free to e-mail me if you'd like them in a later version. Bot support is included but they have something of a tendency to fall into the pit if you're fighting on the lower level. The level is INTENDED to be small and simple, so don't bother criticising it for being so. I hope you like it!
Author: [GI]Hal
Screenshots: Screenshot 1, Screenshot 2
Description: A remake of my MOTS Sabers Pad level for JK2. It is designed for Duels but FFA and Team modes are included if that is your preference. No guns or Force pick-ups are in the level, but feel free to e-mail me if you'd like them in a later version. Bot support is included but they have something of a tendency to fall into the pit if you're fighting on the lower level. The level is INTENDED to be small and simple, so don't bother criticising it for being so. I hope you like it!
Saturday, July 6, 2002
New Jedi Outcast Prefab: Guard Tower -
File: guard_tower.zip
Author: Bobafett765
View: Screenshot
Description: A small wooden guard tower, complete with a ramp
Author: Bobafett765
View: Screenshot
Description: A small wooden guard tower, complete with a ramp
New Jedi Outcast Prefab: Pillar Pack -
File: pillarpack.zip
Author: Bobafett765
View: Screenshot
Description: Six different pillars for use in custom Jedi Outcast levels
Author: Bobafett765
View: Screenshot
Description: Six different pillars for use in custom Jedi Outcast levels
New JK/MotS 3do: tourch.zip -
New Jedi Knight Multiplayer Level: Endor: Midnight Duel (Demo) -
File: Endor: Midnight Duel (Demo)
Author: Friend14
Screenshots: Screenshot 1, Screenshot 2
Description: A demo of the final version that will eventually be a
map pack of Endor based levels. A small Multiplayer Saber Duel level designed
for 2 players. It's a forest clearing on Endor where Luke takes some
of his more promising Pupils for special saber training.
Author: Friend14
Screenshots: Screenshot 1, Screenshot 2
Description: A demo of the final version that will eventually be a
map pack of Endor based levels. A small Multiplayer Saber Duel level designed
for 2 players. It's a forest clearing on Endor where Luke takes some
of his more promising Pupils for special saber training.
Friday, July 5, 2002
New Jedi Knight Multiplayer Level: JHC Training Center -
File: JHC Training Center
Author: JHC_Goodzeus
Screenshots: Screenshot 1, Screenshot 2
Description: The Jedi High Council's first level (to train the troops mostly). It's littered with traps and a few secrets more fun once you know them....enjoy
Author: JHC_Goodzeus
Screenshots: Screenshot 1, Screenshot 2
Description: The Jedi High Council's first level (to train the troops mostly). It's littered with traps and a few secrets more fun once you know them....enjoy
New Jedi Knight Multiplayer Level: Cliffside Outpost -
File: Cliffside Outpost
Author: force_dude
Screenshots: Screenshot 1, Screenshot 2
Description: An abandoned Imperial outpost on the side of a cliff. This is my first level so don't expect much. Also has my Saber Of Darkness (My first saber)
Author: force_dude
Screenshots: Screenshot 1, Screenshot 2
Description: An abandoned Imperial outpost on the side of a cliff. This is my first level so don't expect much. Also has my Saber Of Darkness (My first saber)
Thursday, July 4, 2002
New Jedi Outcast Skin: Green Lantern 2.0 -
File: Green Lantern 2.0
Author: Potatochimp
Screenshots: Screenshot 1, Screenshot 2
Description: Skin based on Hal Jordan from the Green Lantern comic books. I pretty much started again from scratch. I added texture to it. I also changed to look more like Hal Jordan. I added bot and single player support too.
Author: Potatochimp
Screenshots: Screenshot 1, Screenshot 2
Description: Skin based on Hal Jordan from the Green Lantern comic books. I pretty much started again from scratch. I added texture to it. I also changed to look more like Hal Jordan. I added bot and single player support too.
Happy Holidays -
Happy 4th of July to all you Massassians out there!
Wednesday, July 3, 2002
Site DNS Problems -
The DNS servers for massassi.net have changed, so there may be some downtime over the next few days, or even the week. The changes will have to propagate to the DNS servers. Thanks for your patience.
Also, if you notice Massassi being slower than usual, our host has experienced some serious network problems and some denial of service attacks recently.
Also, if you notice Massassi being slower than usual, our host has experienced some serious network problems and some denial of service attacks recently.
Level of the Week -
I guess it's named "Map of the Week" now, sorry. Perhaps the name should be changed to something more general, as maps, mods, and skins are all eligible. Anyway, I outputted the Level of the Week early so I could test for errors in my scripts (I will be gone this weekend so I can't do it then). There were a couple, but I think I've sorted them out. From now on, Levels of the Week will be outputted every Saturday morning. However, this Saturday will be skipped intentionally (to make sure there is at least a week of voting time before the next LotW). There is also a Level of the Week Archive that has a graph showing the breakdown of votes per level and per week. Note: No, I still don't work here and I don't have any plans to contribute more in the near future. Any questions or comments regarding this site should be sent following the instructions.
Rites of Xanthus TC for MotS to be realeased... -
Grismath sends word that the Rites of Xanthus TC for MotS, starting within the next week, will be submitting its files in segments.
Tuesday, July 2, 2002
DBZ TDIR Is Still Alive -
Ubuu sends word that DBZ: The Destruction is Real is still alive to those who have notice their site is not up. Their host put up a back up 2 years old, and they are uncertain when things will be back up. Look for a modification release in July.
New Jedi Outcast Skin: Plo Koon for SP and MP -
File: Plo Koon for SP and MP
Author: Lord Lance
Screenshots: Screenshot 1, Screenshot 2
Description: Plo Koon skin for multiplayer and singleplayer.
Author: Lord Lance
Screenshots: Screenshot 1, Screenshot 2
Description: Plo Koon skin for multiplayer and singleplayer.
New Jedi Knight Multiplayer Level: Saber Arenas And War -
File: Saber Arenas And War
Author: Travis Pawlikowski
Screenshots: Screenshot 1, Screenshot 2
Description: Two saber levels and a co-op war level.
Author: Travis Pawlikowski
Screenshots: Screenshot 1, Screenshot 2
Description: Two saber levels and a co-op war level.
Forum E-mail Fixed and Registration Enabled -
The forum e-mail problem has been fixed. Registrations are now enabled. If you registered but did not receive your password, please e-mail forums@massassi.net with your username and we will delete it so you can re-register.
Monday, July 1, 2002
New JK/MotS 3do: flatscreen.zip -
Download: flatscreen.zip
Author: Jedi Gazza
View: Screenshot
Description: A small flatscreen TV for use in your levels. It goes well on most walls in bases, cantinas etc.
Author: Jedi Gazza
View: Screenshot
Description: A small flatscreen TV for use in your levels. It goes well on most walls in bases, cantinas etc.
Sunday, June 30, 2002
New MotS Multiplayer Level: TPMTC's Mos Espa -
File: TPMTC's Mos Espa
Author: Darth J
Screenshots: Screenshot 1, Screenshot 2
Description: This is a pretty large MP level set in a section of the sprawling Mos Espa Spaceport. This level is the only remaining level from TPMTC that I have come across, but as I find more, I'll do my best to submit them as soon as possible. Due to unforeseen circumstances, I was not able to put the last touches on this level, such as weapon and item placement, so this is effectively a Sabers Only level. It's highly recommended that you play this level with a mod like SBX. A ton of blood and sweat went into this level, so I hope it's well recieved. Enjoy!
Author: Darth J
Screenshots: Screenshot 1, Screenshot 2
Description: This is a pretty large MP level set in a section of the sprawling Mos Espa Spaceport. This level is the only remaining level from TPMTC that I have come across, but as I find more, I'll do my best to submit them as soon as possible. Due to unforeseen circumstances, I was not able to put the last touches on this level, such as weapon and item placement, so this is effectively a Sabers Only level. It's highly recommended that you play this level with a mod like SBX. A ton of blood and sweat went into this level, so I hope it's well recieved. Enjoy!
New Jedi Outcast Mod: Episode II Saber Mod v1.1(Beta) -
File: Episode II Saber Mod v1.1(Beta)
Author: Ben Dalglish
Screenshots: Screenshot 1, Screenshot 2
Description: This is part of the Attack of the Clones Total Conversion Mod. It re-creates the saber 'Blades' From Episode 2
Author: Ben Dalglish
Screenshots: Screenshot 1, Screenshot 2
Description: This is part of the Attack of the Clones Total Conversion Mod. It re-creates the saber 'Blades' From Episode 2
Saturday, June 29, 2002
New Jedi Outcast Mod: Rainbow Bryar -
File: Rainbow Bryar
Author: BocaJoshua
Screenshots: Screenshot 1, Screenshot 2
Description: A Rainbow bryar gun with rainbow shots.
Author: BocaJoshua
Screenshots: Screenshot 1, Screenshot 2
Description: A Rainbow bryar gun with rainbow shots.
New Jedi Outcast Mod: R2-D2 Startup Screen -
File: R2-D2 Startup Screen
Author: W.J. "Last of the Jedi Wookiee" MacKenzie
Screenshots: Screenshot 1, Screenshot 2
Description: This simple mod replaces the default game launcher's screen with a graphic of R2-D2 the astromech droid.
Author: W.J. "Last of the Jedi Wookiee" MacKenzie
Screenshots: Screenshot 1, Screenshot 2
Description: This simple mod replaces the default game launcher's screen with a graphic of R2-D2 the astromech droid.
New Jedi Outcast Mod: JediMoves v2.0 -
File: JediMoves v2.0
Author: Master D-Ley Amas
Screenshots: Screenshot 1, Screenshot 2
Description: *All saber styles are now infinitely chainable (in multiplayer only), giving medium style back it's advantage and giving strong style an added edge.
*The dual-bladed saber can now be activated without using cheats in multiplayer, just type "thedestroyer" into the console at any time, or bind it to a key - ex. "bind z thedestroyer", Z being the key you want to use to activate the dual blade.
*Dismemberment is now enabled in multiplayer (with the v1.04 code) to enable, type:
g_dismember 100
cg_dismember 100
into the console (must be enabled on server to work)
(this only needs to be set once)
*The moves that have been altered:
-roll forward, left, or right: cartwheel
-roll backward: butterfly
-jump: force jump style instead of pansy normal one
-fast saber style: replaced with one-handed (Tavion) style
-strong saber style: replaced with one-handed (Desann) style
-backstab: all saber styles now do backstab instead of swing back
-walk: now walks with saber raised, for effect while dueling
-getup: instead of struggling off of the ground, you "force" getup
Author: Master D-Ley Amas
Screenshots: Screenshot 1, Screenshot 2
Description: *All saber styles are now infinitely chainable (in multiplayer only), giving medium style back it's advantage and giving strong style an added edge.
*The dual-bladed saber can now be activated without using cheats in multiplayer, just type "thedestroyer" into the console at any time, or bind it to a key - ex. "bind z thedestroyer", Z being the key you want to use to activate the dual blade.
*Dismemberment is now enabled in multiplayer (with the v1.04 code) to enable, type:
g_dismember 100
cg_dismember 100
into the console (must be enabled on server to work)
(this only needs to be set once)
*The moves that have been altered:
-roll forward, left, or right: cartwheel
-roll backward: butterfly
-jump: force jump style instead of pansy normal one
-fast saber style: replaced with one-handed (Tavion) style
-strong saber style: replaced with one-handed (Desann) style
-backstab: all saber styles now do backstab instead of swing back
-walk: now walks with saber raised, for effect while dueling
-getup: instead of struggling off of the ground, you "force" getup
