
2024-09-19 Old Man Bruce Wayne
2024-06-27 MotS Episode + Game Engine Cutsce…
2024-06-21 MotS Secret Level Remastered
2024-03-18 The power of Mara Jade
2024-01-01 Repeater Rifle Mod
- Death of Massassi Level Pack
- Massassi MP Packs: 1, 2, 3, 4, 5, 6
- Massassi Capture The Flag Pack
- Jedi Knight Arena Level Pack
- SP Contest Winners: 1, 2
- H o l i d a y Logo Contest
JK Arena: MP Modification
Millennium: Cog Resource
Rbots: JK/Mots Bots

Archives
BTW: Massassi is the best web site in the history of the universe! - Otterbine
Saturday, April 27, 2002
Author: Irimi-Ai
Screenshots: Screenshot 1, Screenshot 2
Description: Replaces rolls with ariels, modified butterfly kick, and a butterfly twist. Replaces lunge with a new modified jumping, spinning saber attack. Added Force get-up animations. Shortened the amount of time spent on the ground for some knockdowns. For both SP and MP. Read the included readme for a much more detailed description of all the changes.
Author: Firestorm
Screenshots: Screenshot 1, Screenshot 2
Description: This mod fuses the best of other mods together. It uses Lordvaders uber-saber mod to make the trails smoother. It uses Wanderer's Shadowsaber glows to better emulate the Ep1 glows. Last but not least it uses Greg Wilson's weaponglow mod to make the blaster shots have dynamic lighting. I got permision from all these authors. Then I added the saber cores and some changes to enemy AI which also includes better dismemberment possibilities.
Friday, April 26, 2002
Author: Annihilator
Screenshots: Screenshot 1, Screenshot 2
Description: This duel/FFA map is set on a floating platform above Bespin. It took me about a day to make. This was originally a test map to see what I can do in Radiant, but it came out better than I expected so I decided to release it.
Author: Mike (PurplWulf) Mullaney
Screenshots: Screenshot 1, Screenshot 2
Description: This level was created to test the new tools released by Raven for level editing, and was for use mainly by myself, and my friends for sabering only. It's a recreation of the training arena found in the SP map, yavin_temple, when searching for Luke. It's fully functional except for bot AI support, and it is selectable in-game using the multiplayer menu. It supports Duel, FFA, and Team FFA styles of play. All credit goes to Raven and Lucas Arts for the design, layout, and texturing.
Author: BR_Tybal
Screenshots: Screenshot 1, Screenshot 2
Description: This is just a simple little duel map, a variation on the default box if you will. It's great fun with mild force. You can wall run around pillars. There is plenty of room for a small FFA, but small enough for duels.
Author: Jedi Master
Screenshots: Screenshot 1, Screenshot 2
Description: This skin replaces the Kyle skin in single and multiplayer games with a padawan learner skin. I have given Kyle a shave and removed any grey hairs since he is a padawan. He is wearing white clothing similar to the clothing Obi-Wan Kenobi wore while dueling Darth Maul in Episode I.
Thursday, April 25, 2002
A couple of days before Jedi Knight II was released, the Iron Jedi TC was finished. This mod changes all weapons and Force powers. It also supports new skins, hotkeys, skills, and abilities. It is a two-part file like the original JK installation, the reason being that the file was too large to be uploaded at its home site.The TC files, as well as an multiplayer level, can be downloaded using the links below...
The IJ TC has been under development for over two years and has finally been finished. Special thanks to the creators of SS3, SBX, Glowsaber, IWP2, LEC, etc. If any code/files were not included please send a notice to lordxt_ij@hotmail.com. Both of these files must be downloaded for the entire TC.
- Iron Jedi TC Part 1 - by Lord XT (2.62 MB)
- Iron Jedi TC, Part 2 - by Lord XT (4.78 MB)
- Meditation Forest MP - by Super Nerd (1.47 MB)
The Iron Jedi TC Homepage can be found at http://theironjedi.homestead.com/.
Wednesday, April 24, 2002
"entitypath" "__QERPATH\MP_entities.def"See the forward-slash there? Slippery little bugger... The qe4 file in the pack itself is correct, so if you just re-downloaded the tools, you're all set. Thanks go to Michael Chang Gummelt for dropping a line and letting me know about the typo.
Tuesday, April 23, 2002
Author: Chris "Wazzit" Lu
Screenshots: Screenshot 1, Screenshot 2
Description: A small FFA and Duel map that takes place in the middle of a small pool in front of a Jedi Temple. This map is intended for lightsabers only, but I've added weapons for those of you who can't play without them. Comments welcome! Oh, and by the way, it only took me a day or so to make this.
Author: =JediKnight=
Screenshots: Screenshot 1, Screenshot 2
Description: This is my very first level I have made. Its game types are duel, ffa, team ffa and ctf. This map's theme is floating catwalks in the sky.
Author: Jedi Master
Screenshots: Screenshot 1, Screenshot 2
Description: This skin replaces the stormtrooper. It is a clone trooper from Episode II.
Today we found a typo in the StarWarsMP.qe4: the entitypath is incorrect.Raven has released an updated version of yesterday's editing tool pack; we've replaced our copy of the zip file with this update, so you can either make the correction yourself or re-download the tools (still 3.95MB).
It should be: "entitypath" "__QERPATHmp_entities.def"
Monday, April 22, 2002
The Jk2 Map Editor Tools Package includes:
JK2Radiant - the map editor.
MD3View - model viewer for .md3 format models
ModView - model viewer for .glm (Ghoul2) format model
ShaderEd2 - the shader editor/viewer
sof2map - the map compiler, you will not be using this directly, JK2Radiant uses this.
Download JK2EditingTools.zip (3.95MB)
Many thanks go to Kenn and the folks at Raven for their work to assemble this suite of tools! Let the good times roll!
Update: Okay, we're totally getting slammed on the downloads. If you're getting a slow response from our server, try the download link at JKII.net: http://www.jediknightii.net/files/index.php?category=5 (thanks to ZeroXcape for letting us know they've posted it there, too!)
Author: Rod-Wan Deattrod
Screenshots: Screenshot 1, Screenshot 2
Description: This is a mod for Jedi Knight II turning the rolls into cartwheels and aerial maneuvers.
Author: The_One
Screenshots: Screenshot 1, Screenshot 2
Description: Adds a Jango Fett Model (As seen is Star Wars: Episode II) to the multiplayer game. No team versions on this release. Jango Fett is unmasked and the Prisoner model is used as a base. Multiplayer BOT included.
Author: Wanderer
Screenshots: Screenshot 1, Screenshot 2
Description: This is an ancient golden saber with ancient textures and gems. A very precious hilt! I also tried to make the saber colors more realistic and the blade is thinner now! Enjoy!
Author: Lorre Tiernan
Screenshots: Screenshot 1, Screenshot 2
Description: Kyle has turned to the dark side. Will you join him or be left in the trail of victims he leaves behind. This is a skin and bot of Kyle dressed as a Dark Jedi. It is inspired by the original Dark Kyle from JK, and is complete with scar over his eye.
Sunday, April 21, 2002
I'm pleased to announce that the very first Jolt Force Of One Tournament for Jedi Knight II has opened for signups! It's a 64 player, 1 vs 1 Duel knockout tournament, beginning with 1 win to progress in round one, increasing to 11 wins in the final. It's sabers only, all forces available, and we hope you fight with honour and decency! Full rules can be found here.Although its full, you can still sign up for reserves.
You can sign up here, and you can view the brackets here.
Today we've rounded up today's latest graphics cards in attempt to separate the contenders from the pretenders. Everything from the GeForce2 to the GeForce4 is included, and several cards in between. Find out who comes out on top in today's article!You can get the review here and the comparison there.