
2024-09-19 Old Man Bruce Wayne
2024-06-27 MotS Episode + Game Engine Cutsce…
2024-06-21 MotS Secret Level Remastered
2024-03-18 The power of Mara Jade
2024-01-01 Repeater Rifle Mod
- Death of Massassi Level Pack
- Massassi MP Packs: 1, 2, 3, 4, 5, 6
- Massassi Capture The Flag Pack
- Jedi Knight Arena Level Pack
- SP Contest Winners: 1, 2
- H o l i d a y Logo Contest
JK Arena: MP Modification
Millennium: Cog Resource
Rbots: JK/Mots Bots

Archives
BTW: Massassi is the best web site in the history of the universe! - Otterbine
Sunday, April 21, 2002
Author: Tucker
Screenshots: Screenshot 1, Screenshot 2
Description: This mod makes the sabers VERY MUCH more movie realistic than JK2's default sabers. The blur is much more transparent, the glow is bigger/fainter, and the core is much more smooth and narrow.
Author: Sergan Venceslas
Screenshots: Screenshot 1, Screenshot 2
Description: It works well if you start a new game, not a saved. With this mod, you can play in JO as Jan Ors with dark clothes and sith tatoos of Naga Sadow. Her lightsaber is a reborn type and the blue blade core is translucid. You start with all the force powers at level 3. Jan, Luke, some reborns and shadowtroopers, basic Imperial troopers, and officers are now friendly and follow you everywhere. However the New Republic troopers, prisoners, Lando, Tavion, Desann, amd some Imperial droids are your enemies. Technically, when you use the internall view, the saber is ugly because playing as Jan isn't expected by Lucasarts.
Author: RuSh
Screenshots: Screenshot 1, Screenshot 2
Description: This is a Saber MOD. It changes all textures on the sabers to make a cool effect of glowing. The colors are White, Green, Purple, Orange, Yellow and Red(Blue is not included). I hope you enjoy.
Author: Dirk Blackmore
Screenshots: Screenshot 1, Screenshot 2
Description: I made a a skin for, its called Insanity.(includes bot) Based on the Count Dooku skin by Angel, Insanity is like his name says, He's INSANE!
He is a totaly out of his mind Sith lord. Where he got his Force powers and green eyes is anybodys guess.
This is my favorite skin out of all I have made so far, and I hope you guys like it!
Author: Jedi Master
Screenshots: Screenshot 1, Screenshot 2
Description: All Jedis need Jedi Clothing.This file changes the original Kyle Skin into a Jedi clothed Kyle. It replaces the old Farmer Kyle skin.It works with Single Player and also works in Multiplayer.
This is the first mod I have ever made.
Author: Bio Warrior
Screenshots: Screenshot 1, Screenshot 2
Description: Replaces all default sabers with a "Sith Like" saber.
Saturday, April 20, 2002
Author: DarkSkywalker
Screenshots: Screenshot 1, Screenshot 2
Description: Adds new lightning style saber blade to all sabers. Adds new saber handles for default multiplayer, luke, and reborn models. Adds new ignition and deignition sounds. New sheild effects, and debris (with saber aganst wall) effects.
Author: gammasts
Screenshots: Screenshot 1, Screenshot 2
Description: This is the first skin I have ever made and released. It is a character of 2 gloves that "float". It is the Evil Sith himself cloaking his whole body. Only certain force powers can expose him. He can be hit anywhere on his body but only his hands tell where he can is. There is a default, red and blue version of him. He still is quite easy to see. There is a computer player version of him.
Author: Goofz
Screenshots: Screenshot 1, Screenshot 2
Description: A level pack of five skybox-type levels. Uses 16bit MATs, so they will only work with (most) 3D-Accelerators. The level architecture & 3dos were made by me, the skyboxes are ported from skyboxes for UT/Quake or made by me, too. There are different versions of each level in the GOB: Guns, sabers, Rbots. The levels can be played with a time/points limit, you'll stay in your "mode" (i.e. the five guns levels will cycle, the four saber levels will cycle, and the 2 Rbots level will cycle)
Warning: Will only work with 3D-Cards supporting 16bit mats.
Rbots:Two of the levels can be played with Raynar's Rbots, version 0.31 alpha - great work Raynar!
Author: Sephiroth__VII
Screenshots: Screenshot 1, Screenshot 2
Description: A simple skin of an invisable man. All you see is his weapon and shadow. He can also be used as a bot.
Friday, April 19, 2002
Author: Alejandro Jiménez "Samsagaz"
Screenshots: Screenshot 1, Screenshot 2
Description: Changes the rolling animations with butterflies, backflips and cartwheels. It doesn't work perfect, but looks very cool. Have fun!
Thursday, April 18, 2002
This converts a Quake3 BSP map to one that Jedi Outcast can load. It allows you to play simple maps built with Q3Radiant or GtkRadiant, without having to send them to Raven for compiling.You can find more information, and the utility, on JOMap's website.
Obviously, this is just a temporary thing until Raven releases their editing tools. This is still experimental, so don't expect it to work all the time. It may only work for very simple maps.
Tuesday, April 16, 2002
Hi JK II webmasters, I just conducted an interview with Michael Stemmle, the scriptwriter for Jedi Outcast. I've attached a copy of the interview. I basically just want this interview to be seen by the public, so you've all got permission to post it on your sites if you're interested. You can change the format or whatever to match your specifications, please just credit me.Since I really dont have the authority to post things such as interviews, I thought I would just link you to the interview that was posted at the always cool, JKii.net Its an interesting read, so you should check it out.
Author: Bobafett765
Screenshots: Screenshot 1, Screenshot 2
Description: A little creation of mine, the Imperial Enforcer is used by the Empire for crowd control and other similar duties. The soldier wears the same basic Stormtrooper armor design, but instead of white, their armor is brown.
Well, see you next week!
Monday, April 15, 2002
Thankyou Corran2015 for posting that niftly little thread.
BS87 sends word that he has discovered two new multiplayer models. I'll let him do the explaining: "So far, i have found 2 hidden MP models in the game. They are the imperial officer, and Kyles Ghost father. Here are their names, respectivly. To enable these, while in MP, open the console and type: Model \"modelname\" (with or without Quotes) Imperial - normal imperial model Morgan - Ghost of Kyles Father. Also, there *should* be red/blue versions of these models, but i havent tested all of them. to use these, type: Model \"modelname/blue\" or Model \"modelname/red\" Note: using red or blue of morgan (Kyle's father) makes him solid, and not ghost like i, think" So tinker around with those if you like and let us know how they work out!Haven't tried it yet, but it sounds cool!
Author: Lonepadawan
Screenshots: Screenshot 1, Screenshot 2
Description: Turns the blue saber color into a splash of colors- a rather odd effect (will also effect the cores of other sabers while swinging.)
Author: Wanderer
Screenshots: Screenshot 1, Screenshot 2
Description: The latest Generation of lightsabers I have created. Tairyoku means physical strength. The symbols of power are within the blade. The grip is a yellow Dragon on red silk. There are ivory figurines under the red grip. I really hope that'll you have fun with the new sabers!