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BTW: Massassi is the best web site in the history of the universe! - Otterbine

Sunday, April 21, 2002

New Hosted Site at JKII.net - Hebedee @ 3:26 PM
JediKnightII.net has a new hosted site on their list. Total Maps is site is about anything pertaining to maps. Go check it out.
New Jedi Outcast Mod: SaberMod 1.0 - mscbuck @ 8:42 AM
File: SaberMod 1.0
Author: Tucker
Screenshots: Screenshot 1, Screenshot 2
Description: This mod makes the sabers VERY MUCH more movie realistic than JK2's default sabers. The blur is much more transparent, the glow is bigger/fainter, and the core is much more smooth and narrow.
New Jedi Outcast Mod: Sith Jan - mscbuck @ 8:37 AM
File: Sith Jan
Author: Sergan Venceslas
Screenshots: Screenshot 1, Screenshot 2
Description: It works well if you start a new game, not a saved. With this mod, you can play in JO as Jan Ors with dark clothes and sith tatoos of Naga Sadow. Her lightsaber is a reborn type and the blue blade core is translucid. You start with all the force powers at level 3. Jan, Luke, some reborns and shadowtroopers, basic Imperial troopers, and officers are now friendly and follow you everywhere. However the New Republic troopers, prisoners, Lando, Tavion, Desann, amd some Imperial droids are your enemies. Technically, when you use the internall view, the saber is ugly because playing as Jan isn't expected by Lucasarts.
New Jedi Outcast Mod: Spirit Sabers 1.0 - mscbuck @ 8:29 AM
File: Spirit Sabers 1.0
Author: RuSh
Screenshots: Screenshot 1, Screenshot 2
Description: This is a Saber MOD. It changes all textures on the sabers to make a cool effect of glowing. The colors are White, Green, Purple, Orange, Yellow and Red(Blue is not included). I hope you enjoy.
New Jedi Outcast Skin: Insanity - Rob @ 8:29 AM
File: Insanity
Author: Dirk Blackmore
Screenshots: Screenshot 1, Screenshot 2
Description: I made a a skin for, its called Insanity.(includes bot) Based on the Count Dooku skin by Angel, Insanity is like his name says, He's INSANE!

He is a totaly out of his mind Sith lord. Where he got his Force powers and green eyes is anybodys guess.

This is my favorite skin out of all I have made so far, and I hope you guys like it!

New Jedi Outcast Skin: Jedi Knight: Kyle Katarn - Rob @ 8:03 AM
File: Jedi Knight: Kyle Katarn
Author: Jedi Master
Screenshots: Screenshot 1, Screenshot 2
Description: All Jedis need Jedi Clothing.This file changes the original Kyle Skin into a Jedi clothed Kyle. It replaces the old Farmer Kyle skin.It works with Single Player and also works in Multiplayer.

This is the first mod I have ever made.

New Jedi Outcast Mod: Bio Sith Sabers - Rob @ 7:55 AM
File: Bio Sith Sabers
Author: Bio Warrior
Screenshots: Screenshot 1, Screenshot 2
Description: Replaces all default sabers with a "Sith Like" saber.

Saturday, April 20, 2002

New Jedi Outcast Mod: LightningSaber v1.0. - Rob @ 4:53 PM
File: LightningSaber v1.0.
Author: DarkSkywalker
Screenshots: Screenshot 1, Screenshot 2
Description: Adds new lightning style saber blade to all sabers. Adds new saber handles for default multiplayer, luke, and reborn models. Adds new ignition and deignition sounds. New sheild effects, and debris (with saber aganst wall) effects.
New Jedi Outcast Skin: Mystery of the Sith - Rob @ 4:41 PM
File: Mystery of the Sith
Author: gammasts
Screenshots: Screenshot 1, Screenshot 2
Description: This is the first skin I have ever made and released. It is a character of 2 gloves that "float". It is the Evil Sith himself cloaking his whole body. Only certain force powers can expose him. He can be hit anywhere on his body but only his hands tell where he can is. There is a default, red and blue version of him. He still is quite easy to see. There is a computer player version of him.
New Jedi Knight Multiplayer Level: Galactic Locations (16Bit) - Rob @ 4:17 PM
File: Galactic Locations (16Bit)
Author: Goofz
Screenshots: Screenshot 1, Screenshot 2
Description: A level pack of five skybox-type levels. Uses 16bit MATs, so they will only work with (most) 3D-Accelerators. The level architecture & 3dos were made by me, the skyboxes are ported from skyboxes for UT/Quake or made by me, too. There are different versions of each level in the GOB: Guns, sabers, Rbots. The levels can be played with a time/points limit, you'll stay in your "mode" (i.e. the five guns levels will cycle, the four saber levels will cycle, and the 2 Rbots level will cycle)

Warning: Will only work with 3D-Cards supporting 16bit mats.

Rbots:Two of the levels can be played with Raynar's Rbots, version 0.31 alpha - great work Raynar!

New Jedi Outcast Skin: Stealth - Rob @ 3:53 PM
File: Stealth
Author: Sephiroth__VII
Screenshots: Screenshot 1, Screenshot 2
Description: A simple skin of an invisable man. All you see is his weapon and shadow. He can also be used as a bot.
CTF Tip #4 - Hebedee @ 8:41 AM
DeTRiTiC-iQ has added another thread to the Jedi Outcast forum. This one is a CTF tip for Temple Tournament. You can reach it here.

Friday, April 19, 2002

New Jedi Outcast Mod: Cool Moves - mscbuck @ 3:42 PM
File: Cool Moves
Author: Alejandro Jiménez "Samsagaz"
Screenshots: Screenshot 1, Screenshot 2
Description: Changes the rolling animations with butterflies, backflips and cartwheels. It doesn't work perfect, but looks very cool. Have fun!

Thursday, April 18, 2002

CTF Tips for Bespin Pipes - Hebedee @ 4:34 PM
DeTRiTiC-iQ has posted some threads on the forums giving tips for the Capture the Flag level "Bespin Pipes." Click the numbers to find 1, 2, and 3.
The Limelite Updates - Hebedee @ 4:26 PM
MaDaVentor of The Limelite has notified me of some updates to his site. First, a suggestion forum has been put up for you to give Mada ideas for textures to make, which you can find somewhere here and here. Second, he has updated with some (3) new textures and one switch or animated texture, which can all be found there. Make sure to check them out, they're all nice.
JOMap Utility - Brandon @ 3:16 PM
UGG was kind enough to inform us that he's released JOMap version 1. I'll let him explain what it does:
This converts a Quake3 BSP map to one that Jedi Outcast can load. It allows you to play simple maps built with Q3Radiant or GtkRadiant, without having to send them to Raven for compiling.

Obviously, this is just a temporary thing until Raven releases their editing tools. This is still experimental, so don't expect it to work all the time. It may only work for very simple maps.
You can find more information, and the utility, on JOMap's website.

Tuesday, April 16, 2002

Michael Stemmle Interview - Rob @ 6:31 PM
Lou Graziani sends us some good word about an interview he had with Michael Stemmle, the scriptwriter for Jedi Outcast.
Hi JK II webmasters, I just conducted an interview with Michael Stemmle, the scriptwriter for Jedi Outcast. I've attached a copy of the interview. I basically just want this interview to be seen by the public, so you've all got permission to post it on your sites if you're interested. You can change the format or whatever to match your specifications, please just credit me.
Since I really dont have the authority to post things such as interviews, I thought I would just link you to the interview that was posted at the always cool, JKii.net Its an interesting read, so you should check it out.
New Jedi Outcast Skin: Imperial Enforcer - mscbuck @ 6:15 PM
File: Imperial Enforcer
Author: Bobafett765
Screenshots: Screenshot 1, Screenshot 2
Description: A little creation of mine, the Imperial Enforcer is used by the Empire for crowd control and other similar duties. The soldier wears the same basic Stormtrooper armor design, but instead of white, their armor is brown.
Going Out of Town - blujay @ 2:15 AM
I'm going to be leaving today and won't be back until at least the weekend, maybe next week. So until then, I leave you in the capable hands of Kedri and the Massassi staff. If you've sent me any e-mails already, don't expect a reply until at least next week. All comments and questions should be sent to staff@massassi.net. All files should be sent to levels@massassi.net, in accordance with our submission guidelines (see the "Submissions" post below). If you're banned and want to know why, use our ban inquiry form.

Well, see you next week!

Monday, April 15, 2002

Nifty Console Commands - Rob @ 5:29 PM
A few moments ago, a nifty little thread was posted. It details the use of most of the cool console commands people are asking about, and throws some Easter Eggs into the mix. This is really handy to have, rather than having to search all over the place for a list of secrets and some good descriptions.

Thankyou Corran2015 for posting that niftly little thread.

Hidden Jedi Outcast Multiplayer Models - Rob @ 4:40 PM
Was read the news over at JKii.net, and I noticed this little news post which peaked my interest.
BS87 sends word that he has discovered two new multiplayer models. I'll let him do the explaining: "So far, i have found 2 hidden MP models in the game. They are the imperial officer, and Kyles Ghost father. Here are their names, respectivly. To enable these, while in MP, open the console and type: Model \"modelname\" (with or without Quotes) Imperial - normal imperial model Morgan - Ghost of Kyles Father. Also, there *should* be red/blue versions of these models, but i havent tested all of them. to use these, type: Model \"modelname/blue\" or Model \"modelname/red\" Note: using red or blue of morgan (Kyle's father) makes him solid, and not ghost like i, think" So tinker around with those if you like and let us know how they work out!
Haven't tried it yet, but it sounds cool!
New Jedi Outcast Mod: Psychadelic Saber - Skimpy @ 3:46 PM
File: Psychadelic Saber
Author: Lonepadawan
Screenshots: Screenshot 1, Screenshot 2
Description: Turns the blue saber color into a splash of colors- a rather odd effect (will also effect the cores of other sabers while swinging.)
New Jedi Outcast Mod: Tairyokusabers - Skimpy @ 3:32 PM
File: Tairyokusabers
Author: Wanderer
Screenshots: Screenshot 1, Screenshot 2
Description: The latest Generation of lightsabers I have created. Tairyoku means physical strength. The symbols of power are within the blade. The grip is a yellow Dragon on red silk. There are ivory figurines under the red grip. I really hope that'll you have fun with the new sabers!
Shadowsabers Fixed - Skimpy @ 3:17 PM
The Jedi Outcast Mod Shadowsabers' has been updated, so the .pk3 should now work properly.
Secret Areas in Jedi Outcast - Rob @ 12:05 PM
Dragon sends us word that he has uploaded a webpage that details the locations of all the secret locations in Jedi Outcast.
Looked cool to me, especially sinceI recently finished the game and haven't found all of the secrets.

It is a spoiler, so don't read it if you want to find them yourself.