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Saturday, February 9, 2002
Super Saiyan Mod Removed -
I've removed the JK Super Saiyan mod posted here back in November for using several items from Gohan_JSE's Roshi Mod without asking or even letting the guy know. I'm only sorry it took us this long to find out.
Folks, if you download something from us and find lifted material — skins, textures, sound files, etc. — please write to us and let us know about it so we can take it down. Massassi deals with dozens of submissions a week, and while some plagiarized work (otherwise known as "rips") gets stopped at the door, things inevitably slip through the cracks. Thanks.
As for you authors out there thinking about using other people's material, check out the readme file first. Sometimes authors don't care one way or the other, but sometimes they truly do, and are rightfully protective of their original creations. If they're not willing to let you use their stuff, you must accept that and create your own material.
Folks, if you download something from us and find lifted material — skins, textures, sound files, etc. — please write to us and let us know about it so we can take it down. Massassi deals with dozens of submissions a week, and while some plagiarized work (otherwise known as "rips") gets stopped at the door, things inevitably slip through the cracks. Thanks.
As for you authors out there thinking about using other people's material, check out the readme file first. Sometimes authors don't care one way or the other, but sometimes they truly do, and are rightfully protective of their original creations. If they're not willing to let you use their stuff, you must accept that and create your own material.
Outcast Trailer Gets 1337ed -
Here's the word from Elited.net's -ViX-:
With the recent release of the Jedi Outcast trailer, DT Carel has updated 1337 Comics. His latest comic shows the state the staff has been left in after viewing the JK2 trailer.I think it best sums up our reaction here at Massassi, too.
Friday, February 8, 2002
New JK/MotS SP/MP Cog: Flyby Camera -
File: camera_follow.zip
Author: Lord Nader
Description: This cog will allow you to change the player's view to a camera that will follow the player's position at all times. It can give your level a cool, more modern-looking type of experience. Great for cutscenes with flying starships, Jedi duels, or simply a player running down an ordinary corridor. Can be used in gameplay too. Includes three cogs and a level to demonstrate what I'm talking about.
Author: Lord Nader
Description: This cog will allow you to change the player's view to a camera that will follow the player's position at all times. It can give your level a cool, more modern-looking type of experience. Great for cutscenes with flying starships, Jedi duels, or simply a player running down an ordinary corridor. Can be used in gameplay too. Includes three cogs and a level to demonstrate what I'm talking about.
New Jedi Knight SP/MP Cog: Bounce Pad -
File: bounce.cog
Author: GuNbOy
Description: Accelerates the player upwards upon walking across the specified surface. Optimized for MP. The Force variable needs to be set at about 500 for any effect.
Author: GuNbOy
Description: Accelerates the player upwards upon walking across the specified surface. Optimized for MP. The Force variable needs to be set at about 500 for any effect.
New Jedi Knight SP/MP Cog: Blinding Sun -
File: sun.cog
Authors: GuNbOy and SaberMaster
Description: Need to add some flare to your level? Use this cog to blind the player when he looks at a ghost position, such as a sun or something bright. Read the directions in the cog file!!!
Authors: GuNbOy and SaberMaster
Description: Need to add some flare to your level? Use this cog to blind the player when he looks at a ghost position, such as a sun or something bright. Read the directions in the cog file!!!
JK2 Trailer: It's great! -
Well, if you haven't already seen it, don't waste any more time, head on over to http://www.lucasarts.com/exclusive/jedioutcast/, sign up if you haven't already, and then check out the JK2 trailer!
New news poster Hideki -
Hi. It's Hideki, from Millennium. I'm showing up here, because I'll be posting news at Massassi!
I'll be a nice news poster.
Also I'll be reading staff@massassi.net emails, so don't send dumb mails!
Thursday, February 7, 2002
New Jedi Knight Multiplayer Level: IndustriArena -
File: IndustriArena
Author: Kyle90
Screenshots: Screenshot 1, Screenshot 2
Description: This is an arena type multiplayer level in an industrial type area. It has some explosive type guns. It's good for 4-6 players (approximately).
Author: Kyle90
Screenshots: Screenshot 1, Screenshot 2
Description: This is an arena type multiplayer level in an industrial type area. It has some explosive type guns. It's good for 4-6 players (approximately).
New MotS Single Player Level: RoX TC Demo: Entrapment -
File: RoX TC Demo: Entrapment
Author: Bel Iblis
Screenshots: Screenshot 1, Screenshot 2
Description: Rites Of Xanthus Demo is a SP Mod containing a short demo level and some basic equipment replacements for other levels like swords for blasters food for health and magic missile for force destruct!
Author: Bel Iblis
Screenshots: Screenshot 1, Screenshot 2
Description: Rites Of Xanthus Demo is a SP Mod containing a short demo level and some basic equipment replacements for other levels like swords for blasters food for health and magic missile for force destruct!
New MotS Single Player Level: Rebel Agent -
File: Rebel Agent
Author: Matthew Surman
Screenshots: Screenshot 1, Screenshot 2
Description: The level takes place during the Dark Forces timeline, when Kyle is still a mercenary hired by the Rebellion. Kyle is now tasked with infiltrating a large Imperial Research Facility on an intelligence gathering mission. To say anymore would spoil the surprise, however the level is quite large and many areas are not vital to the completion of the level. The base is supposed to feel like a real Imperial Facility, so take your time and explore and look around. You will also need a 3d card that can support 16bit textures to fully enjoy this level. The level contains many new 3do's and textures and BM's and has a new feature, where the player can read signs throughout the level by activating the sign or if out of reach, shooting it.
Author: Matthew Surman
Screenshots: Screenshot 1, Screenshot 2
Description: The level takes place during the Dark Forces timeline, when Kyle is still a mercenary hired by the Rebellion. Kyle is now tasked with infiltrating a large Imperial Research Facility on an intelligence gathering mission. To say anymore would spoil the surprise, however the level is quite large and many areas are not vital to the completion of the level. The base is supposed to feel like a real Imperial Facility, so take your time and explore and look around. You will also need a 3d card that can support 16bit textures to fully enjoy this level. The level contains many new 3do's and textures and BM's and has a new feature, where the player can read signs throughout the level by activating the sign or if out of reach, shooting it.
Wednesday, February 6, 2002
New Jedi Knight Multiplayer Level: Manticeville RPG -
File: Manticeville RPG
Author: Radice
Screenshots: Screenshot 1, Screenshot 2
Description: A medium sized RPG level. Takes place in the streets of Manticeville. Contains: Doctor's Office, Item Store, City building, Park, Police Station, Cantina, Criminal Hideout, Weapon Shop, Clothes shop, and Hotel. I tried to fill this level with the best aspects of playing JK RPGs. This is most likely my last JK level. Here is a tip, read the Secrets and Info.txt, and Enjoy.
Author: Radice
Screenshots: Screenshot 1, Screenshot 2
Description: A medium sized RPG level. Takes place in the streets of Manticeville. Contains: Doctor's Office, Item Store, City building, Park, Police Station, Cantina, Criminal Hideout, Weapon Shop, Clothes shop, and Hotel. I tried to fill this level with the best aspects of playing JK RPGs. This is most likely my last JK level. Here is a tip, read the Secrets and Info.txt, and Enjoy.
New Jedi Knight Multiplayer Level: Dark Tempest 3 -
File: Dark Tempest 3
Author: Flexor
Screenshots: Screenshot 1, Screenshot 2
Description: A small, platform/jump pad based level set in the eye of a turbulent storm on a distant planet. Best played with low or no force. This level contains a multitude of new texures, powerups, sounds, etc... (a 3D accelerator card that supports 16 bit mats in JK is required.)
Author: Flexor
Screenshots: Screenshot 1, Screenshot 2
Description: A small, platform/jump pad based level set in the eye of a turbulent storm on a distant planet. Best played with low or no force. This level contains a multitude of new texures, powerups, sounds, etc... (a 3D accelerator card that supports 16 bit mats in JK is required.)
Jedi Outcast Will Be Editable -
From what's been posted on the forums, Jedi Outcast will be able to be edited. It will be as editable as any other game made on the Quake3 engine. This is great news. Hopefully Jedi Outcast will last as long as Jedi Knight has.
You can check everything out here.
You can check everything out here.
JK2 Game Trailer To Be Released Thursday -
In LEC's latest game alert e-mail they announced that on Thursday evening, after 6 PM PST (9 PM EST, 1 AM GMT) the first JK2 trailer will be released at http://www.lucasarts.com/exclusive/jedioutcast/. They said to pass the word, so here it is. Don't be late!
Tuesday, February 5, 2002
New Jedi Knight Multiplayer Level: The Space Between -
File: The Space Between
Author: Justin "Juz" Stocks
Screenshots: Screenshot 1, Screenshot 2
Description: A crumbling ancient fortress ringed by a meandering tropical stream. What dark lies lay in wait beneath the space between?
Author: Justin "Juz" Stocks
Screenshots: Screenshot 1, Screenshot 2
Description: A crumbling ancient fortress ringed by a meandering tropical stream. What dark lies lay in wait beneath the space between?
New Jedi Knight Multiplayer Level: Hemorrhage -
File: Hemorrhage
Author: Nick Swift
Screenshots: Screenshot 1, Screenshot 2
Description: A compact deathmatch, created with fast-paced gameplay in mind, centered around a multi-tiered pit. There are tons of sniper opportunities, and a couple of secret areas filled with goodies. Have fun.
Author: Nick Swift
Screenshots: Screenshot 1, Screenshot 2
Description: A compact deathmatch, created with fast-paced gameplay in mind, centered around a multi-tiered pit. There are tons of sniper opportunities, and a couple of secret areas filled with goodies. Have fun.
Abuse of Level Comments -
I did not want to have to do this, but it's to the point where I don't think I have any other choice.
Here are two of the rules governing the level comment system:
Comments such as "First comment!", "Yay! Second comment!", "Haha, third comment!" are not related to the level, they are not constructive, nor are they relevant to anything whatsoever. If you use a little common sense, you will see that they are against the rules and do not belong.
Therefore, posters of these and similar comments will have their posting privileges revoked. The rules were displayed to you when you registered, and are above the form in which you enter your comments. Those who cannot obey them cannot have the privilege of posting comments. To those that wish to argue that the rules do not cover this, my reply is that those who do not have enough common sense to refrain from posting such comments cannot have the privilege of using the system.
I wish this was not necessary, but it is getting out of hand.
Here are two of the rules governing the level comment system:
- Please limit discussion to subjects regarding the specific level you are commenting on. If you want more free discussion, please use our Forums.
- The comment section is designed to allow people to post their thoughts on levels. If these thoughts happen to be criticism, make sure it's constructive. Comments like "this level sucks" are not wanted. Constructive criticism only.
Comments such as "First comment!", "Yay! Second comment!", "Haha, third comment!" are not related to the level, they are not constructive, nor are they relevant to anything whatsoever. If you use a little common sense, you will see that they are against the rules and do not belong.
Therefore, posters of these and similar comments will have their posting privileges revoked. The rules were displayed to you when you registered, and are above the form in which you enter your comments. Those who cannot obey them cannot have the privilege of posting comments. To those that wish to argue that the rules do not cover this, my reply is that those who do not have enough common sense to refrain from posting such comments cannot have the privilege of using the system.
I wish this was not necessary, but it is getting out of hand.
Monday, February 4, 2002
I'm Skimpy -
I'm Skimpy and starting now I'll be one of the smiling faces providing you with your dose of Jedi Knights and MotS levels. Thank you and good day!
New Jedi Knight Multiplayer Level: Roshi's Island -
File: Roshi's Island
Author: Archi VEFLAX
Screenshots: Screenshot 1, Screenshot 2
Description: These levels are set on two islands, made mainly for sabering, but with ammo for a hidden weapon. This level is above water, below water, and has a little room for sniping in Roshi's attic(sp?). If the response is good, I will submit my other 3 nearly complete DBZ levels. Please be kind, as I do not respond well to unconstructive criticism.
Author: Archi VEFLAX
Screenshots: Screenshot 1, Screenshot 2
Description: These levels are set on two islands, made mainly for sabering, but with ammo for a hidden weapon. This level is above water, below water, and has a little room for sniping in Roshi's attic(sp?). If the response is good, I will submit my other 3 nearly complete DBZ levels. Please be kind, as I do not respond well to unconstructive criticism.
New Jedi Knight Mod: York 2.1 -
File: York 2.1
Author: Axid2000
Screenshots: Screenshot 1, Screenshot 2
Description: A JK modification. It modifies all of the weapons except for the rail gun. It has enhanced speeds, forces and many other secrets waiting to be unlocked...
Author: Axid2000
Screenshots: Screenshot 1, Screenshot 2
Description: A JK modification. It modifies all of the weapons except for the rail gun. It has enhanced speeds, forces and many other secrets waiting to be unlocked...
New Jedi Knight Multiplayer Level: OSDM -
File: OSDM
Author: Molgrew
Screenshots: Screenshot 1, Screenshot 2
Description: Two deathmatch levels in one episode. Thanks for a special cog by Raze.
Author: Molgrew
Screenshots: Screenshot 1, Screenshot 2
Description: Two deathmatch levels in one episode. Thanks for a special cog by Raze.
New MotS Multiplayer Level: Attack! -
File: Attack!
Author: Deth Masta
Screenshots: Screenshot 1, Screenshot 2
Description: This is a CO-OP level I've been "working" on for the past 2 months. It is best played with teams; the red team being the good guys, and the yellow team being the bad guys. The Good team has Rebel soldiers on its side, and the Bad team has Stormtroopers and "Lightsaber-less" Jedi on its side. The red team can only go through the red force field and yellowcan go through theirs. I've made it so that the bad guys can quickly get to the rooms quicker than the good guys.
Author: Deth Masta
Screenshots: Screenshot 1, Screenshot 2
Description: This is a CO-OP level I've been "working" on for the past 2 months. It is best played with teams; the red team being the good guys, and the yellow team being the bad guys. The Good team has Rebel soldiers on its side, and the Bad team has Stormtroopers and "Lightsaber-less" Jedi on its side. The red team can only go through the red force field and yellowcan go through theirs. I've made it so that the bad guys can quickly get to the rooms quicker than the good guys.
New MotS Multiplayer Level: Fortress of Fire -
File: Fortress of Fire
Author: The_Lost_One_Rogue15
Screenshots: Screenshot 1, Screenshot 2
Description: This is a sabers only level I made in about a day. It has a pit in the middle partially filled with lava, and about 30 feet up, a catwalk goes across. A health powerup sits in the middle of it. Good for 2-4 people. Best played with Saber Battle X 3.0.
Author: The_Lost_One_Rogue15
Screenshots: Screenshot 1, Screenshot 2
Description: This is a sabers only level I made in about a day. It has a pit in the middle partially filled with lava, and about 30 feet up, a catwalk goes across. A health powerup sits in the middle of it. Good for 2-4 people. Best played with Saber Battle X 3.0.
New Jedi Knight Multiplayer Level: Imperial Power Facility -
File: Imperial Power Facility
Author: TNC_Sidious
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small multiplayer level set on a Imperial Power Facility. It consists of many platforms on a pool of lava. There is a great fan in the air powered by the rising heat of the lava. This level is intended for saber duelling although there are many weapons around. This is for 2-4 players. This level should provide some quick and chaotic gameplay.
Author: TNC_Sidious
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small multiplayer level set on a Imperial Power Facility. It consists of many platforms on a pool of lava. There is a great fan in the air powered by the rising heat of the lava. This level is intended for saber duelling although there are many weapons around. This is for 2-4 players. This level should provide some quick and chaotic gameplay.
New Jedi Knight Multiplayer Level: THPS Skatepark -
File: THPS Skatepark
Author: LJ_Stryker_006
Screenshots: Screenshot 1, Screenshot 2
Description: This level is a skatepark. I was seeing if I could make a halfpipe, and well, things just got out of hand.
Author: LJ_Stryker_006
Screenshots: Screenshot 1, Screenshot 2
Description: This level is a skatepark. I was seeing if I could make a halfpipe, and well, things just got out of hand.
