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Archives

BTW: Massassi is the best web site in the history of the universe! - Otterbine

Friday, January 25, 2002

Yet Another - Brandon @ 4:25 PM
Thanks to shiny who let us know that GameSpy has recently named JK2 as one of the most wanted games of the year and has followed up with a preview.
JK2 Saber Moves - Brandon @ 4:20 PM
ZeroXcape sent word that Michael Chang Gummelt, the lead gameplay programmer from Raven, dropped by the JediKnightII.net forums and commented on how the lightsaber is going to work. Here's what he said:
There are 8 standard (directional) saber moves per style (for a total of 24), plus 2 special attacks per style, and a good deal of acrobatic moves. There are approximately 300 individual lightsaber animations (if you include all the transitions - each attack can transition smoothly to any other attack) totalling around 3500 frames of animation, just for the lightsaber...
Check out more at the thread & JKII.net.
Another one - mscbuck @ 4:15 PM
Looks like GameSpot has posted their new preview of Jedi Outcast. Cool stuff, as always!
New JK/MotS 3do: bdoor.zip - Brandon @ 4:11 PM
Download: bdoor.zip
Author: XeN_MasTeR
View: Screenshot
Description: A door that can be used for a bathroom.

Thursday, January 24, 2002

Nice Jedi Outcast Preview - mscbuck @ 7:01 PM
While doing my daily web surfing, I saw that IGN has their new preview of Jedi Outcast. It's a really good preview with lots of content.

Wednesday, January 23, 2002

New Jedi Knight Multiplayer Level: Warlocks3 - mscbuck @ 6:29 PM
File: Warlocks3
Author: Master Trunks
Screenshots: Screenshot 1, Screenshot 2
Description: Warlocks is a modification of Barons Hed which takes place after the death of the 7 dark jedi. The plot of the level is the towns people are fighting for or agaist the rich nobel, who took over Barons Hed for his own, calling it Warlocks Hed after his sith master. The level was made for team play. Also it is called Warlocks3 because this is the 3rd time I made it on my current computer.

Tuesday, January 22, 2002

New Jedi Knight Multiplayer Level: SaberDome Minimus - mscbuck @ 7:52 PM
File: SaberDome Minimus
Author: RS Thrawn
Screenshots: Screenshot 1, Screenshot 2
Description: This is a very small saber level designed for 2 to 4 players. The architecture and design are modeled after my previous level, SaberDome Maximus. Whereas Maximus is a very large level with many areas to explore, Minimus is a fairly straightforward level for either dueling, observing duels, or training. It is recommended that you use a JK saber mod while playing this level (e.g. Saber Battle X).
New Jedi Knight Multiplayer Level: Saber Master's Arena - mscbuck @ 7:49 PM
File: Saber Master's Arena
Author: Sef Halfman
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first released level. It's small, with some okay architecture. I had fun with it. Hope you do too. Credit to the people who have made mats on Massassi. I d/loaded all the mats from here. I did not make them.
New Jedi Knight Multiplayer Level: Barons Hed Saber Training - mscbuck @ 7:44 PM
File: Barons Hed Saber Training
Author: JKDude
Screenshots: Screenshot 1, Screenshot 2
Description: A small Barons Hed themed saber level designed for hopefully fun gameplay!
New Jedi Knight Mod: Saber Blocking Plus Beta v0.1 - mscbuck @ 7:40 PM
File: Saber Blocking Plus Beta v0.1
Author: Chikyu-Jin
Screenshots: Screenshot 1, Screenshot 2
Description: This is a saber blocking mod that blocks, where you are shot! No more repeating animations! This is a first release beta, and my first released mod. I hope you all enjoy!
New MotS Single Player Level: A Pirate's Tale Level 2 - mscbuck @ 4:21 PM
File: A Pirate's Tale Level 2
Author: Darth Vedder
Screenshots: Screenshot 1, Screenshot 2
Description: Level 2 starts where level one ended; Hake escaped from his prison and went to search for a ship. But the police are looking for him, and finding a ship without any money isn't exactly simple. Maybe he could ring at the door of the local crimeboss and his former contracter Lillithon... Hake doesn't realize he's part of a game of power and corruption; and the disc he tried to steal before he was caught is the key to everything...
New Jedi Knight Multiplayer Level: Reclusion - BrianTheSith @ 8:44 AM
File: Reclusion
Author: Spiral
Screenshots: Screenshot 1, Screenshot 2
Description: This is a multiplayer level set in an asylum.

Monday, January 21, 2002

New Jedi Knight Multiplayer Level: DJBG - mscbuck @ 6:20 PM
File: DJBG
Author: Darth_Maul_101
Screenshots: Screenshot 1, Screenshot 2
Description: A level where there are 3 land pads. This has a cool sky and is good for saber fights.
JK2 in GameSpy's Most Wanted Games of 2002 - blujay @ 1:36 PM
EL3CTRO sent word that JK2 is in GameSpy's Most Wanted Games of 2002. They have a nice page about it, so check it out.

Sunday, January 20, 2002

New JK/MotS 3do: homestuff.zip - Brandon @ 4:43 PM
Download: homestuff.zip
Author: shaharmal
View: Screenshot
Description: This a pack of items you may find around the house.
New Jedi Knight Multiplayer Level: The Tomb of Souls - mscbuck @ 8:58 AM
File: The Tomb of Souls
Author: Darth J
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium-large sized Multiplayer level intended for 2-6 players. It is set in a sand-filled tomb where not everything is as it seems. Keep your eyes open for subtle clues that may lead you to very rewarding secrets. This level was intended for SABERS ONLY. No weapons of any kind can be found in this level. It is also of extreme importance that you use either GotG(ME), SBX, Spork or any other mod containing a grapple for the sake of being able to access all of the secret areas. A TON of work has been put into this level, I hope you enjoy it as much as I have.

Saturday, January 19, 2002

New Jedi Knight Mod: AtSt v2.1 (Final) - mscbuck @ 2:51 PM
File: AtSt v2.1 (Final)
Author: BIG_MAG
Screenshots: Screenshot 1, Screenshot 2
Description: This is the final released version of my AtSt series. I hope you enjoy. Anyone wishing to pick it up, drop me a line on this file's comment board.
Clarification - Brandon @ 1:19 PM
ZeroXcape from JKII.net let us know that Kenn Hoekstra stopped by their forums to clarify some of the information from the German magazine preview mentioned two days ago. Here's what he had to say:
I just want everyone to know that there are "over" 20 levels and "over" 10 weapons. Keep in mind, too, that 64 players is the theoretical limit of players in Quake 3, assuming everyone has uber hardware to run the server and the bandwidth to support it. I think 32 players is a more reasonable estimate and I think that in most games 16 or 24 is more realistic/practical.
Official JK2 Site Updated - blujay @ 1:06 PM
LucasArts has updated the official JK2 site with several new screenshots, info on a new weapon, and three new questions in the FAQ. So head on over and check it out!

Thanks to ZeroXcape and Jedi Legend for letting us know.

Friday, January 18, 2002

New JK/MotS 3do: gatedoor3do.zip - Brandon @ 8:18 AM
Download: gatedoor3do.zip
Author: XeN_MasTeR
View: Screenshot
Description: This is a gate door 3do.
New JK/MotS 3do: gate3do.zip - Brandon @ 8:17 AM
Download: gate3do.zip
Author: XeN_MasTeR
View: Screenshot
Description: This is a gate 3do.

Thursday, January 17, 2002

JK2 Info in German PC Action - blujay @ 2:54 PM
ZeroXcape of JediKnightII.net sent word that the current issue of German PC Action has a two-page preview of JK2 with some interesting information, including:

  • 20 single player levels (some very large; hopefully similar to JK)
  • 12 multiplayer levels with full bot support
  • 64 player support in multiplayer games (first confirmation!)
  • 10 weapons in Kyle's arsenal
Hideki Opens Cog Comment System - blujay @ 2:29 PM
Hideki of Millennium sent word that he's opened a cog comment system where you can comment on cog verbs. It looks great, so check it out. You can discuss it on this thread.

Wednesday, January 16, 2002

New Jedi Knight Mod: Saber Battle X - JK v3.0 - mscbuck @ 4:54 PM
File: Saber Battle X - JK v3.0
Author: ShadowX
Screenshots: Screenshot 1, Screenshot 2
Description: Changes in v3.0:

  • In-game message and player list font is clearer and easier to read.
  • New and improved lightsaber blades and motion trails to more closely reflect the style of the movie effects.
  • Five lightsaber fighting stances for the single-bladed sabers and two for the Sith lightsaber can be toggled at will.
  • Lightsaber damage of all sabers can be turned on or off for the purposes of training.
  • New lightsaber hilts per saber color for the single-bladed lightsabers.
  • Four new single-bladed lightsaber moves and old double slash reassignment.
  • Lightsaber coding is improved in various ways.
  • Force Saber Throw replaces Force Speed. It is quasi-controllable and much more useful. All lightsabers can be thrown and the path they travel in the air depends on which direction you're moving (if at all). Since the lightsaber remains on the entire time (unless you switch it off or switch weapons), the amount of damage and range possible are more realistic. Consequently, thrown sabers can also be blocked by other Jedi or Sith and can pass through people, walls, and objects.
  • Force Push replaces Force Throw. It has been made more stable and is able to push ANYTHING-actors, droids, debris, items, and projectiles.
  • I've added and replaced many skins and have fixed many errors. Also, they all have their correct right hands now-finally, no more Kyle hands on everyone! Speaking of Kyle, his model is entirely new, 16-bit, and completely matches the cutscenes!
  • Much more!

Official SBX Website

Tuesday, January 15, 2002

JK II: Jedi Outcast Official Site Is Up!!!! - BrianTheSith @ 10:51 PM
Yes, you heard correct the OFFICIAL site for JKII is up and running over at LucasArts.com. It has a bunch new downloads, tons of new screenshots with loads of lightsaber action, and a picture of the game box. Check it out Here!

Also, if you go to the main LucasArts.com page, there is an AWESOME flash animation for JKII to greet you.