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MotS+
2024-09-19 Old Man Bruce Wayne
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2024-03-18 The power of Mara Jade
2024-01-01 Repeater Rifle Mod
2024-09-19 Old Man Bruce Wayne
2024-06-27 MotS Episode + Game Engine Cutsceā¦
2024-06-21 MotS Secret Level Remastered
2024-03-18 The power of Mara Jade
2024-01-01 Repeater Rifle Mod
In-House
- Death of Massassi Level Pack
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- Jedi Knight Arena Level Pack
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JK Editing Hub RIP :(
Millennium: Cog Resource
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JK Arena: MP Modification
Millennium: Cog Resource
Rbots: JK/Mots Bots
Level of the Week

APG Deathmatch Castle 2023
Archives
Archives
BTW: Massassi is the best web site in the history of the universe! - Otterbine
Saturday, July 7, 2001
Downtown Level Removed -
SlingsRat's recently released level entitled 'Downtown' has been removed from our archives due to pornographic material. Let me make this clear. It is illegal for us to have anything like that on our server. It's against the LucasArts license agreement, and it's against our hosting agreement with Recon-Networks. Furthermore, it's just wrong to distribute pornography to kids through a computer game. Please, stop wasting our time by including illegal material in your levels.
New Jedi Knight Multiplayer Level: Higher Ground (16-bit) -
File: Higher Ground (16-bit)
Author: Justin "Juz" Stocks & Darren "Zuljin" Williams
Screenshots: Screenshot 1, Screenshot 2
Description: Four towers in the middle of an extremely foggy field. Jump-pads on each tower provide for quick and exciting gameplay. Lower gravity also provides for a different style of heavy guns gameplay than most are accustomed to.
Author: Justin "Juz" Stocks & Darren "Zuljin" Williams
Screenshots: Screenshot 1, Screenshot 2
Description: Four towers in the middle of an extremely foggy field. Jump-pads on each tower provide for quick and exciting gameplay. Lower gravity also provides for a different style of heavy guns gameplay than most are accustomed to.
New Jedi Knight Multiplayer Level: The Destruction of Sernpidal -
File: The Destruction of Sernpidal
Author: JNO_Chewbacca
Screenshots: Screenshot 1, Screenshot 2
Description: During the war started by invaders from another galaxy, one planet, which was located in the Outer Rim Territories, was attacked without mercy. The Yuuzhan Vong took their moon, Dobido, out of orbit, and was caught in Sernpidal's gravitational pull. Chewbacca, who saved Han Solo's son, died here, with the locals of Sernpidal who refused to leave, who spent their last minutes praying to their god.
This level takes place on Sernpidal during this crisis. With many different levels of moving around, it's hard to use sniping points without getting shot yourself. Look for the invisible water secret: with it you will either plummet to your death, or find an arsenal of weapons for your insanely violent pleasure.
Author: JNO_Chewbacca
Screenshots: Screenshot 1, Screenshot 2
Description: During the war started by invaders from another galaxy, one planet, which was located in the Outer Rim Territories, was attacked without mercy. The Yuuzhan Vong took their moon, Dobido, out of orbit, and was caught in Sernpidal's gravitational pull. Chewbacca, who saved Han Solo's son, died here, with the locals of Sernpidal who refused to leave, who spent their last minutes praying to their god.
This level takes place on Sernpidal during this crisis. With many different levels of moving around, it's hard to use sniping points without getting shot yourself. Look for the invisible water secret: with it you will either plummet to your death, or find an arsenal of weapons for your insanely violent pleasure.
New Jedi Knight CTF Level: RaD's CTF -
File: RaD's CTF
Author: RaDiCe_
Screenshots: Screenshot 1, Screenshot 2
Description: I wasn't going to release this, but I noticed that a few people were still wanting to play it, so I did. RadsCTF is my first attempt at a CTF. Also, I made this 6 months ago so don't be harsh on the comments... It's main focus is gameplay and nothing else. Designed to be small and should only be for 3-4 players and No Force. Enjoy!
Author: RaDiCe_
Screenshots: Screenshot 1, Screenshot 2
Description: I wasn't going to release this, but I noticed that a few people were still wanting to play it, so I did. RadsCTF is my first attempt at a CTF. Also, I made this 6 months ago so don't be harsh on the comments... It's main focus is gameplay and nothing else. Designed to be small and should only be for 3-4 players and No Force. Enjoy!
New Jedi Knight Multiplayer Level: The Loop -
File: The Loop
Author: Parkath
Screenshots: Screenshot 1, Screenshot 2
Description: The Loop has a large open area of platforms and walkways above a pool of battery acid. Elevators connect various sections above it. Outside this the open area is a tunnel filled with power-ups. It has an entrance from the platforms and the acid.
Author: Parkath
Screenshots: Screenshot 1, Screenshot 2
Description: The Loop has a large open area of platforms and walkways above a pool of battery acid. Elevators connect various sections above it. Outside this the open area is a tunnel filled with power-ups. It has an entrance from the platforms and the acid.
Anachronox Demo (Not JK-related) -
This thread on the forums links a few mirrors to the recently released Anachronox demo. Anachronox is a fully-3d science fiction role-playing game similar to the Final Fantasy series (but featuring a fully 3d engine, rather than 3d characters and effects on a 2d map). If you're even remotely interested in RPGs, I suggest you download the demo. If you're a big fan of RPGs, skip that and go directly to the store...
JK Video Article Updated -
A few details in the HTML conversion were misinterpreted when I originally posted this, so check out the updated JK video recording article if you're interested in recording a game of Jedi Knight for playback later in AVI format. It now includes a low-res sample to get an idea of what's possible.
Friday, July 6, 2001
Army TC Screenshots -
The Army TC has posted a series of screenshots from a recent beta testing session and include screenshots of the new HUD.
LEC Chat -
The LucasArts Insider which arrived yesterday notes that there is an official chat event. Here are the details.
Chat with LucasArts President, Simon Jeffery
Join us Wednesday, July 25th, at 6 pm (PST) and spend some time with LucasArts President, Simon Jeffery. Simon will be on hand to answer your questions and bring you up-to-date on our recently announced titles and future activities at LucasArts. The chat room will open at 5 pm (PST), so stop by early and spend some time with other LucasArts fans! Please pass the word and get your questions ready!
http://www.lucasarts.com/chat/
New DCM -
EasyCheese1000 sends word that Al has posted another edition of Diary of a Crazed Mimbanite.
Thursday, July 5, 2001
Announcing DayLong JK -
Andrew7782 writes:
We here at DayLong JK (not a clan or the such) are hosting a Day of JK. Basically, we run a single game of Jedi Knight for people to join in and out. We run basic LEC levels with no mods or hacks. Tommorow (7/6/01) is our first day. Check http://www.massassi.org/daylongjk/ (hosted by our friend Brian of Massassi) for more details including how to join and what to bring.
#massassi Chat Statistics -
In case you're curious about what goes on in the #massassi chat room, have a look at these statistics provided by oSiRiS.
New Jedi Knight Multiplayer Level: Complex X-11 -
File: Complex X-11
Author: Mechar
Screenshots: Screenshot 1, Screenshot 2
Description: My first released level; it is centered around a complex codenamed X-11, which was abandoned after the fighter storage space was no longer needed. Small arms only, could be used for sabering as well. 2-4 players recommended.
Author: Mechar
Screenshots: Screenshot 1, Screenshot 2
Description: My first released level; it is centered around a complex codenamed X-11, which was abandoned after the fighter storage space was no longer needed. Small arms only, could be used for sabering as well. 2-4 players recommended.
New MotS Multiplayer Level: Holo Base -
File: Holo Base
Author: AtomEntity
Screenshots: Screenshot 1, Screenshot 2
Description: This a large level that is supposedly a listening station for the Rebel Alliance that is run by holograms, with holo technology so advanced you can actually walk INTO the screens and inspect approaching ships firsthand. You are an inspector, and you've come to survey the station's work and findings for the customary five minutes. Instead of that, you find the station deserted, the main generators dead. The only holograms you can access are the recreational ones. Then you see the Imperial fleet in the distance and know that you only have a little time to get ready for them before they arrive. You begin to hoard weapons, when you realize the other inspectors are doing the same...
This level has a large hangar connected to the strangest control room you'll have ever seen, and extruding from the hangar are long, winding hallways that eventually lead to large refresher stations, a holographic chamber with two buttons, and a briefing room. Note that the left red button activates a program I like to call "Cosmic Being", in which you are huge in size comparison to Imperial starships and you walk over Darth Vader's Executor in deep space. The other activates a program I like to call "Don't Look Down", in which there are five platforms in deep space, where you fight with your opponents. Note that if you fall off either the Executor or a platform in the holodeck, you will not die, as this IS a holodeck. You will simply be transported back to the main room. You can only be killed by other players in the holodeck, not of natural causes. I tried to make the architecture decent, as I'm not the best at such things. Please enjoy!
Author: AtomEntity
Screenshots: Screenshot 1, Screenshot 2
Description: This a large level that is supposedly a listening station for the Rebel Alliance that is run by holograms, with holo technology so advanced you can actually walk INTO the screens and inspect approaching ships firsthand. You are an inspector, and you've come to survey the station's work and findings for the customary five minutes. Instead of that, you find the station deserted, the main generators dead. The only holograms you can access are the recreational ones. Then you see the Imperial fleet in the distance and know that you only have a little time to get ready for them before they arrive. You begin to hoard weapons, when you realize the other inspectors are doing the same...
This level has a large hangar connected to the strangest control room you'll have ever seen, and extruding from the hangar are long, winding hallways that eventually lead to large refresher stations, a holographic chamber with two buttons, and a briefing room. Note that the left red button activates a program I like to call "Cosmic Being", in which you are huge in size comparison to Imperial starships and you walk over Darth Vader's Executor in deep space. The other activates a program I like to call "Don't Look Down", in which there are five platforms in deep space, where you fight with your opponents. Note that if you fall off either the Executor or a platform in the holodeck, you will not die, as this IS a holodeck. You will simply be transported back to the main room. You can only be killed by other players in the holodeck, not of natural causes. I tried to make the architecture decent, as I'm not the best at such things. Please enjoy!
New Jedi Knight Mod: Obi-Wan Kenobi TC -
File: Obi-Wan Kenobi TC
Author: Adam
Screenshots: Screenshot 1, Screenshot 2
Description: This is a Mod that changes the single player skin into Young Obi-Wan Kenobi. It also includes my favorite Episode 1 skins. This is my first mod, so don't judge me too harshly.
Author: Adam
Screenshots: Screenshot 1, Screenshot 2
Description: This is a Mod that changes the single player skin into Young Obi-Wan Kenobi. It also includes my favorite Episode 1 skins. This is my first mod, so don't judge me too harshly.
New Jedi Knight Multiplayer Level: Ultima -
File: Ultima
Author: Overlord(A.K.A. Lazerus250)
Screenshots: Screenshot 1, Screenshot 2
Description: Ultima is a multiplayer Saber level, which also includes guns. This is my first level, so don't rate it harsh. It uses 16 bit mats so you have to have a 3D Acceleration Card enabled.
Author: Overlord(A.K.A. Lazerus250)
Screenshots: Screenshot 1, Screenshot 2
Description: Ultima is a multiplayer Saber level, which also includes guns. This is my first level, so don't rate it harsh. It uses 16 bit mats so you have to have a 3D Acceleration Card enabled.
Tuesday, July 3, 2001
A Very JK 4th of July -
Tanya56 sent word that the Barons Hed Fireworks Show is up to celebrate our independence. Stop by and enjoy the show.
Monday, July 2, 2001
SWG FAQ Update -
JBF of Jedi Nights has informed me that StarWarsGalaxies.com has updated with some new Frequently Asked Questions. If you are looking forward to this game be sure to check it out.
New JK2 Site -
The Jedi Outcast is a new Jedi Knight 2 site that has opened up. Be sure to stop by and show your support.
Sunday, July 1, 2001
New Jedi Knight Mod: Dr. X -
File: Dr. X
Author: Dr. X
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first submission, and it isn't going to be my best, but until I complete a more scaled skin of Dr. X, this is all I have for you.
Author: Dr. X
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first submission, and it isn't going to be my best, but until I complete a more scaled skin of Dr. X, this is all I have for you.
New Jedi Knight Multiplayer Level: Goldeneye Facility -
File: Goldeneye Facility
Author: Wolfenstein
Screenshots: Screenshot 1, Screenshot 2
Description: This is a Jedi Knight multiplayer level based on the facility in the James Bond movie, Goldeneye. It looks much like the Nintendo 64 multiplayer level, but with some slight modifications. Find the switch to both the back door and the forcefield behind it and you will be ready to rumble. This level is good for 2-6 players.
Author: Wolfenstein
Screenshots: Screenshot 1, Screenshot 2
Description: This is a Jedi Knight multiplayer level based on the facility in the James Bond movie, Goldeneye. It looks much like the Nintendo 64 multiplayer level, but with some slight modifications. Find the switch to both the back door and the forcefield behind it and you will be ready to rumble. This level is good for 2-6 players.
New JK/MotS 3do: trashbin.zip -
Download: trashbin.zip
Author: Cave_Demon
View: Screenshot
Description: It's a trash bin... Fast and furious gameplay! ;)
Author: Cave_Demon
View: Screenshot
Description: It's a trash bin... Fast and furious gameplay! ;)
Saturday, June 30, 2001
Jedi Knight Tournament -
The Jedi Knight Tournament that Lt. Greywolf hosted is now over. Here's what Lt. Greywolf has to say:
Thanks to everyone who played in the Saturday ladder tourney. It was quite succesful with 26 people showing up and a total of 298 kills. As of June 30, 2001 the standings for first place are as follows:
NF sabers, Lt_Greywolf
FF Sabers, Spider_AL
NF Guns, Brian L
FF guns, Xaem.
Thank you all and you will be notifed when the next tourney will be.
Another Texure Tips -
Zuljin just informed me that he will be having another Texture Tips tonight on the irc.massassi.net in the room #texturetips at 9 PM EST.
JK MP Ladder Tourney TODAY -
Lt_Greywolf is running a Jedi Knight Multiplayer Ladder Tourney today until 5:00PM Eastern. You don't need to sign up, just show up and let Lt know you want in. You can join the tourney by using our chat and joining the #tourney room (when you login, just type '/join #tourney'), or pointing your favorite IRC client to irc.massassi.net (port: 6667) and then joining the #tourney room.
On a side note, if these tournies end out to be relatively successful, Massassi will start sponsoring them on at least a monthly basis. So if you want to open the possibility of being listed on the first ever Massassi Ladder, be sure to drop in and play a few games!
On a side note, if these tournies end out to be relatively successful, Massassi will start sponsoring them on at least a monthly basis. So if you want to open the possibility of being listed on the first ever Massassi Ladder, be sure to drop in and play a few games!