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2024-12-18
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2024-09-19 Old Man Bruce Wayne
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2024-03-18 The power of Mara Jade
2024-01-01 Repeater Rifle Mod
2024-09-19 Old Man Bruce Wayne
2024-06-27 MotS Episode + Game Engine Cutsceā¦
2024-06-21 MotS Secret Level Remastered
2024-03-18 The power of Mara Jade
2024-01-01 Repeater Rifle Mod
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- Death of Massassi Level Pack
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Rbots: JK/Mots Bots
Level of the Week

APG Deathmatch Castle 2023
Archives
Archives
BTW: Massassi is the best web site in the history of the universe! - Otterbine
Friday, June 29, 2001
New Jedi Knight Multiplayer Level: PaintBall Arena -
File: PaintBall Arena
Author: Talanis
Screenshots: Screenshot 1, Screenshot 2
Description: A small level for about 4-6 players. Its only got two guns, the bryar and the crossbow, but it has lots of ammo, and is extremly fun to play. There is a network of tunnels, accesed by holes in the ground. One way grates allow hunters to pop up out of no where, allowing for gurelia warfare. Recommended force jump, as there is a special spot to get to, if you have force jump. No health or shields, but there is a secret area that has a bacta room. Just stand and it recharges your health. This is my second level, so please bare with me, I am getting better (I think). Special thanks to the 3do and mats sections on Massassi.net; without them, the level wouldn't look the same.
Author: Talanis
Screenshots: Screenshot 1, Screenshot 2
Description: A small level for about 4-6 players. Its only got two guns, the bryar and the crossbow, but it has lots of ammo, and is extremly fun to play. There is a network of tunnels, accesed by holes in the ground. One way grates allow hunters to pop up out of no where, allowing for gurelia warfare. Recommended force jump, as there is a special spot to get to, if you have force jump. No health or shields, but there is a secret area that has a bacta room. Just stand and it recharges your health. This is my second level, so please bare with me, I am getting better (I think). Special thanks to the 3do and mats sections on Massassi.net; without them, the level wouldn't look the same.
New Jedi Knight Multiplayer Level: Omega Armament -
File: Omega Armament
Author: Takimoto
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium sized multiplayer level suited for 4 to 8 players. It is set in the not so distant future, inside a technologically advanced missile silo. It houses a prototype called the Omega. Once again, weapons of such destructive force have become necessary to maintain peace around the globe. I'm not sure why anyone would logically have a reason for a deathmatch game near a nuclear warhead. But, if you've ever imagined blowing people up with such imminent danger present, this level caters to you. If you like this level, check out my other ones at- http://www.massassi.net/takimoto/
Author: Takimoto
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium sized multiplayer level suited for 4 to 8 players. It is set in the not so distant future, inside a technologically advanced missile silo. It houses a prototype called the Omega. Once again, weapons of such destructive force have become necessary to maintain peace around the globe. I'm not sure why anyone would logically have a reason for a deathmatch game near a nuclear warhead. But, if you've ever imagined blowing people up with such imminent danger present, this level caters to you. If you like this level, check out my other ones at- http://www.massassi.net/takimoto/
New Jedi Knight Multiplayer Level: BHG Training Facility -
File: BHG Training Facility
Author: R2D2ARM
Screenshots: Screenshot 1, Screenshot 2
Description: This multiplayer level is suitable for 2-8 players, NF or FF. Here is the place in which the hunters sharpen their skills. You will fight AIs in 3 different scenarios. You are encouraged to work as a team to defeat each scenario and capturing a key from each. This was made for the Bounty Hunter Guild.
Author: R2D2ARM
Screenshots: Screenshot 1, Screenshot 2
Description: This multiplayer level is suitable for 2-8 players, NF or FF. Here is the place in which the hunters sharpen their skills. You will fight AIs in 3 different scenarios. You are encouraged to work as a team to defeat each scenario and capturing a key from each. This was made for the Bounty Hunter Guild.
New MotS Multiplayer Level: Matrix Lobby -
File: Matrix Lobby
Author: Kyle90
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small multiplayer level of the lobby scene in the Matrix. I tried to make it as realistic as possible.
Author: Kyle90
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small multiplayer level of the lobby scene in the Matrix. I tried to make it as realistic as possible.
New Jedi Knight Mod: Harry Potter TC -
File: Harry Potter TC
Author: IGT_Nemesis
Screenshots: Screenshot 1, Screenshot 2
Description: A great mod made of your favorite book.
Author: IGT_Nemesis
Screenshots: Screenshot 1, Screenshot 2
Description: A great mod made of your favorite book.
New Jedi Knight Multiplayer Level: Midnight -
File: Midnight
Author: Chad
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small multiplayer level that consists of two parts: An underground armory with guns and ammo, and an outside area in a canyon with hills, a shack, a pond, and a moving troop transport. This level was made for 2-4 players. It also comes with a mod that provides a boost in gameplay. The mod changes the bryar pistol, stormtrooper rifle, and bowcaster to a Wathler P99, an MP5, and an M-4 Carbine. This is the first level I have made in a very long time so don't be too hard on it.
Author: Chad
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small multiplayer level that consists of two parts: An underground armory with guns and ammo, and an outside area in a canyon with hills, a shack, a pond, and a moving troop transport. This level was made for 2-4 players. It also comes with a mod that provides a boost in gameplay. The mod changes the bryar pistol, stormtrooper rifle, and bowcaster to a Wathler P99, an MP5, and an M-4 Carbine. This is the first level I have made in a very long time so don't be too hard on it.
New Jedi Knight Single Player Level: Wolfy's JK Movies -
File: Wolfy's JK Movies
Author: Wolfy
Screenshots: Screenshot 1, Screenshot 2
Description: Two movies I've made for Jedi Knight through use of COGs. I got the inspiration when reading a PC Gamer article about Quake movies... while these may not have the same quality, I hope they bring some enjoyment to you.
Author: Wolfy
Screenshots: Screenshot 1, Screenshot 2
Description: Two movies I've made for Jedi Knight through use of COGs. I got the inspiration when reading a PC Gamer article about Quake movies... while these may not have the same quality, I hope they bring some enjoyment to you.
New MotS Multiplayer Level: Team Battle -
File: Team Battle
Author: AtomEntity
Screenshots: Screenshot 1, Screenshot 2
Description: This is a new hybrid design of mine to encourage communication, cooperation, and teamwork. Though it is rare, the best way to play this is a 4v4, and cordially I have included eight respawn points (all in the lobby I'm about to mention) to provide space for players. You start in the Master Lobby (thank you Barons Hed RPG for the idea) and are presented with a choice: Blue or red? This doesn't actually change your team, as I couldn't find a cog for it, but it does spawn you on the respective side of the arena you've chosen. On the back wall of both side's base is a button. When pushed, this button will cause the release of a large amount of mines from ghost positions. There are enough mines to kill anyone in the base at least a meter away from the switch. I couldn't find a cog to keep score - sorry. Your job is to prevent this from happening. At the front of your base are two bunkers in which Ewebs are stored. The ammo for them is there too - it regenerates. The Eweb can fire through a slot in the wall in two arcs - forward, and left/right, depending upon its position. It can also fire backwards, out of the entrance, but why risk hitting your teammates? These Ewebs main job is to prevent the entrance of enemies into your base, and I have tried to position them so the Ewebs cannot shoot each other - I hope. If the enemy gets past the Ewebs, then there is a slot in the ground in front of the deadly button that leads to a storage room with every weapon except for the carb gun (I hate that carb gun!). I should mention, near the button is a console. Activating this console will change the gravity. There is a low, normal, and a high. There are also other, minimal defenses - the blue side has a pool of deadly sludge and a pit with spikes (the spikes are just for show, sorry) and the red team has simply two pits. These pits are deep enough that only a Jedi at low gravity can escape them - unless they don't have force jump. For other personalities, these pits are unescapable - but it's hard to get pushed into them, so big whoop. I hope you enjoy this!
Author: AtomEntity
Screenshots: Screenshot 1, Screenshot 2
Description: This is a new hybrid design of mine to encourage communication, cooperation, and teamwork. Though it is rare, the best way to play this is a 4v4, and cordially I have included eight respawn points (all in the lobby I'm about to mention) to provide space for players. You start in the Master Lobby (thank you Barons Hed RPG for the idea) and are presented with a choice: Blue or red? This doesn't actually change your team, as I couldn't find a cog for it, but it does spawn you on the respective side of the arena you've chosen. On the back wall of both side's base is a button. When pushed, this button will cause the release of a large amount of mines from ghost positions. There are enough mines to kill anyone in the base at least a meter away from the switch. I couldn't find a cog to keep score - sorry. Your job is to prevent this from happening. At the front of your base are two bunkers in which Ewebs are stored. The ammo for them is there too - it regenerates. The Eweb can fire through a slot in the wall in two arcs - forward, and left/right, depending upon its position. It can also fire backwards, out of the entrance, but why risk hitting your teammates? These Ewebs main job is to prevent the entrance of enemies into your base, and I have tried to position them so the Ewebs cannot shoot each other - I hope. If the enemy gets past the Ewebs, then there is a slot in the ground in front of the deadly button that leads to a storage room with every weapon except for the carb gun (I hate that carb gun!). I should mention, near the button is a console. Activating this console will change the gravity. There is a low, normal, and a high. There are also other, minimal defenses - the blue side has a pool of deadly sludge and a pit with spikes (the spikes are just for show, sorry) and the red team has simply two pits. These pits are deep enough that only a Jedi at low gravity can escape them - unless they don't have force jump. For other personalities, these pits are unescapable - but it's hard to get pushed into them, so big whoop. I hope you enjoy this!
New Jedi Knight Single Player Level: Escape from Space Station X554 (Part 1) -
File: Escape from Space Station X554 (Part 1)
Author: Denis
Screenshots: Screenshot 1, Screenshot 2
Description: Your Mission: You are on Space Station X554 (Center) and you must find the way to the upper levels.
Author: Denis
Screenshots: Screenshot 1, Screenshot 2
Description: Your Mission: You are on Space Station X554 (Center) and you must find the way to the upper levels.
New Jedi Knight Mod: Digidestined Skin Preview -
File: Digidestined Skin Preview
Author: Luke_Warhammer
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first mod, so it'll look kinda weird. This is for Digimon Fans only! This mod is a preview for my upcoming Digidestined Skin Pack. The Preview Mod features one skin which is Matt (I tried to find a .wav for Matt, but no luck). I am planning to make a Digidestined Skin Preview Mod 2.0 that will feature two skins, Matt and Tai (I might change Tai to a different Digidestined). So, Digi-fans, enjoy!
Author: Luke_Warhammer
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first mod, so it'll look kinda weird. This is for Digimon Fans only! This mod is a preview for my upcoming Digidestined Skin Pack. The Preview Mod features one skin which is Matt (I tried to find a .wav for Matt, but no luck). I am planning to make a Digidestined Skin Preview Mod 2.0 that will feature two skins, Matt and Tai (I might change Tai to a different Digidestined). So, Digi-fans, enjoy!
Jedi Knight Tournament -
Lt. Greywolf told me that there will be mini tourney today at 12:00 EST in #tourney on the irc.massassi.net server. The big tournament starts tomorrow. You can check everything out at the Jedi Knight Tournament site.
Thursday, June 28, 2001
Cog Warehouse is Back -
lordvader told me in the chat that the Cog Warehouse is back up. You can visit it here.
New Jedi Knight Multiplayer Level Review: Dark Citadel -
The Massassi Temple Review Site has just posted a new review of Dark Citadel. The level was created by Tee.
Jedi Knight II Teaser -
Wednesday, June 27, 2001
New Jedi Knight Multiplayer Level Review: Ghost Town Invasion -
The Massassi Temple Review Site has just posted a new review of Ghost Town Invasion. The level was created by MightyBob.
Tuesday, June 26, 2001
LucasGames Relaunch -
LucasGames.com, a site dedicated to everything Lucasarts, has relaunched with a new design and a preview of Rogue Squadron II.
Glowstaff Preview -
Sith Central has a preview release of a Glowstaff mod available for download (click their news section).
DCM #82 -
New MotS 3do: rsse3dopak.zip -
Download: rsse3dopak.zip
Author: The_Lost_One
View: Screenshot
Description: I am releasing a much improved 3do pack. This one includes about 3 new 3dos. Pack includes: convoy vehicle, imperial garrison, atst factory (which fits an atst inside), and an imperial garrison.
Author: The_Lost_One
View: Screenshot
Description: I am releasing a much improved 3do pack. This one includes about 3 new 3dos. Pack includes: convoy vehicle, imperial garrison, atst factory (which fits an atst inside), and an imperial garrison.
Monday, June 25, 2001
New Article: How to Record JK/MotS Videos -
CapnPolo submitted a great article on recording in-game footage of JK & MotS. It can be found by clicking the link or visiting the articles section.
New Jedi Knight Mod: CIA Agent -
File: CIA Agent
Author: Lazerus250
Screenshots: Screenshot 1, Screenshot 2
Description: I fixed this skin so now it is fully functional. This is a JK multiplayer skin designed to look like a CIA agent. All of the mats in it are made by me, Lazerus250, except for the hands. I think it looks pretty good and I hope some people download it. The skin sort of looks like Sean Connery (the original James Bond).
Author: Lazerus250
Screenshots: Screenshot 1, Screenshot 2
Description: I fixed this skin so now it is fully functional. This is a JK multiplayer skin designed to look like a CIA agent. All of the mats in it are made by me, Lazerus250, except for the hands. I think it looks pretty good and I hope some people download it. The skin sort of looks like Sean Connery (the original James Bond).
New MotS Single Player Level: A Pirate's Tale level 1 -
File: A Pirate's Tale level 1
Author: ZOOIkes aka Darth Vedder
Screenshots: Screenshot 1, Screenshot 2
Description: You play as Hake Tah'Joohn, a Pirate who's been captured by the new republic after boarding their vessel "The Terranoid". You're stuck in a Prison of the New Republic HQ in the city Akkaban. Your mission for now is to escape from the building.
Author: ZOOIkes aka Darth Vedder
Screenshots: Screenshot 1, Screenshot 2
Description: You play as Hake Tah'Joohn, a Pirate who's been captured by the new republic after boarding their vessel "The Terranoid". You're stuck in a Prison of the New Republic HQ in the city Akkaban. Your mission for now is to escape from the building.
Texture FAQ -
Rosebud has submitted a great texture FAQ which can be found in our tutorials section. It covers some important aspects of creating your own textures.
Goldeneye Military Archives Fixed -
The level that was posted yesterday, Goldeneye Military Archives by The White Lightsaber, had a corrupted zip. That has been fixed, and you can now download it.
RoX Intro Cutscene is Out -
Bel Iblis just sent word that the RoX TC has just released an intro cutscene. Here's what Bel Iblis sends:
The RoX Intro Level is a small cutscene with no gameplay. This sweet little intro explains how Tahben would be chosen to save Xanthus.Well, with that said, go download now!