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BTW: Massassi is the best web site in the history of the universe! - Otterbine

Thursday, June 22, 2000

New Jedi Knight Mod: Taunt Mod v3.0 - Juztyn @ 7:38 PM
File: Taunt Mod v3.0
Author: Lt Grant
Screenshots: Screenshot 1, Screenshot 2
Description: This is the final version of my Taunt MOD. It allows you to taunt Single and MP enemies by playing a random soud. I have also included a MP skin of myself, Lt Grant. This version includes a detailed Tutorial for making your own Taunt MOD.
New Jedi Knight Multiplayer Level: The Sewer - Juztyn @ 7:37 PM
File: The Sewer
Author: MaDMaN
Screenshots: Screenshot 1, Screenshot 2
Description: A sewer area complete with underwater tunnels, waterfalls, catwalks and pools of brown liquid. Some areas very dark... excelent for hiding. Plus a central control room and some custom cogs.
New Review @ The Dorkfiles - darkjedi86 @ 12:54 PM
It seems like forever since we had some Jedi Knight news! The Dorkfiles has reviewed the Jedi Knight modification, Guns and Such v2.0. This mod looks great, as well as the review, so head on over to the The Dorkfiles to take a peek.
Small Commenting System Upgrade - Brian @ 12:57 AM
I just added a field to the level display list. It tells you how many comments the level has. You can also now sort the level list by number of comments. On a side note, everything seems to be working pretty well; only one small cosmetic bug was reported, and it's been fixed.

Wednesday, June 21, 2000

Level System Upgrade Complete - Brian @ 4:27 AM
So what's in the latest upgrade to the levels section? The ability to add comments to levels. This is very similar to the review site, but since we obviously can't keep up with the number of levels that are submitted, we are now allowing comments in the levels section as well. To post comments, you must first register. This is a very painless process. All we require is a user name, email address and password. Honestly, you can fake the email address if you don't want us to have it (blah@blah.com) - this just means you can't ever look up your password if you lose it (you'll have to register a new user name). If you feel like it, leave feedback in this thread on the forums.

Since it's new, it's very possible that there are some bugs. If you find any, please email me with a description of the problem and the exact URL (copy from address bar in browser) that's giving you problems.
Level System Upgrade - Brian @ 4:06 AM
I'm in the process of upgrading the levels section, so if you get any errors, please try back in a few minutes.

Tuesday, June 20, 2000

17 New Shots at Specter Studios - Jepman @ 4:26 PM
Specter Studios have updated with 17 new screenshots featuring new guns, skins, and levels that will appear in the TEQ.FORCE mod lead by Jepman and SavageX. Please give some feedback on these shots on this thread.
Dorkfiles Poll Results - Brian @ 12:29 AM
I always find polls interesting. In fact, I'd post one here at Massassi if I could find space for it! Anyway, The Dorkfiles has just posted the results from their poll that asked, "Which TC/Mod are you looking forward to the most?"
Star Wars Trilogy TC Shots - Brian @ 12:20 AM
The Star Wars Trilogy TC has gotten a new forum. To celebrate, they've posted a couple of new screenshots of their Hoth level in this thread. While browsing, I also found these Death Star screens, some shots of their Star Destroyer 3do, and some of Cloud City. Looks like they've been extremely busy.
AlieNations News - Brian @ 12:14 AM
The AlieNations mod has moved to http://ae.outpostd34.com/an/. They also have some new screenshots and flash movies up.

Monday, June 19, 2000

New MotS Single Player Level: Temple of Living Darkness - Kedri @ 5:01 PM
File: Temple of Living Darkness
Author: swfan_256
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small single-player level for MotS set in a temple called Temple of Living Darkness. A series of rooms with a few enemies. Small, no goal, but pretty to look at and fun to play.
New Jedi Knight Mod: Do You Like Scary Movies? - Kedri @ 4:56 PM
File: Do You Like Scary Movies?
Author: Darth BloodHeart
Screenshots: Screenshot 1, Screenshot 2
Description: This mod replaces Kyle with the killer from the Scream Trilogy. He has a knife and new sounds. This mod also has new BMs and a new opening cutscene. The original (unreleased) version had more movies, but was also very large. I'm going to release the parts cut out at http://go.to/scary_movies soon.
New Jedi Knight Mod: Army Guns Pack - Kedri @ 4:50 PM
File: Army Guns Pack
Author: blindsaber
Screenshots: Screenshot 1, Screenshot 2
Description: The Army Guns Pack has modifications for most of the guns, and it includes a skin.
New MotS Multiplayer Level: Forest Canyon Battle - Kedri @ 4:43 PM
File: Forest Canyon Battle
Author: NickD05 and Patco57381
Screenshots: Screenshot 1, Screenshot 2
Description: A large 2-4 player level with an ammo pit, a pool, fighting platform and flying ships. Kind of good for fighting games.
Forum Upgrade Complete - Brian @ 2:30 AM
I have upgraded the forum system to the latest version. Not many differences on the surface, though. The only things I can see a difference in is that the ad banner is moved to the top, and there is a smilies legend next to the post text box. I'm now waiting for the test email to come back. If it doesn't work, I'll be in contact with our forum server admin (again) to try to figure out the problem.

Remember: If for some reason you registered and never received a password, please email me directly and I will look it up for you. We've been having problems with the email for a couple of weeks now, so if you've registered in that time, it's likely you never received your password. Also, if you have any problems now that it's been upgraded, please let me know.

Sunday, June 18, 2000

Jedi Knight Screensaver Update - blujay @ 10:34 PM
Just a quick note, the current zip file of the JK Screensaver on the Misc page is corrupt. We'll get a working version up as soon as we can.
Forum Upgrade Tonight - Brian @ 9:07 PM
Due to the problems we've been having with the forum email, I'm going to upgrade it to the latest version. This will result in a little bit of down time. I do not know how long it will last (since I've never done this before). The idea is that no user accounts or posts will be lost, so that is a good thing. No word yet on exactly what time they will be down, but if you access the forums and they're in the process of being upgraded, you will get a message saying so.
New Tutorial: Advanced Lighting Techniques - Part 2 - Kedri @ 12:49 PM
Jepman picks up the torch and offers a tutorial on creating tunnel light effects for levels in Jedi Knight. As the title implies, you should already be pretty comfortable with JED editing concepts before tackling this one. But oh, the payoff... an editor's delight. Here, see the final product for yourself. Many thanks to Jepman for contributing this great how-to.
New Jedi Knight Multiplayer Level: The Level With No Name - Kedri @ 6:59 AM
File: The Level With No Name
Author: Cguy
Screenshots: Screenshot 1, Screenshot 2
Description: There's no real set theme or anything to this level. It's somewhat of a mix of different ideas. A canyon, underground cave, and some sort of building complex all mixed together. The level is suitable for 2-4 players. There are no big guns included (i.e. Rail Dets and Concussion Rifles). In my opinion the level is best played on Apprentice Level Force as there are a lot of eh... enclosed areas.

On a side note, this is an updated version of the original level I released in May for the second Massassi level contest. I've just fixed up a few things.
New Jedi Knight Multiplayer Level: Alpha Omega Delta - Kedri @ 6:52 AM
File: Alpha Omega Delta
Author: Grevenilvec
Screenshots: Screenshot 1, Screenshot 2
Description: This level is set in an old, abandoned building. The building was recently renovated by Imperial Prison Facility Alpha Omega Ceta, under Prison Warden Cmdr. Greven il-Vec's orders. The building now houses many weapons, and hidden holocams to watch. It is used as a bloodsport, Kill or Be Killed arena, both to eliminate prisoners and to provide entertainment as the staff watches, and a prominant Holonet company broadcasts the events live. Briefly, prisoner, you are to become a star.
New Jedi Knight Multiplayer Level: FBJK Battleground Jedi - Kedri @ 6:46 AM
File: FBJK Battleground Jedi
Author: FBJK_Pretender
Screenshots: Screenshot 1, Screenshot 2
Description: A modified Battleground Jedi Level good for 2-4 or more players. Three versions included: BGJ, BGJ with Shields, and BGJ with Shields and Guns.
New Jedi Knight Multiplayer Level: FBJK Tower - Kedri @ 6:41 AM
File: FBJK Tower
Author: FBJK_Pretender
Screenshots: Screenshot 1, Screenshot 2
Description: A modified Valley of the Jedi Tower featuring the favourite ships of the FBJK. Made for 2-4 or more players. The level now has guns to keep the guns players happy.
New Jedi Knight Multiplayer Level: Corrans Canyon Base - Kedri @ 6:35 AM
File: Corrans Canyon Base
Author: SaGA CoRRaN
Screenshots: Screenshot 1, Screenshot 2
Description: This is the second level I've made. It is sort of like a canyon with one long tunnel with crates and two small ones with a concussion rifle and an AT-AT with some mines on it. The crates going down don't anything terribly important, except maybe offering an interesting death or an exercise in climbing.
New MotS Multiplayer Level: Volcano Island - Kedri @ 6:12 AM
File: Volcano Island
Author: Eagle
Screenshots: Screenshot 1, Screenshot 2
Description: This is a base abandoned by an unknown people rumored to have been chased out by the Imperials. This group made several modifications to the Twin Volcanos, including their control room and cantina building. It is a small- to medium-sized level recommended for 2-4 players with FF.
New Jedi Knight Multiplayer Level: Dark Oasis - Kedri @ 6:07 AM
File: Dark Oasis
Author: ReAcToR
Screenshots: Screenshot 1, Screenshot 2
Description: This is not a Canyon Oasis mod. It's a hardcore deathmatch level set in a desert oasis. The level is perfect for NF and FF Guns. There are at least two ways to get to all of the most powerful weapons, and the items are placed quite strategically to keep people from camping. In NF, you can use the water passageways or rail jump to the areas which contain the powerful weapons, and in FF, you can also use the water passageways or just force jump. There are many surfaces in this level that could be used as ramps in FF, alot like the ramps in Battleground Jedi. This level gets better framerates than Canyon Oasis, and has about the same amount of items. This level is good for 2-4 players in both NF and FF. Enjoy.