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Sunday, March 23, 2003

New Jedi Knight Mod: The Laboratory Skin Patch - GhostOfYoda @ 8:39 AM
File: The Laboratory Skin Patch
Author: Spiral
Screenshots: Screenshot 1, Screenshot 2
Description: This mod includes the skin made for the Laboratory TC, Trent Mitchell. This mod also includes the 077 Saint.
New MotS Single Player Level: The Battle Over Stabulus III SE - GhostOfYoda @ 8:21 AM
File: The Battle Over Stabulus III SE
Author: Michael Kyle
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium sized single player level for MotS. It is a remake of my original level "The Battle Over Stabulus III". This level features better cutscenes, better archi, a second level and is simply overall a better level. I hope you enjoy it.
New Jedi Knight Multiplayer Level: Saber Canyon - GhostOfYoda @ 8:02 AM
File: Saber Canyon
Author: _R__Y__A__N_
Screenshots: Screenshot 1, Screenshot 2
Description: Although this is a rather small JK level, it has enough walkplayers to support up to 20 players in a game. It is a lightsaber only (except for the bryar, of course) level intended for either NF or FF saber fighting use. Please note that this is my first Jedi Knight level.
New Jedi Outcast Skin: SotJ - GhostOfYoda @ 7:25 AM
File: SotJ
Author: SotJ_XReaperX
Screenshots: Screenshot 1, Screenshot 2
Description: This is a black SotJ hunter reborn.
New Jedi Outcast Skin: Bourne - GhostOfYoda @ 7:10 AM
File: Bourne
Author: jkz_wolfe & Bourne
Screenshots: Screenshot 1, Screenshot 2
Description: This is a remake of the Trandoshan skin with cloaking abilities. All you need to cloak is to type "bind [key] model bourne/cloak" and to uncloak, you have to type "bind [key] model bourne".
New MotS Single Player Level: Obi-Wan vs Count Dokku - GhostOfYoda @ 6:47 AM
File: Obi-Wan vs Count Dokku
Author: Michael Delavante
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small single player level for Mots. It is the duel between Obi-Wan and Count Dokku in Attack of the Clones. It takes place in Dokku's hideout in the mountains.
New Jedi Outcast Multiplayer Level: Imperial Blue - GhostOfYoda @ 5:31 AM
File: Imperial Blue
Author: SpDTheadkeFor
Screenshots: Screenshot 1, Screenshot 2
Description: Imperial Blue is my first map. It is designed for duels.
New Jedi Knight Mod: Lama Su - GhostOfYoda @ 5:05 AM
File: Lama Su
Author: Andrew Archer
Screenshots: Screenshot 1, Screenshot 2
Description: This skin is Lama Su from Star Wars: Episode II. She is the Prime Minister of the storm-shrouded, isolated planet Kamino. She was modeled from scratch. Node editing makes this skin realistically taller than other players. She was textured using ForceRemap.
New Jedi Outcast Mod: Outcast Shields - GhostOfYoda @ 3:36 AM
File: Outcast Shields
Author: McBain
Screenshots: Screenshot 1, Screenshot 2
Description: This mod contains 14 shield skins and their collectable shield-packs in the same colors. There are also 3 extra skins for the shield-packs. All of them have new textures and new colors. It's only an optical change of the shields and shield-packs.

Saturday, March 22, 2003

New Jedi Knight Multiplayer Level: DOTR Hideaway S.E. - GhostOfYoda @ 4:04 AM
File: DOTR Hideaway S.E.
Author: DOTR_Corran2015
Screenshots: Screenshot 1, Screenshot 2
Description: I changed a couple things. To get into my apartment just go in the pool in the main complex. In the lower right corner farthest from the entrance to the pool room, there's a fake wall.

There are many new changes, my apartment is slightly funkier. To open the door to my apartment hit the switch. It's a toggle door so you gotta hit the switch to close it. Theres also a switch to lock it.

There are moderate architectural differences. There is now a massive lake outside, on the far side of the blockade runner coming out of the hangar. On the far side of the lake, as well as one on the close side are drivable working hovercrafts thanks to a cog BAH_Strike made, and a 3do I made.

I've added a small restarant, the Beefcaike Cafe. I wanted to challenge myself to see if I could compare it to the Dralloc Levels. As with several other areas, there is a switch to spawn civilians to add atmosphere to the Cafe, and one in the kitchen to spawn C2PO's as staff.

The race track was going to be bigger but I wasn't able to implement it due to JK's limitations.

See the textfile in the zip for hovercraft piloting instructions.
New Jedi Outcast Mod: Masters of the Force (Release 2) - GhostOfYoda @ 3:51 AM
File: Masters of the Force (Release 2)
Author: The MotF Team
Screenshots: Screenshot 1, Screenshot 2
Description: Masters of the Force is a MOD that came from the need to make Jedi Knight 2 more than it is. We felt that even though RavenSoft had done a decent job at making the game, there were many things that could have been done even better. Our main issue was the ambience that the game generated. It appealed more to players coming from games such as CounterStrike and UT instead of players that wanted a game that recreated the Star Wars "experience".

Other issues were related to the poor handling of various aspects of the gameplay, such as saber combat. RavenSoft apparently had tried to simply build on a platform (the previous Jedi Knight-Dark Forces games) which now is dated, and attempting to make up for it by placing it in a newer engine. This lack of true innovation is what has led many to attempt to 'fix' Jedi Knight 2 to what they thought was what RavenSoft should have done from the beginning.

This was especially prevalent with the saber combat system. It has been a target for numerous discussions in the Jedi Knight 2 community. On one side, people were happy with the system that Ravensoft had devised, and on the other people argued that it was too random and not faithful to the movies.

Other mods have focused their efforts on reducing the randomness of the game. We, however, felt that the randomness was only a small part of a larger problem. Fixing the saber combat system is one step in the right direction, but not enough to make the game itself a truly rewarding experience.

As such, we are currently striving to bring the "feel" of the Star Wars to Jedi Knight 2. Since we believe that Star Wars is a direct result of George Lucas's vision, we are basing this Mod primary on what Lucas has directly influenced, the movies.
New Jedi Outcast Skin: Jedi Knight - GhostOfYoda @ 3:22 AM
File: Jedi Knight
Author: Jedi KeViN
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first skin, I call it "Jedi Knight." I hope everyone likes it.

Friday, March 21, 2003

The Deadline for the MGLP Contest Draws Near - GhostOfYoda @ 5:47 PM
The MassGame's staff and the staff of the late DME would like to remind you that the deadline for the MassGames Level Pack Contest is drawing near. The deadline is the 30th of March. The rules can be viewed here and all submissions should be sent to grismath@nmgoh.com.

Thursday, March 20, 2003

New Jedi Knight Single Player Level: Your Son Is Dead - GhostOfYoda @ 12:37 PM
File: Your Son Is Dead
Author: DarkStrike
Screenshots: Screenshot 1, Screenshot 2
Description: In "Your Son Is Dead", your son looks like Yun. You're trying to avenge your son's death. In this level, there are traps and weapons. When you find your son's killer it will be very hard to kill him. There are two secret areas. If you need any help, please e-mail me.
New Jedi Outcast Mod: Overpowered Saber Mod - GhostOfYoda @ 12:31 PM
File: Overpowered Saber Mod
Author: Spencer Thomas
Screenshots: Screenshot 1, Screenshot 2
Description: This is a simple saber mod. It makes the lightsaber blade wider in both the core and its glow. The glow also has branching white lines in it to give it an electrical effect.

Saturday, March 15, 2003

New Jedi Outcast Capture the Flag Level: The Massassi Temple CTF - Pommy @ 9:35 PM
File: The Massassi Temple CTF
Author: RuSh
Screenshots: Screenshot 1, Screenshot 2
Description: In the Dense Forests of Yavin IV is a temple. Built by the Massassi and [once] used for training Sith, it is now used to train Jedi. 
The one Place where the Force is balanced: Both Light... and Dark. Prepare yourselves for battle.

This is the CTF and FFA version its fun with any number of players. I hope you enjoy.
New Jedi Outcast Capture the Flag Level: Lazer War - Pommy @ 9:13 PM
File: Lazer War
Author: Morgan Leah TJC
Screenshots: Screenshot 1, Screenshot 2
Description: A relatively simple CTF map, but fun nonetheless. It is based on LazerTag arenas in the 'Real World.'  

Editor's note: The author has requested assistance regarding the enhancement of this level. Please dispatch an email if you want to help.
New Jedi Knight Single Player Level: The Empire's Revenge - kak @ 9:03 PM
File: The Empire's Revenge
Author: Edward
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first SP level! It is about Kyle being  woken in the year 2560 (Earth year) and shall fight a new Emperor that  wants REVENGE! Why? He wants to avenge all the Dark Jedi before him. Maul, Dooku, Vader, Sidious, Jerec,  Dessan, etc.
New Jedi Outcast Skin: Jedi Master Maximus - Pommy @ 8:51 PM
File: Jedi Master Maximus
Author: Optimus Prime *VGER*
Screenshots: Screenshot 1, Screenshot 2
Description: This a misc. Jedi master called Maximus I created using the Obi Wan model.
New Jedi Knight Multiplayer Level: Pyramid battle - kak @ 8:45 PM
File: Pyramid battle
Author: A grim zombie
Screenshots: Screenshot 1, Screenshot 2
Description: This level is good for guns or sabers. I suggest you use force three or above. This works best with sbx3.1, but still good for allmost any thing.
New Jedi Outcast Skin: Scoarch - Pommy @ 8:44 PM
File: Scoarch
Author: Paolo Pace
Screenshots: Screenshot 1, Screenshot 2
Description: This is a darker rendition of the Desann model. The skin is a red and grey, with worn leather and woven armor. There are also inset quartz crystals in various areas of the armor, as well.

A custom sound file is included.

I hope you enjoy this as much as I have.

One additional screenshot can be found in the .zip file.
New Jedi Outcast Mod: Chainsaw 0.1 Beta - kak @ 8:31 PM
File: Chainsaw 0.1 Beta
Author: Thrawn42689
Screenshots: Screenshot 1, Screenshot 2
Description: This modification turns the lightsaber into a chainsaw. Hopefully the next release will include working sounds (haven't figured that  out yet), and perhaps blood.  Maybe even multiple colors, iMac style.
New Jedi Knight Mod: Water Saber - Pommy @ 8:31 PM
File: Water Saber
Author: PJB
Screenshots: Screenshot 1, Screenshot 2
Description: This is a realy small mod that adds a new multi-player saber; as long as the player using the saber has the mod installed, all other players will be able to see his/her saber.  The effect of this mod is that it turns the saber to water, basicaly just a new skin for the saber.

Friday, March 14, 2003

Updates at The LimeLite - GhostOfYoda @ 1:21 PM
MaDaVentor has made some recent updates to his webpage, The LimeLite, and he has sent us this message:

It's been a long time, but I have made a worthy update to my portfolio, The LimeLite! I have added 2 desktop Wallpapers and 3 photo edits. Finally, I made a new sub-section called Drawings, and added 3 drawings. I hope you like all the new content, and don't forget, you can always contact me via e-mail or forums.

Wednesday, March 12, 2003

New Jedi Knight Multiplayer Level: Rolling Game - Pommy @ 8:19 PM
File: Rolling Game
Author: ID_Junkguy and ID_Matt
Screenshots: Screenshot 1, Screenshot 2
Description: Simple architecture... but very fun gameplay! Some say that this game plays similar to Episode 1: Racer or Super Monkey Ball.

Rolling Game includes a mod and a level. The object of this game is to roll to the end of your chosen path (there are two difficulties). By holding Crouch, your character will roll forward with a high velocity. Fly off ramps, avoid walls, and encounter many other tricky obstacles on your way to the finish. Only true Rollers will be able to complete the Experts path!

There is also good rolling music that plays automatically when you start the level. You can turn it off using a hotkey, but why would you want to do that?