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2025-11-18
Escape From Echo Base Deathmatch
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2024-06-21 MotS Secret Level Remastered
2025-11-18 Maze 95
2024-12-18 MotS+
2024-09-19 Old Man Bruce Wayne
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2024-06-21 MotS Secret Level Remastered
In-House
- Death of Massassi Level Pack
- Massassi MP Packs: 1, 2, 3, 4, 5, 6
- Massassi Capture The Flag Pack
- Jedi Knight Arena Level Pack
- SP Contest Winners: 1, 2
- H o l i d a y Logo Contest
Hosted Sites
Admiral's Command Chamber
JK Arena: MP Modification
JK Editing Hub RIP :(
Millennium: Cog Resource
Rbots: JK/Mots Bots
JK Arena: MP Modification
Millennium: Cog Resource
Rbots: JK/Mots Bots
Level of the Week
APG Deathmatch Castle 2023
Archives
Archives
BTW: Massassi is the best web site in the history of the universe! - Otterbine
Wednesday, July 8, 2009
LucasArts and Steam -
In an effort to bring a new generation of gamers to old titles while inciting the nostalgic-proned to, yet again, relive the past, LucasArts has partnered (PDF) with Valve Coporation to bring "classic games" via Valve's digital distribution service Steam. Through press releases, LucasArts stated that they intend to observe public reaction to the re-releases of certain games and make available more of their back catalog with regards to fan support. Perhaps more games from the Dark Forces and Jedi Knight era will be up for grabs around the corner, hopefully sorting out software and hardware compatibility issues as well.
Sunday, June 14, 2009
New Jedi Knight Multiplayer Level: Andossk: Fight For Freedom - Level 1 -
File: Andossk: Fight For Freedom - Level 1
Author: Kharm9
Description: The outer rim world of Andossk has been under Imperial control since soon after the Battle of Yavin. When the Imperials discovered the extraordinary engineering capabilities of the native Dremmork race, they seized control and have kept them working as slaves on their home planet for the development of new weaponry and technology. Despite the rigorous brainwashing involved in the training of Imperial troops, a small band of Imperials have begun to see the injustice that they are perpetrating. Guided by a common fledgeling ability with the Force they have been covertly liasing with the Dremmork and planning to free Andossk from the Empire's clutches. Discarding their uniforms and unleashing their newly constructed lightsabers, the group set their plans in motion ... This level was mostly created in 2000/2001 - the finishing touches have now (finally!) been added. An additional 2 levels that were originally planned have been abandoned by the author. Best enjoyed with buddies in coop play!

Author: Kharm9
Description: The outer rim world of Andossk has been under Imperial control since soon after the Battle of Yavin. When the Imperials discovered the extraordinary engineering capabilities of the native Dremmork race, they seized control and have kept them working as slaves on their home planet for the development of new weaponry and technology. Despite the rigorous brainwashing involved in the training of Imperial troops, a small band of Imperials have begun to see the injustice that they are perpetrating. Guided by a common fledgeling ability with the Force they have been covertly liasing with the Dremmork and planning to free Andossk from the Empire's clutches. Discarding their uniforms and unleashing their newly constructed lightsabers, the group set their plans in motion ... This level was mostly created in 2000/2001 - the finishing touches have now (finally!) been added. An additional 2 levels that were originally planned have been abandoned by the author. Best enjoyed with buddies in coop play!
Tuesday, June 2, 2009
New Jedi Knight Multiplayer Level: TODOA MP -
File: TODOA MP
Author: FastGamerr
Description: Hi guys this is my first level. The main TODOA map from 2008 adapted for JK Deathmatch, support for 18 players at maximum - note that there may be issues with performance. Requires the Jedi Knight Unofficial Patch 2008-01-16 as available on JKHub. - recommended to be played with Jedi Knight Enhanced.

Author: FastGamerr
Description: Hi guys this is my first level. The main TODOA map from 2008 adapted for JK Deathmatch, support for 18 players at maximum - note that there may be issues with performance. Requires the Jedi Knight Unofficial Patch 2008-01-16 as available on JKHub. - recommended to be played with Jedi Knight Enhanced.
Thursday, March 26, 2009
A decade and one year... -
...and hopefully still going on for years to come. March 27 marks the day Massassi turns 11 years old, and your favorite green dinosaur of a website somehow refused to be put down after all this time. So on this day, be festive and merry as we celebrate with our fond relic from the 90's and its diehard denizens. If you are passing through and was once part of the community, don't be afraid to peek your head in to see if the old green-and-black heart is still beating. Cheers.
Tuesday, March 3, 2009
Another Massassian Passes... -
This morning the Massassi community read a shocking post by "Archerzz". It seems Vegiemaster (Nate), a longstanding member of the community, has passed away Monday morning, in his sleep. Archerzz was a good friend of his through high school, and returned to let us know the news.
If you wish to offer your condolences to Vegiemaster's friends and family, feel free to post here. Vegiemaster is the third person Massassi has lost; some may still remember MadaVentor, an old and skilled editor who died of a brain tumor. And during the old Massassi days, Lar Van Der Gant was a talented artist who was responsible for much of Massassi's old artwork. He was lost at a young age to a tragic car accident. Please keep them in your thoughts.
If you wish to offer your condolences to Vegiemaster's friends and family, feel free to post here. Vegiemaster is the third person Massassi has lost; some may still remember MadaVentor, an old and skilled editor who died of a brain tumor. And during the old Massassi days, Lar Van Der Gant was a talented artist who was responsible for much of Massassi's old artwork. He was lost at a young age to a tragic car accident. Please keep them in your thoughts.
Friday, January 9, 2009
Levels search is fixed. -
Proving that it is better late than never, you can search through files and maps on Massassi with the Levels Search now that it has been fixed. Happy browsing.
Tuesday, December 9, 2008
KOTOR 3 Confirmed -
It's not a rumor any more. The third installment to the Star Wars: Knights of the Old Republic line of games has been confirmed. As many have anticipated it will be an MMO and will come out of the workshop of BioWare, the same company that made the first KOTOR installment, and games such as Neverwinter Nights and Mass Effect.
You can read more about the new game here.
Thanks to DS-181-4 for submitting this news item.
Thanks to DS-181-4 for submitting this news item.
Thursday, December 4, 2008
Massassi Holiday Logo Contest -
As with every holiday season from before, Massassi observes the annual tradition of the Holiday Logo event. As many of you already know, it's a time, once a year, for users to submit a holiday themed rendition of a banner for display in place of Massassi's usual logo. Same with last December, each submitted logo is paired with a donation of $1 to charity by Cool Matty. For more information on this, recent developments and the new proposed "banner contest," check out the official holiday logo thread on the forums.
You can check this year's accepted logo submissions on this page and the ones from events gone by.
You can check this year's accepted logo submissions on this page and the ones from events gone by.
Sunday, November 30, 2008
New Jedi Knight Single Player Level: The New Threat 3 -
File: The New Threat 3
Author: Edward
Description: The New Threat was originally started by Nigel McLoughlin but continued by Edward because the files for part 3 got lost and Nigel lost interest. He had planned this to be a possible 6-8 part-er, but I wrapped it up into one final part. This level contains quite a few new things, among which a new droid type and some new movements. Those of you who play and comment, please avoid spoiling the plot.

Author: Edward
Description: The New Threat was originally started by Nigel McLoughlin but continued by Edward because the files for part 3 got lost and Nigel lost interest. He had planned this to be a possible 6-8 part-er, but I wrapped it up into one final part. This level contains quite a few new things, among which a new droid type and some new movements. Those of you who play and comment, please avoid spoiling the plot.
Friday, November 7, 2008
Spare some leftover goodwill? -
As shown by the last two years, Massassians are generous and selfless creatures. The beginning of November marks the start of another community-driven effort in supporting Child's Play, so if you are interested in donating some funds or help in some way to push the event into the season of giving, check on this thread. While it may be too early to put up the holiday lights, it's never a wrong time to consider in aiding a cause. For information on Child's Play, make your way to the charity's website here, and if you wish to discuss other causes, throw a word unto the forums.
Lost -ian Seen Posting on Forums -
Thursday, July 24, 2008
Star Wars Retrospective -
Gametrailers, a game media focused website, has been running a series of videos, titled "Star Wars Retrospective", about the long history of Star Wars related games. Through segments, the videos shed light on various classics and controversies in the genre.
As expected for a recent episode, the people behind the show touched upon the Jedi Knight series. The days of Kyle Katarn featured include Dark Forces and, of course, Dark Force II: Jedi Knight, and Kyle's role in spin-off books and collectibles are mentioned as well. You can check out these videos for a helping of nostalgia at Gametrailer's website here.
As expected for a recent episode, the people behind the show touched upon the Jedi Knight series. The days of Kyle Katarn featured include Dark Forces and, of course, Dark Force II: Jedi Knight, and Kyle's role in spin-off books and collectibles are mentioned as well. You can check out these videos for a helping of nostalgia at Gametrailer's website here.
Friday, November 30, 2007
Massassi Holiday Logo Contest -
It's that time of year again! Throughout the month of December, we'll be running the holiday logo contest. Feel free to send in your own Star Wars-themed holiday logos, any religion is alright as long as it's festive!
I'll be writing up a new holiday logo page to replace the antiquated old one, so in it's place, feel free to either email me the logo, or post it. Make sure to read up the rules first!
Thanks, and Happy Holidays from The Massassi Temple.
I'll be writing up a new holiday logo page to replace the antiquated old one, so in it's place, feel free to either email me the logo, or post it. Make sure to read up the rules first!
Thanks, and Happy Holidays from The Massassi Temple.
Tuesday, November 13, 2007
Single Player Level Contest Results -
Thanks to the entrants who participated in our contest. The entries are posted below, and the honors obviously go to Goit and his level, Magrucko Daines and The Crypt Of Crola.
And with that, I am hereby officially no longer owner nor staff member of The Massassi Temple. Thanks for a great almost 10 years everyone, I had a blast! Good luck to the new owner, Cool Matty.
And with that, I am hereby officially no longer owner nor staff member of The Massassi Temple. Thanks for a great almost 10 years everyone, I had a blast! Good luck to the new owner, Cool Matty.
New Jedi Knight Single Player Level: Magrucko Daines and The Crypt Of Crola -
File: Magrucko Daines and The Crypt Of Crola
Author: Goit
Description: Magrucko Daines is a man looking for adventure - so much so that his idea of a vacation is to explore a mysterious Crypt, where there is rumored to be a scroll revealing secrets of the ancient world...
This level series is my dedication to Tomb Raider, edited on my favourite game.
This level is the winner of the Single Player Level Contest.

Author: Goit
Description: Magrucko Daines is a man looking for adventure - so much so that his idea of a vacation is to explore a mysterious Crypt, where there is rumored to be a scroll revealing secrets of the ancient world...
This level series is my dedication to Tomb Raider, edited on my favourite game.
This level is the winner of the Single Player Level Contest.
New Jedi Knight Single Player Level: Empire's Industrial Revolution -
File: Empire's Industrial Revolution
Author: De-su
Description: Kyle has been sent to investigate a rumor surrounding a factory set up by the Imperials. What are they up to this time? On the way he is captured and put in to the detention room scheduled to be terminated. Surrounded and with many obstacles ahead will Kyle make it out alive in one piece?
Note: Recommended to be played with the "Jedi Knight Unofficial Patch" due to 3do and graphic limitations that occur when played with normal JK. The patch and installation instructions can be downloaded here: http://www.jkhub.net/project/show.php?projid=292§ion=downloads
This level was submitted as an entry into the Single Player Level Contest.

Author: De-su
Description: Kyle has been sent to investigate a rumor surrounding a factory set up by the Imperials. What are they up to this time? On the way he is captured and put in to the detention room scheduled to be terminated. Surrounded and with many obstacles ahead will Kyle make it out alive in one piece?
Note: Recommended to be played with the "Jedi Knight Unofficial Patch" due to 3do and graphic limitations that occur when played with normal JK. The patch and installation instructions can be downloaded here: http://www.jkhub.net/project/show.php?projid=292§ion=downloads
This level was submitted as an entry into the Single Player Level Contest.
New Jedi Knight Single Player Level: Maw Time Travel -
File: Maw Time Travel
Author: darthBJGO
Description: This is a medium singleplayer level set inside a canyon somewhere. It consists on a series of tunnels and caves. It contains one primal objective and one sidequest. This level should provide for some joyfull gameplay during the quests.
This level was submitted as an entry into the Single Player Level Contest.

Author: darthBJGO
Description: This is a medium singleplayer level set inside a canyon somewhere. It consists on a series of tunnels and caves. It contains one primal objective and one sidequest. This level should provide for some joyfull gameplay during the quests.
This level was submitted as an entry into the Single Player Level Contest.
Wednesday, October 31, 2007
SP Level Contest Submission Reminder -
When you submit your level, please follow the submission instructions. Please do not send it directly to my email account, as my email account is closed! The deadline is in tonight.
Friday, October 26, 2007
SP Level Contest Deadline Reminder -
Just a reminder, the deadline is October 31, 2007. That's in about 5 days. Please be sure to read the SP Level Contest information page for submission instructions.
Monday, September 24, 2007
Massassi SP Level Contest Extended -
After some discussion, we have decided to postpone the deadline for the SP level contest until October 31st, 2007. Hopefully this will result in more people being able to finish and submit their levels. If you have any questions, please post in the thread.
Sunday, September 9, 2007
New Jedi Academy Mod: Extreme Sabers Mod -
File: Extreme Sabers Mod
Author: StaffSaberist
Description: This mod adds nine new sabers to the game, seven of which are available in Multiplayer. The other two are reserved for the Reborn, though nothing prevents you from cheating to get them. The other 7 have special characteristics that make them unique. More detailed explanations of the sabers are in "saber descriptions.txt", included with the .pk3 files. This mod also includes new Reborn (optional) which have better stats and use the new sabers, as well as more force powers.

Author: StaffSaberist
Description: This mod adds nine new sabers to the game, seven of which are available in Multiplayer. The other two are reserved for the Reborn, though nothing prevents you from cheating to get them. The other 7 have special characteristics that make them unique. More detailed explanations of the sabers are in "saber descriptions.txt", included with the .pk3 files. This mod also includes new Reborn (optional) which have better stats and use the new sabers, as well as more force powers.
New Jedi Academy Mod: Short & Long Sabers for Jedi Academy -
File: Short & Long Sabers for Jedi Academy
Author: Diogenes
Description: This mod contains six sabers. Four of these new sabers are not of normal length and have therefore been given benefits and deficits in order to balance them against the normal sabers. Two of the new sabers are shorter than the normal sabers, two are longer than the normal sabers, and the other two are simply "hidden" sabers that you can now use.

Author: Diogenes
Description: This mod contains six sabers. Four of these new sabers are not of normal length and have therefore been given benefits and deficits in order to balance them against the normal sabers. Two of the new sabers are shorter than the normal sabers, two are longer than the normal sabers, and the other two are simply "hidden" sabers that you can now use.
Monday, September 3, 2007
New Jedi Outcast Skin: Imperial Knight -
File: Imperial Knight
Author: Bas
Description: This is an Imperial Knight from the expanded universe. You will find them in the comics star wars legacy. This skin supports bots.

Author: Bas
Description: This is an Imperial Knight from the expanded universe. You will find them in the comics star wars legacy. This skin supports bots.
New Jedi Academy Capture the Flag Level: Warring Industries -
File: Warring Industries
Author: Elliot "Echoman"
Description: Warring Industries is a fairly large CTF-focused map that features two distinct bases coupled together with a roomy open outdoor area. The map is quite asymmetrical, thus the two bases are very unique in both design and layout. The setting of this map is not overly futuristic but, instead, belong more to a modern era within an industrial environment, using countless new textures not found in the regular game. Almost all weapons are available for use and can be found throughout the bases and their outside grounds. Red and blue bases are somewhat complex and allow ample space to place traps and plan ambushes. There are bot-routes included for bots to roam around, but Warring Industries is ideal for large groups of people going head-to-head. It is best to learn your way around before any sort of play. Happy fragging!

Author: Elliot "Echoman"
Description: Warring Industries is a fairly large CTF-focused map that features two distinct bases coupled together with a roomy open outdoor area. The map is quite asymmetrical, thus the two bases are very unique in both design and layout. The setting of this map is not overly futuristic but, instead, belong more to a modern era within an industrial environment, using countless new textures not found in the regular game. Almost all weapons are available for use and can be found throughout the bases and their outside grounds. Red and blue bases are somewhat complex and allow ample space to place traps and plan ambushes. There are bot-routes included for bots to roam around, but Warring Industries is ideal for large groups of people going head-to-head. It is best to learn your way around before any sort of play. Happy fragging!
Friday, August 31, 2007
New Jedi Outcast Multiplayer Level: Grand Jedi Skills: *Flaw Stories V2 (final) -
File: Grand Jedi Skills: *Flaw Stories V2 (final)
Author: S. Robinson (Boddo)
Description: Features:
this map requires more then the alloted memory JK2 uses, to run this map you must set JK2 to use more memory than its default 64MBytes enter in console:
/set com_hunkmegs 128
and restart the game. if further errors, try:
/set com_hunkmegs 256

Author: S. Robinson (Boddo)
Description: Features:
- Night and day in one map. - change over an elapsed time
- Dynamic race track - ?? you say? yeah, once you start it, you are locked into a track and locked out of the upper downtown streets.
- custom music composed by Peter Colasuonno (aka Schwink)
- area lit ambience audio sounds - caves, rain, wind etc...
- challenge based reward system - first to complete a challenge receives points, finish one to unlock the next
- Rail slide system - been working on this since my first map, its not as constrictive or as controlling, but I think it can be fun this time around ;-P
- biggest jk2 map to date? maybe, this map wrang the neck of the compiler
this map requires more then the alloted memory JK2 uses, to run this map you must set JK2 to use more memory than its default 64MBytes enter in console:
/set com_hunkmegs 128
and restart the game. if further errors, try:
/set com_hunkmegs 256
