
Recent Levels
2024-12-18
MotS+
2024-09-19 Old Man Bruce Wayne
2024-06-27 MotS Episode + Game Engine Cutsceā¦
2024-06-21 MotS Secret Level Remastered
2024-03-18 The power of Mara Jade
2024-01-01 Repeater Rifle Mod
2024-09-19 Old Man Bruce Wayne
2024-06-27 MotS Episode + Game Engine Cutsceā¦
2024-06-21 MotS Secret Level Remastered
2024-03-18 The power of Mara Jade
2024-01-01 Repeater Rifle Mod
In-House
- Death of Massassi Level Pack
- Massassi MP Packs: 1, 2, 3, 4, 5, 6
- Massassi Capture The Flag Pack
- Jedi Knight Arena Level Pack
- SP Contest Winners: 1, 2
- H o l i d a y Logo Contest
Hosted Sites
Admiral's Command Chamber
JK Arena: MP Modification
JK Editing Hub RIP :(
Millennium: Cog Resource
Rbots: JK/Mots Bots
JK Arena: MP Modification
Millennium: Cog Resource
Rbots: JK/Mots Bots
Level of the Week

APG Deathmatch Castle 2023
Archives
Archives
BTW: Massassi is the best web site in the history of the universe! - Otterbine
Thursday, July 19, 2007
New Jedi Academy FFA Level: The Arena Of Ankor -
File: The Arena Of Ankor
Author: zendainc
Screenshots: Screenshot 1, Screenshot 2
Description: This is really just a small map for ffa or maybe duel, first submission so don't judge me too much on it. Hopefully this will be the first in a series of Ankor maps as there is a storyline behind them. There are a few fun features like "safe-zones"/sealable areas, a few booby traps and a weapons room.
Author: zendainc
Screenshots: Screenshot 1, Screenshot 2
Description: This is really just a small map for ffa or maybe duel, first submission so don't judge me too much on it. Hopefully this will be the first in a series of Ankor maps as there is a storyline behind them. There are a few fun features like "safe-zones"/sealable areas, a few booby traps and a weapons room.
Friday, June 22, 2007
New Star Wars Game: The Force Unleashed! -
Lucas Arts has announced production of a new Star Wars game for next-generation consoles: The Force Unleashed!
The Star Wars saga will continue in Star Wars: The Force Unleashed, a videogame developed by LucasArts, which casts players as Darth Vader's "Secret Apprentice" and promises to unveil new revelations about the Star Wars galaxy. The expansive story, created under direction from George Lucas, is set during the largely unexplored era between Star Wars: Episode III Revenge of the Sith and Star Wars: Episode IV A New Hope. In it, players will assist the iconic villain in his quest to rid the universe of Jedi - and face decisions that could change the course of their destiny.Early details about the game sound very promising, so be sure to check out the official website!
Tuesday, March 27, 2007
Happy Birthday! -
Today marks the 9th year in Massassi's long history. Break out your JK disks and celebrate in style! Beverages and snacks will be served in this thread. No puking on the leather.
Happy Birthday Massassi!
Sunday, February 11, 2007
New Jedi Knight Mod: Jedi Knight Enhanced -
File: Jedi Knight Enhanced
Author: Shred18
Screenshots: Screenshot 1, Screenshot 2
Description: Jedi Knight Enhanced is a model update for Jedi Knight Dark Forces II. Two years in the making, this mod replaces the original Jedi Knight models with higher poly versions, and higher resolution textures. Even with the limits imposed in JK, the game can display quake3 quality models without problems. And it just makes the game more appealing to play! Included are all new models for players, enemies, dark jedi, weapons, projectiles, items, NPC's and vehicles. Higher resolution sprites, skies and 16 bit sabers.
Author: Shred18
Screenshots: Screenshot 1, Screenshot 2
Description: Jedi Knight Enhanced is a model update for Jedi Knight Dark Forces II. Two years in the making, this mod replaces the original Jedi Knight models with higher poly versions, and higher resolution textures. Even with the limits imposed in JK, the game can display quake3 quality models without problems. And it just makes the game more appealing to play! Included are all new models for players, enemies, dark jedi, weapons, projectiles, items, NPC's and vehicles. Higher resolution sprites, skies and 16 bit sabers.
Monday, December 25, 2006
Christmas Day Logos -
On behalf of the staff, I wish everyone a Merry Christmas.
Sunday, December 24, 2006
Christmas Eve Logos -
Saturday, December 23, 2006
More Logos -
It's not too late to submit your logos. Remember, they're also rotating on the forums this year.
Friday, December 22, 2006
Logos -
We don't have many logos coming in. Make sure that if you send some in, they fit the size requirements listed in the rules. I've had to reject a few since they were 640x480. Regardless, here are the logos for today...
Sunday, December 17, 2006
Some More Logos -
Wednesday, December 13, 2006
More Logos -
Sunday, December 10, 2006
Today's Logos [Updated 6:46PM CST] -
Saturday, December 9, 2006
First Holiday Logo -
Our first holiday logo is in! Keep 'em coming!
Friday, December 8, 2006
2006 Holiday Logo Contest Now Open! -
Welcome to the 8th Massassi Holiday Logo Contest. Click the link, read the rules, submit a logo, and accept our heartfelt thanks for your participation.
Tuesday, December 5, 2006
Holiday Logo Contest 2006 -
The Holiday Logo Contest will be starting up again very soon, so please read the rules from last year and start working on your masterpieces. This year we are toying with the idea of either having a separate contest for the forums or rotating all the regular banners there as well. Feedback? Put it in the thread.
Saturday, November 4, 2006
Child's Play Charity 2006 -
Child's Play, a charity for children in hospitals is currently accepting donations for this year!
A brief summary of Child's Play is as follows (From their website):
A brief summary of Child's Play is as follows (From their website):
Since 2003, gamers have banded together through registered Seattle-based charity, Child's Play. Over a million dollars in donations of toys, games, books and cash for sick kids in children's hospitals across North America and the world have been collected since our inception. We collect no administrative fees or other charges, 100% of all gifts and donations go directly to our partner hospitals, to help make life a little brighter for a sick child. This year, we have continued expanding across the country and the globe. With over 25 partner hospitals and more arriving every month, you can be sure to find one from the map above that needs your help! You can choose to purchase requested items from their online retailer wish lists, or make a cash donation that helps out Child's Play hospitals everywhere. Any items purchased through Amazon or DStore will be shipped directly to your hospital of choice, please be sure to select their shipping address rather than your own. When gamers give back, it makes a difference!You can read more, and find out how to help by clicking here.
The Editing Cantina: Episode 2 -
ZeqMacaw, Grismath, and JediKirby have finally recorded the second Editing Cantina episode, almost a year after the first hour and a half show. Episode 2 is 1/3rd as short and 3 times as fun, as the editors talk about ZeqMacaw hacking, the new HLP, and much more.
Visit the new project page where you can follow along with the detailed show notes and listen to the extra and important bits that didn't make it into the final show.
Visit the new project page where you can follow along with the detailed show notes and listen to the extra and important bits that didn't make it into the final show.
Tuesday, October 31, 2006
Sam & Max: Episode 1 Pre Order Starts Tomorrow -
Sam & Max's first videogame in over 15 years, "Sam & Max Episode 1: Culture Shock" will be available for purchase/download tomorrow, Nov 1. You can also pick up the entire first season (6 Episodic Games) for under forty bucks.
For more information visit Tell Tale Games' "Sam & Max"
For more information visit Tell Tale Games' "Sam & Max"
Friday, August 18, 2006
LEGO Star Wars II: The Original Trilogy -
Star Wars: Lethal Alliance -
LucasArts announces Star Wars: Lethal Alliance for Nintendo DS and Sony PSP.
It looks interesting and I was bored.
It looks interesting and I was bored.
Wednesday, August 9, 2006
New Jedi Knight Multiplayer Level: ORJ Temple Tournament I -
File: ORJ Temple Tournament I
Author: ORJ_JoS
Screenshots: Screenshot 1, Screenshot 2
Description: This large multiplayer 'sabers only' level consists of 3 different lightsaber arenas and offers fun and exciting gameplay for different types of lightsaber duels. The arenas are situated in the volcanic temple of the Order of Reborn Jedi (ORJ). The level was designed to exploit the abilities of the Saber Battle X mod. It is playable with regular JK, but for optimal gameplay you'll have to use SBX.
There are 3 Arenas:
On one end of the spawning area is a doorway with an open curtain, flanked by two big tiles. This exit leads to the 'Battle Circle' arena, a classic saberdome.
On the other end of the spawning area is a doorway with a closed curtain, flanked by two statues. This doorway leads to the third and largest arena; the Chase Arena, which is made up of four large connected rooms, that run in a 'circle'; a deadly trajectory of dizzying heights, dangerous slopes, high and low grounds, tricky jumps and vast amounts of blistering-hot lava. There are four central observation rooms, and three smaller observation areas inside the arena. The action cams for this arena can be found on top of the wooden stands in the central observation rooms.
Switches around the level provide revives for the duellists, and teleports to quickly access or exit certain arenas. All spectating areas are equipped with camera consoles that enable the players to closely follow the action inside the arenas.
The two smaller arenas can be played with 'no Force' settings. However, in order to navigate the Chase Arena, you'll need some Force.
The screenshots don't do this level justice; they only show a small part. Please download it and try it out with some friends. As we found out in extensive beta-testing, this level should be unique in terms of gameplay, as well as watching the game.
The level works with the retail version of Jedi Knight - Dark Forces II. Limit removers are not needed. A more detailed description can be found in the readme.txt that is included in the zip.
Author: ORJ_JoS
Screenshots: Screenshot 1, Screenshot 2
Description: This large multiplayer 'sabers only' level consists of 3 different lightsaber arenas and offers fun and exciting gameplay for different types of lightsaber duels. The arenas are situated in the volcanic temple of the Order of Reborn Jedi (ORJ). The level was designed to exploit the abilities of the Saber Battle X mod. It is playable with regular JK, but for optimal gameplay you'll have to use SBX.
There are 3 Arenas:
- The Battle Circle
- The Bridge Arena
- The Chase Arena
On one end of the spawning area is a doorway with an open curtain, flanked by two big tiles. This exit leads to the 'Battle Circle' arena, a classic saberdome.
On the other end of the spawning area is a doorway with a closed curtain, flanked by two statues. This doorway leads to the third and largest arena; the Chase Arena, which is made up of four large connected rooms, that run in a 'circle'; a deadly trajectory of dizzying heights, dangerous slopes, high and low grounds, tricky jumps and vast amounts of blistering-hot lava. There are four central observation rooms, and three smaller observation areas inside the arena. The action cams for this arena can be found on top of the wooden stands in the central observation rooms.
Switches around the level provide revives for the duellists, and teleports to quickly access or exit certain arenas. All spectating areas are equipped with camera consoles that enable the players to closely follow the action inside the arenas.
The two smaller arenas can be played with 'no Force' settings. However, in order to navigate the Chase Arena, you'll need some Force.
The screenshots don't do this level justice; they only show a small part. Please download it and try it out with some friends. As we found out in extensive beta-testing, this level should be unique in terms of gameplay, as well as watching the game.
The level works with the retail version of Jedi Knight - Dark Forces II. Limit removers are not needed. A more detailed description can be found in the readme.txt that is included in the zip.
Thursday, August 3, 2006
Down Time and Congratulations! -
We apologize for the down time from Sat to early Weds. Recenlty installed debien packages caused the down time, and weren't attended to until Weds due to brians new baby!
Read more here.
Read more here.
Saturday, July 15, 2006
New Jedi Outcast Capture the Flag Level: Casa De Fuego -
File: Casa De Fuego
Author: Caleb Creed
Screenshots: Screenshot 1, Screenshot 2
Description: A symmetrical CTF map for 2-16 players complete with ubiquitous env/fire.efx's and twisted architecture. This level contains bot support but because of the nature of the level the bots are restricted to the ground floor and cannot capture the flag, bot only gaming is not reccommended. It looks alot more evil than I ever intended but I guess flames and low-lighting is a recipe for an evil map. Well I hope you all have fun on it; I had fun making it.
Author: Caleb Creed
Screenshots: Screenshot 1, Screenshot 2
Description: A symmetrical CTF map for 2-16 players complete with ubiquitous env/fire.efx's and twisted architecture. This level contains bot support but because of the nature of the level the bots are restricted to the ground floor and cannot capture the flag, bot only gaming is not reccommended. It looks alot more evil than I ever intended but I guess flames and low-lighting is a recipe for an evil map. Well I hope you all have fun on it; I had fun making it.
Thursday, July 13, 2006
New Jedi Knight Multiplayer Level: Tranquility -
File: Tranquility
Author: ej_advent
Screenshots: Screenshot 1, Screenshot 2
Description: Tranquility is a small deathmatch level set in a canyon at night. There are guns and items scattered about. This is my first publicly released level, so comments and criticism would be welcomed.
Author: ej_advent
Screenshots: Screenshot 1, Screenshot 2
Description: Tranquility is a small deathmatch level set in a canyon at night. There are guns and items scattered about. This is my first publicly released level, so comments and criticism would be welcomed.
Monday, July 10, 2006
So long MSN Zone -
Clipze.com is an effort made by zone member _3memos_ to bring back the MSN gaming zone after is unfortunate shut down. The service is in the process of beta test and it shouldn't be long till the launch of the site.
Game support includes the following:
- Age of Empires
- Age of Empires:RoR
- Age of Empires:AoK
- Age of Empires:AoC
- Flight Simulator 2004
- Star Wars Galactic Battlegrounds
- Jedi Knight
- Quake 2
- Midtown Madness 2
- Motocross Madness 2
- Rainbow Six
- Rogue Spear
Spread the word and stop by the site to check the upcoming news.
Thanks to HHG for submitting this news item.
Friday, June 2, 2006
New Jedi Knight Multiplayer Level: Scream Multiplayer: JK -
File: Scream Multiplayer: JK
Author: Chris Swan
Screenshots: Screenshot 1, Screenshot 2
Description: This is an improved version of the popular Scream Multiplayer TC, converted to JK and greatly enhanced. It takes advantage of the latest developments in JK editing, and requires the JK adjoin limit/thing limit/new cog verbs patch (available via JKPatcher). Scream MP is loosely based on the Scream movie trilogy; gameplay takes place in a large interactive house with many innovative features, new weapons and much more.
Author: Chris Swan
Screenshots: Screenshot 1, Screenshot 2
Description: This is an improved version of the popular Scream Multiplayer TC, converted to JK and greatly enhanced. It takes advantage of the latest developments in JK editing, and requires the JK adjoin limit/thing limit/new cog verbs patch (available via JKPatcher). Scream MP is loosely based on the Scream movie trilogy; gameplay takes place in a large interactive house with many innovative features, new weapons and much more.