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BTW: Massassi is the best web site in the history of the universe! - Otterbine

Monday, August 16, 2004

New Jedi Academy Capture the Flag Level: Battle Of The Bases - Brian @ 2:20 PM
File: Battle Of The Bases
Author: BabySpinach
Screenshots: Screenshot 1, Screenshot 2
Description: This level has a base on either side with a bridge in the middle. There are watch towers on either side of the bridge to snipe from. In the bases there are plenty of weapons and ammo on the top floor and a window to shoot from. The flags are deep under the bases. Each base has a massive front door, which is the only way in or out of the bases.
New Jedi Academy FFA Level: Middle Of Nowhere - Brian @ 2:16 PM
File: Middle Of Nowhere
Author: BabySpinach
Screenshots: Screenshot 1, Screenshot 2
Description: This map takes place in the middle of nowhere, as you will see when you play it. It is very fun for saber battles. If you build maps, please note that this map has no patches in it. It is all brushwork.
New Jedi Knight Multiplayer Level: Star Wars Dark Cheeses: The Gouda Horisons - Brian @ 2:10 PM
File: Star Wars Dark Cheeses: The Gouda Horisons
Author: PJB
Screenshots: Screenshot 1, Screenshot 2
Description: If you're looking for pretty graphics, don't bother downloading this, but if you're looking for a fun team based mod of JK this level is a must. You can use MODs with it as long as they don't use triggers. Please read the gameplay.txt before you play or, to be frank, you will have no idea what to do.
New Jedi Knight Multiplayer Level: Death Reborn - Brian @ 2:00 PM
File: Death Reborn
Author: Pcjedi007
Screenshots: Screenshot 1, Screenshot 2
Description: A small level set inside a temple. The level is covered in darkness so look out. Level is meant for 2-6 players, any more and it's too frantic.
New Jedi Knight Mod: Edward's Matrix - Brian @ 1:52 PM
File: Edward's Matrix
Author: Edward
Screenshots: Screenshot 1, Screenshot 2
Description: This is the Matrix Mod I've worked on for quite some time. Some of you might have had guesses and hints on what it has had by me asking for help on the Forums. This is a Beta until I can figure out how to make it work fully for MP. What are the problems, you ask? Well: The problem being is that all the textures in an MP level are all gone and replaced with the first texture loaded in the level. So, this means that this Mod is primarely for SP. You could try it in MP if you don't mind the lack of textures. Other than that, this Mod is great, in my opinion. I'll leave that for you to decide. This Mod gives you all Force Powers, an increase in Force Speed, Code Vision, new Camera angles, Motion Blur, and Slow Motion (now only a key click away). Enjoy this Mod, folks, and PLEASE return a lot of feedback!
New Jedi Academy Skin: Symbiote Spidey - Brian @ 1:20 PM
File: Symbiote Spidey
Author: Boko
Screenshots: Screenshot 1, Screenshot 2
Description: This is skin of Spiderman in the symbiote suit. It's black with the symbiote designs. This includes both team colours and bot and npc support.

Thursday, July 22, 2004

Laboratory MP Level Contest Cut off Date - BV @ 10:23 AM
Spiral sends us news about his Laboratory Level Contest:
With Laboratory Getting closer to a September release, The end of the Laboratory Level Contest is also coming. The last day to submit entries will be on Aug 25, 2004, giving everyone a little over a month to complete THEIR MP versions of Laboratory. These levels will then be judged by a group of people that I have previously selected, and the winning levels will be featured in the Multiplayer area of Laboratory, making Laboratory a full blown TC. The levels should be of the best quality, so don't just wait till the last day. The judges are already selected, so please don't E-mail asking to be a Judge. Good Luck.
Can't wait till the September release! Keep up the good work, Spiral.

Monday, July 19, 2004

New Jedi Knight Mod: Jedi Knight Advanced Beta .02 - mscbuck @ 8:07 PM
File: Jedi Knight Advanced Beta .02
Author: __Ace_1_
Screenshots: Screenshot 1, Screenshot 2
Description: The next version of JKadvanced is now released. Many bugs seem to be fixed. The mod now includes special weapon options for most weapons, new lightsaber(this time I didn't screw it up), able to block almost anything from any angle, and some redone force powers.

Hint: To be able to activate the extra weapon options, set a key and the direction your moving determines what to do... Standing-3rd fire, Forward-pistolwhip, Backward-drop current weapon, Right-lightsaber stance. -3d accel is required for the new lightsaber 3dos to display properly.

New Jedi Academy FFA Level: Stone Stronghold - mscbuck @ 8:00 PM
File: Stone Stronghold
Author: BabySpinach
Screenshots: Screenshot 1, Screenshot 2
Description: Long ago stone strongholds were created by the Jedi. They were built in the middle of forests to hide them. Some of these strongholds were destroyed but the ones that were not destroyed are maintained by Jedi. These strongholds are also loaded with weapons in case of an attempted invasion. You have managed to find one of these strongholds.
New Jedi Academy FFA Level: Lost Temples - mscbuck @ 4:11 PM
File: Lost Temples
Author: Xid Zen Turres
Screenshots: Screenshot 1, Screenshot 2
Description: This map was created especially for network battles. There are three arenas connected to a spawn center in the middle of the map, with teleports.
New Jedi Academy Single Player Level: Revan's Castle - mscbuck @ 4:02 PM
File: Revan's Castle
Author: Misanthropic Revan
Screenshots: Screenshot 1, Screenshot 2
Description: My first map for the community. It has a dark atmosphere. I hope you all like it.

Sunday, July 4, 2004

Image Corner has moved! - Cool Matty @ 3:07 PM
The image corner, widely known for hosting all sorts of images for the discussion forums, has moved from the old location on Cave_Demon's server to a new, faster, and more stable server. You can now find it at http://imagecorner.sorrowind.net

All accounts and images from the old site have been transferred over, so you should have no problems there. But keep in mind, the old site is going down, so please update your URLs!

Disclaimer: THIS SERVICE IS IN NO WAY REPRESENTATIVE OF, OR AFFILIATED WITH, THE MASSASSI TEMPLE, EXCEPT IN THAT IT IS RUN BY STAFF MEMBER(S) OF THE MASSASSI TEMPLE. MASSASSI IS IN NO WAY TO BE HELD RESPONSIBLE FOR CONTENT POSTED ON THIS SITE BY ITS OPERATORS, ADMINISTRATORS, OR USERS.

And also keep in mind that the Image Corner has no relation to the Editors Corner, found here on Massassi. Please continue to use the EC for all editing related images. If you find any bugs, email me (Cool Matty), or reply to the thread opened about the Image Corner at http://forums.massassi.net/html/Forum1/HTML/036096.html

Thanks, and enjoy!

Saturday, July 3, 2004

New Jedi Knight Mod: Dark Fist - Cool Matty @ 4:01 PM
File: Dark Fist
Author: Cave_Demon
Screenshots: Screenshot 1, Screenshot 2
Description: The long awaited revolutionary JK mod Dark Fist mod arrives unfinished because I simply don't have time for it. You MAY modify the mod for your own needs, as long you remember to credit me. What you may not do is take the cogs and use them in your mod. Don't whine about the unfinishedness of the mod. I don't have time. This is the latest beta I had saved, it's from 14th of February 2003.

Thursday, July 1, 2004

Mat Section Fixed - Brian @ 3:48 PM
Finally, I think the last area of the site is fixed. Let me know if anything else is broken.

Sunday, June 27, 2004

New MotS Single Player Level: Yenn Korron Series: Chapter 2 - mscbuck @ 9:29 PM
File: Yenn Korron Series: Chapter 2
Author: Pagewizard_YKS
Screenshots: Screenshot 1, Screenshot 2
Description: This is the second chapter in Pagewizard's Yenn Korron Series, entitled "Infiltration at Halma Spaceport".

Wednesday, June 23, 2004

New Jedi Academy Skin: Inu Yasha Skin Pack 1.0 - mscbuck @ 6:40 PM
File: Inu Yasha Skin Pack 1.0
Author: SavageX
Screenshots: Screenshot 1, Screenshot 2
Description: InuYasha skin pack v1.0 - featuring InuYasha, Sesshomaru, Kagome, Kikyo, Sango, and Miroku from the anime show "InuYasha". All have team support and bot support. Some models have more than one default skin.
Life Of Grismath 02 Updated - mscbuck @ 2:35 PM
Grismath has released a patched version of the second level in his genre-blending Life of Grismath series for Mysteries of the Sith. This fixes ALL crash bugs and tweaks some puzzles based on user feedback. Download it here.

Tuesday, June 22, 2004

I Am Not Slacking Off - DSettahr @ 8:19 PM
I know the number of updates from me has dropped drasticaly over the past few weeks, but rest assured that I am not getting lazy. I currently have very limited internet access, although I am working hard to rectify the situation. Hopefully, within a few weeks I should be able to resume updating the site daily.
To Everybody - mscbuck @ 3:14 PM
First off, I just cleared the inbox and posted the seven new levels that were in it. Go check them out, because it looks like there are some promising ones.

Now, onto the bad part! I think the level posters and I share this same following opinion. We are not your slaves. We do not listen to people who tell us to post their levels. We do not listen to people who claim us to be ignorant and lazy. We don't sit at our computers, 24/7, checking the virus-infested levels inbox, because most of us actually have a life. Some of our posters are in the process of moving, having some family issues to deal with, and are at jobs all the time.

However, this lack of updates is not just our inability to check the inbox of levels everyday because of one conflict or the other. It is now a fact that a large number of levels aren't being sent in anymore. So far this year, we have had periods of 3 to 4 weeks where only 6 or 7 levels have been sent in (and most of the time 3 or 4 have been incorrect submissions).

I know that some of you say "Oh, just let me help!" While your willingness to help is very noble and courageous thought, I personally have learned that it just won't work, especially when it comes to file posting. We've had at least 6 or 7 people come in, start out great, and just desert us or stop posting, because they are tired of all messages, commands, or even harassment in some cases. I promise you that the group we have right now is really dedicated, and they have been proven to be good workers. It's just that their schedule is conflicting, and when it comes to a life or posting on a Star Wars gaming site, I think having a life is a bigger priority.

If you have problem with not getting a level posted, or wanting a change, I would recommend you try to contact DSettahr, me, or GoY in the #massassi chat room, rather than the staff e-mail (it's so full with viruses, no one checks it). When you message us, don't just say "Post this level". Ask us kindly if we would please check the inbox. We are a lot more willing to check the inbox if we are asked kindly rather than you treating us like a lower being.

New Jedi Knight Multiplayer Level: 16bit Wind Temple - mscbuck @ 3:12 PM
File: 16bit Wind Temple
Author: Mycoal
Screenshots: Screenshot 1, Screenshot 2
Description: This level features 16 bit textures, traps, cameras, Artificial intelligence, and more. This is my first level.
New Jedi Academy Duel Level: Tram Station - mscbuck @ 3:10 PM
File: Tram Station
Author: lukeskywalker1
Screenshots: Screenshot 1, Screenshot 2
Description: This is a map of a subway set in the Star Wars Universe. There's a spot to duel, and once in a while a tram drives by right through the dueling area. Be careful because it may just kill you! This map supports Duel and PowerDuel (mainly) and FFA, but I warn you it may be too small for FFA.
New Jedi Knight Multiplayer Level: Super Slide - mscbuck @ 3:06 PM
File: Super Slide
Author: Vane
Screenshots: Screenshot 1, Screenshot 2
Description: This is a fairly large level if you include the massive slide. It supports 16 people. You find yourself at the World Famous 'Super Slide'. Do you dare take the slide? or are you too chicken? Have fun, and enjoy.
New MotS Multiplayer Level: Rats - mscbuck @ 3:04 PM
File: Rats
Author: Death Valley
Screenshots: Screenshot 1, Screenshot 2
Description: Your the size of Rats!!!!
New Jedi Knight Multiplayer Level: KoJ_Ninja's House - mscbuck @ 3:02 PM
File: KoJ_Ninja's House
Author: KoJ_Ninja
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small multiplayer level set inside of a building like a house that I wanted, except there is no door and stairs. You can play around this small area consisted of 4 rooms, and a temple. There is a window so you can see into the beautiful blue sky. This level is for 2-4 players to enjoy.
New Jedi Academy Single Player Level: Corellian Graffiti 1 - mscbuck @ 2:59 PM
File: Corellian Graffiti 1
Author: Kengo
Screenshots: Screenshot 1, Screenshot 2
Description: As the Century Fox hurtles through space towards its next objective, things can get fairly dull. Sometimes, even I-Spy fails to relieve the boredom. At times like this, you can always turn to your travelling companions for interesting conversation...